Player Matchup

Izanami
Izanami
Albertvx24
Izanami
Level 99
God Stats
6W - 4L
1,749 SR
Queue Stats
359W - 354L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Escobedo2
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Happylepsya
Jormungandr
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
330W - 341L
1,514 Elo+
Solo
Set
Set
cfifcac
Set
Level 89
God Stats
1W - 4L
1,456 SR
Queue Stats
14W - 11L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
netrogay
Heimdallr
Level 144
God Stats
4W - 4L
1,524 SR
Queue Stats
35W - 34L
1,465 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,510 Elo+

VS

Team Averages
Level 110
1,598 SR
1,527 Elo+
Erlang Shen
Erlang Shen
Coolburst
Erlang Shen
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 177L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
ExTraJyZ
Tsukuyomi
Level 106
God Stats
6W - 4L
1,700 SR
Queue Stats
537W - 500L
1,473 Elo+
Solo
Artemis
Artemis
MagistrGoGolak
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,484 Elo+
Solo
Janus
Janus
Vayline
Janus
Level 73
God Stats
5W - 6L
1,366 SR
Queue Stats
41W - 41L
1,529 Elo+
Solo
Guan Yu
Guan Yu
koalakiller123
Guan Yu
Level 117
God Stats
2W - 0L
1,926 SR
Queue Stats
62W - 47L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Albertvx24
Izanami
14
1 / 6 / 2
8,629
454
9,753
14,653
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Escobedo2
Nu Wa
15
0 / 5 / 4
9,224
485
9,031
8,928
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Happylepsya
Jormungandr
17
1 / 1 / 1
9,677
509
7,706
11,214
12,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
14
7 / 4 / 0
9,454
498
10,409
14,979
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
netrogay
Heimdallr
13
2 / 6 / 2
8,217
432
10,155
14,728
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coolburst
Erlang Shen
17
1 / 2 / 3
10,606
558
7,607
13,389
8,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
ExTraJyZ
Tsukuyomi
17
7 / 4 / 3
11,040
581
8,731
15,355
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 2 / 7
10,171
535
12,129
12,897
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Vayline
Janus
16
3 / 2 / 5
10,353
545
6,441
8,964
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 10
10,706
563
11,976
18,352
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
11
Kills
22
22
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Albertvx24
Izanami
1
6
2
0.33
W
Erlang Shen
Coolburst
Erlang Shen
1
2
3
1.25
L
Nu Wa
Escobedo2
Nu Wa
0
5
4
0.4
W
Tsukuyomi
ExTraJyZ
Tsukuyomi
7
4
3
2.13
L
Jormungandr
Happylepsya
Jormungandr
1
1
1
1.5
W
7
2
7
5.25
W
Janus
Vayline
Janus
3
2
5
2.75
L
Set
7
4
0
1.75
W
4
1
10
9
L
Heimdallr
netrogay
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,054
Damage
46,884
64,502
Taken
68,957
32,220
Mitigated
39,850
13,165
Healing
26,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Albertvx24
Izanami
9,753
7,311
0
2,360
14,653
3,296
441
304
14,345
0
65,750
W
Erlang Shen
Coolburst
Erlang Shen
7,607
3,377
0
1,380
13,389
8,304
1,454
6,794
6,435
0
51,654
L
Nu Wa
Escobedo2
Nu Wa
9,031
1,037
0
797
8,928
2,982
207
2,246
6,504
58,641
0
W
Tsukuyomi
ExTraJyZ
Tsukuyomi
8,731
2,731
0
4,974
15,355
5,626
28
4,143
10,936
0
67,344
L
Jormungandr
Happylepsya
Jormungandr
7,706
1,884
0
1,954
11,214
12,444
560
1,724
9,386
61,155
0
W
12,129
5,113
0
4,845
12,897
5,455
2,302
940
11,859
0
64,246
W
Janus
Vayline
Janus
6,441
440
0
2,874
8,964
2,684
650
1,818
6,944
72,778
0
L
Set
10,409
2,750
0
4,138
14,979
6,963
0
1,536
13,389
0
51,334
W
11,976
3,363
3,024
9,504
18,352
17,781
389
2,074
16,046
0
53,918
L
Heimdallr
netrogay
Heimdallr
10,155
3,992
0
3,916
14,728
6,535
111
291
14,437
0
41,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
52,876
510
Minions Killed
545
0
Camps Cleared
0
1,672,708
Distance Traveled
1,850,212
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,629
454
119
6
0
324,043
2
W
Erlang Shen
10,606
558
108
6
0
321,893
3
L
Nu Wa
9,224
485
124
7
0
322,786
3
W
Tsukuyomi
11,040
581
102
5
0
367,927
2
L
Jormungandr
9,677
509
110
6
0
342,200
4
W
Artemis
10,171
535
111
6
0
375,518
5
W
Janus
10,353
545
154
8
0
360,722
9
L
Set
9,454
498
77
4
0
370,008
6
W
Guan Yu
10,706
563
70
4
0
424,152
2
L
Heimdallr
8,217
432
80
4
0
313,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role