Player Matchup

Xbalanque
Xbalanque
LuMioN18
Xbalanque
Level 29
God Stats
0W - 2L
1,256 SR
Queue Stats
74W - 73L
1,558 Elo+
Solo
Ra
Ra
M0PC
Ra
Level 3
God Stats
4W - 6L
1,733 SR
Queue Stats
182W - 211L
1,687 Elo+
Party 1
Fenrir
Fenrir
Sapphon21
Fenrir
Level 29
God Stats
13W - 14L
1,456 SR
Queue Stats
48W - 51L
1,521 Elo+
Solo
Skadi
Skadi
W-e-s-t-h-a-u-n
Skadi
Level 6
God Stats
4W - 7L
1,076 SR
Queue Stats
225W - 287L
1,364 Elo+
Party 1
King Arthur
King Arthur
Ахter
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 89L
1,681 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,562 Elo+

VS

Team Averages
Level 26
1,573 SR
1,553 Elo+
Artio
Artio
Fra1988
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,344 Elo+
Solo
Fenrir
Fenrir
MangartTv
Fenrir
Level 28
God Stats
28W - 24L
1,661 SR
Queue Stats
845W - 795L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
TiltedSanta
Danzaburou
Level 28
God Stats
33W - 22L
1,650 SR
Queue Stats
184W - 176L
1,659 Elo+
Solo
Sobek
Sobek
epicpantsuu
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,650 Elo+
Solo
Zhong Kui
Zhong Kui
tomlecrafteur
Zhong Kui
Level 28
God Stats
12W - 12L
1,555 SR
Queue Stats
51W - 50L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LuMioN18
Xbalanque
20
9 / 6 / 9
14,416
534
32,051
30,578
13,059
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
M0PC
Ra
16
0 / 8 / 9
10,512
389
6,708
16,631
8,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Sapphon21
Fenrir
18
2 / 6 / 6
11,759
436
5,265
21,918
9,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 1
10,266
380
2,052
12,034
6,220
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ахter
King Arthur
20
13 / 6 / 4
14,258
528
27,860
37,006
28,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fra1988
Artio
17
2 / 7 / 9
12,677
470
7,185
25,243
25,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
MangartTv
Fenrir
20
11 / 5 / 8
14,410
534
16,057
21,513
16,279
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TiltedSanta
Danzaburou
20
12 / 3 / 2
18,270
677
25,663
20,443
8,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 2 / 17
15,018
556
22,557
26,691
51,552
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
tomlecrafteur
Zhong Kui
18
3 / 7 / 8
13,020
482
12,628
20,003
12,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
24
Kills
32
33
Deaths
24
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artio
Fra1988
Artio
2
7
9
0.93
L
Xbalanque
LuMioN18
Xbalanque
9
6
9
2.25
L
Ra
M0PC
Ra
0
8
9
0.56
W
Fenrir
MangartTv
Fenrir
11
5
8
3
L
Fenrir
Sapphon21
Fenrir
2
6
6
0.83
W
Danzaburou
TiltedSanta
Danzaburou
12
3
2
4.33
L
0
7
1
0.07
W
4
2
17
6.25
W
Zhong Kui
tomlecrafteur
Zhong Kui
3
7
8
1
L
King Arthur
Ахter
King Arthur
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,936
Damage
84,090
118,167
Taken
113,893
65,836
Mitigated
114,406
35,359
Healing
43,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Fra1988
Artio
7,185
721
1,542
7,471
25,243
25,384
909
3,454
21,789
28,258
0
L
Xbalanque
LuMioN18
Xbalanque
32,051
23,037
0
15,031
30,578
13,059
554
10,607
19,598
0
128,303
L
Ra
M0PC
Ra
6,708
1,068
1,474
1,560
16,631
8,131
0
5,882
10,289
41,912
0
W
Fenrir
MangartTv
Fenrir
16,057
4,232
303
3,921
21,513
16,279
1,141
1,549
19,964
0
96,226
L
Fenrir
Sapphon21
Fenrir
5,265
1,411
0
6,813
21,918
9,926
0
5,037
16,647
0
83,369
W
Danzaburou
TiltedSanta
Danzaburou
25,663
16,258
0
12,757
20,443
8,412
3,168
1,645
18,798
0
160,504
L
2,052
1,076
0
0
12,034
6,220
1,865
6,081
5,494
0
43,289
W
22,557
2,332
0
12,844
26,691
51,552
651
2,385
24,078
90,068
0
W
Zhong Kui
tomlecrafteur
Zhong Kui
12,628
2,434
0
4,530
20,003
12,779
3,505
2,840
17,163
56,811
0
L
King Arthur
Ахter
King Arthur
27,860
4,371
0
10,481
37,006
28,500
0
13,331
22,910
986
96,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,211
Gold Earned
73,395
575
Minions Killed
593
0
Camps Cleared
0
2,238,882
Distance Traveled
2,477,666
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,677
470
19
1
0
519,594
11
L
Xbalanque
14,416
534
162
6
0
421,881
4
L
Ra
10,512
389
72
3
0
523,906
5
W
Fenrir
14,410
534
121
4
0
557,888
0
L
Fenrir
11,759
436
116
4
0
426,125
2
W
Danzaburou
18,270
677
218
8
0
487,433
3
L
Skadi
10,266
380
85
3
0
365,015
0
W
Sobek
15,018
556
132
5
0
526,066
1
W
Zhong Kui
13,020
482
103
4
0
386,685
3
L
King Arthur
14,258
528
140
5
0
501,955
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role