Player Matchup

Medusa
Medusa
Boomyourdead07
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,522 Elo+
Solo
Fenrir
Fenrir
IIDarduinII
Fenrir
Level 98
God Stats
8W - 9L
1,576 SR
Queue Stats
402W - 419L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
MGreco412
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,117 Elo+
Solo
Athena
Athena
PPOISONESS
Athena
Level 124
God Stats
11W - 12L
1,363 SR
Queue Stats
433W - 416L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
SmilingSins
Baron Samedi
Level 126
God Stats
14W - 9L
1,770 SR
Queue Stats
311W - 287L
1,733 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,496 Elo+

VS

Team Averages
Level 118
1,461 SR
1,564 Elo+
Serqet
Serqet
KillCam23
Serqet
Level 94
God Stats
45W - 43L
1,230 SR
Queue Stats
296W - 274L
1,564 Elo+
Solo
King Arthur
King Arthur
MynameisWARHEAD
King Arthur
Level 144
God Stats
39W - 36L
1,500 SR
Queue Stats
259W - 243L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
Pradaon2sday
Danzaburou
Level 79
God Stats
12W - 6L
1,665 SR
Queue Stats
48W - 34L
1,576 Elo+
Party 1
Athena
Athena
Rgnell
Athena
Level 128
God Stats
7W - 3L
1,720 SR
Queue Stats
71W - 79L
1,429 Elo+
Solo
Thoth
Thoth
Superiorlynx254
Thoth
Level 145
God Stats
2W - 4L
1,190 SR
Queue Stats
325W - 297L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
9,940
473
9,872
15,301
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
2 / 11 / 6
9,690
461
12,170
23,399
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
MGreco412
Cu Chulainn
16
1 / 5 / 1
9,800
467
7,622
20,613
15,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
PPOISONESS
Athena
14
3 / 5 / 4
9,025
430
5,126
21,550
13,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
SmilingSins
Baron Samedi
16
4 / 5 / 1
10,313
491
8,669
16,762
7,175
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KillCam23
Serqet
17
6 / 3 / 6
10,561
503
8,820
14,541
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
MynameisWARHEAD
King Arthur
20
10 / 1 / 7
13,629
649
19,836
20,905
24,883
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Pradaon2sday
Danzaburou
17
5 / 3 / 9
11,110
529
14,354
11,661
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Rgnell
Athena
16
5 / 3 / 12
10,550
502
10,128
17,715
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 2 / 11
12,222
582
17,955
12,112
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
12
Kills
32
32
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Fenrir
2
11
6
0.45
W
Serqet
KillCam23
Serqet
6
3
6
3
L
Cu Chulainn
MGreco412
Cu Chulainn
1
5
1
0.3
W
King Arthur
MynameisWARHEAD
King Arthur
10
1
7
13.5
L
Athena
PPOISONESS
Athena
3
5
4
1
W
Danzaburou
Pradaon2sday
Danzaburou
5
3
9
3.17
W
Athena
Rgnell
Athena
5
3
12
3.67
L
Baron Samedi
SmilingSins
Baron Samedi
4
5
1
0.9
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
71,093
97,625
Taken
76,934
50,517
Mitigated
61,363
27,415
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,872
2,519
0
4,484
15,301
5,500
1,044
3,419
11,558
0
72,339
L
Fenrir
12,170
3,121
0
7,546
23,399
8,641
0
7,556
15,012
0
68,960
W
Serqet
KillCam23
Serqet
8,820
2,643
0
6,066
14,541
6,392
0
2,139
12,377
0
56,403
L
Cu Chulainn
MGreco412
Cu Chulainn
7,622
947
0
6,976
20,613
15,673
0
438
18,614
175
63,874
W
King Arthur
MynameisWARHEAD
King Arthur
19,836
2,923
0
10,372
20,905
24,883
159
1,820
18,535
0
102,478
L
Athena
PPOISONESS
Athena
5,126
1,544
349
2,664
21,550
13,528
0
7,748
13,248
27,788
0
W
Danzaburou
Pradaon2sday
Danzaburou
14,354
5,496
0
2,767
11,661
7,326
2,970
1,654
10,007
3,673
68,171
W
Athena
Rgnell
Athena
10,128
2,499
0
2,047
17,715
17,750
117
4,181
13,484
28,272
0
L
Baron Samedi
SmilingSins
Baron Samedi
8,669
383
707
4,689
16,762
7,175
0
8,649
7,146
68,349
0
W
17,955
1,128
0
5,341
12,112
5,012
1,404
4,176
7,936
90,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
58,072
514
Minions Killed
629
0
Camps Cleared
0
1,838,528
Distance Traveled
2,116,554
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,940
473
122
6
0
363,610
4
L
Fenrir
9,690
461
106
5
0
368,544
0
W
Serqet
10,561
503
97
5
0
447,357
7
L
Cu Chulainn
9,800
467
119
6
0
357,591
2
W
King Arthur
13,629
649
202
10
0
412,461
1
L
Athena
9,025
430
46
2
0
390,205
0
W
Danzaburou
11,110
529
125
6
0
394,698
2
W
Athena
10,550
502
37
2
0
435,869
10
L
Baron Samedi
10,313
491
121
6
0
358,578
5
W
Thoth
12,222
582
168
8
0
426,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role