Player Matchup

Anhur
Anhur
CRISPYYY
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,611 Elo+
Party 2
Merlin
Merlin
Hori
Merlin
Level 129
God Stats
19W - 16L
1,463 SR
Queue Stats
27W - 20L
1,589 Elo+
Party 2
Chernobog
Chernobog
airsoul58819
Chernobog
Level 7
God Stats
1W - 3L
1,396 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 3
Ao Kuang
Ao Kuang
jimmyOvO
Ao Kuang
Level 13
God Stats
4W - 2L
1,683 SR
Queue Stats
11W - 14L
1,348 Elo+
Party 3
Ganesha
Ganesha
yuri123
Ganesha
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 124L
1,547 Elo+
Party 2
Team Averages
Level 58
1,508 SR
1,475 Elo+

VS

Team Averages
Level 155
1,673 SR
1,826 Elo+
Chang'e
Chang'e
Juliеt
Chang'e
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
563W - 39L
2,162 Elo+
Party 1
Scylla
Scylla
Romеo
Scylla
Level 160
God Stats
23W - 2L
1,926 SR
Queue Stats
634W - 25L
2,219 Elo+
Party 1
Bastet
Bastet
你在吃屎丶我劝你丶你不听丶还打我
Bastet
Level 157
God Stats
36W - 13L
1,938 SR
Queue Stats
1,933W - 914L
1,750 Elo+
Party 1
Hercules
Hercules
宝贝晚安宝贝早点睡
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
滿天星河贈予你づ
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CRISPYYY
Anhur
14
2 / 4 / 2
9,007
901
10,890
12,932
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Hori
Merlin
15
1 / 2 / 4
9,518
952
10,538
3,629
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
airsoul58819
Chernobog
14
1 / 13 / 2
8,772
877
5,933
23,583
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
jimmyOvO
Ao Kuang
14
1 / 13 / 2
8,594
859
4,581
21,281
7,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
yuri123
Ganesha
16
0 / 2 / 5
9,046
905
6,491
17,686
19,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Juliеt
Chang'e
17
3 / 0 / 23
10,196
1,020
12,830
5,983
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Romеo
Scylla
17
13 / 2 / 13
11,558
1,156
18,914
6,195
2,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 17
10,800
1,080
12,290
6,763
1,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 23
9,654
965
11,142
16,923
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
9 / 1 / 17
11,998
1,200
20,016
8,866
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
5
Kills
34
34
Deaths
5
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Anhur
CRISPYYY
Anhur
2
4
2
0.75
L
Merlin
Hori
Merlin
1
2
4
1.5
W
Chang'e
Juliеt
Chang'e
3
0
23
14.5
W
Scylla
Romеo
Scylla
13
2
13
9.75
L
Chernobog
airsoul58819
Chernobog
1
13
2
0.15
L
Ao Kuang
jimmyOvO
Ao Kuang
1
13
2
0.15
L
Ganesha
yuri123
Ganesha
0
2
5
1.25
W
2
2
23
6.75
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,433
Damage
75,192
79,111
Taken
44,730
43,247
Mitigated
17,967
5,032
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CRISPYYY
Anhur
10,890
4,886
0
990
12,932
5,023
0
5,148
7,709
0
19,488
L
Merlin
Hori
Merlin
10,538
277
0
2
3,629
1,568
0
2,278
1,337
36,530
0
W
Chang'e
Juliеt
Chang'e
12,830
569
4,333
3,106
5,983
1,923
0
3,521
2,322
29,862
0
W
Scylla
Romеo
Scylla
18,914
1,766
0
494
6,195
2,024
0
2,777
3,288
29,854
0
L
Chernobog
airsoul58819
Chernobog
5,933
4,183
0
1,177
23,583
9,443
0
9,928
13,116
0
17,531
L
Ao Kuang
jimmyOvO
Ao Kuang
4,581
1,343
0
1,517
21,281
7,917
0
7,745
13,125
15,706
0
L
Ganesha
yuri123
Ganesha
6,491
510
441
905
17,686
19,296
0
5,883
11,355
19,087
0
W
12,290
3,045
0
210
6,763
1,710
0
2,068
4,203
0
20,108
W
11,142
3,077
0
6,302
16,923
8,897
0
7,501
9,030
0
13,143
W
20,016
12,103
0
3,925
8,866
3,413
0
4,893
3,869
0
43,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
54,206
186
Minions Killed
149
4
Camps Cleared
11
942,309
Distance Traveled
1,036,309
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,007
901
43
4
2
188,346
0
L
Merlin
9,518
952
80
8
0
214,409
3
W
Chang'e
10,196
1,020
38
4
4
210,001
3
W
Scylla
11,558
1,156
30
3
0
179,634
4
L
Chernobog
8,772
877
31
3
1
156,331
0
L
Ao Kuang
8,594
859
31
3
1
177,083
0
L
Ganesha
9,046
905
1
0
0
206,140
0
W
Bastet
10,800
1,080
21
2
3
236,651
0
W
Hercules
9,654
965
2
0
0
221,192
0
W
Danzaburou
11,998
1,200
58
6
4
188,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role