Player Matchup

Guan Yu
Guan Yu
GeneUpshaw
Guan Yu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,329 Elo+
Solo
Achilles
Achilles
Liotosh
Achilles
Level 5
God Stats
6W - 3L
1,468 SR
Queue Stats
6W - 4L
1,742 Elo+
Party 1
Neith
Neith
RyanMakhoul
Neith
Level 17
God Stats
24W - 20L
1,442 SR
Queue Stats
29W - 25L
1,514 Elo+
Solo
Ares
Ares
Tinetine3844
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
hetgiertjeinhuis
The Morrigan
Level 6
God Stats
4W - 6L
1,328 SR
Queue Stats
20W - 24L
1,376 Elo+
Solo
Team Averages
Level 8
1,447 SR
1,492 Elo+

VS

Team Averages
Level 17
1,554 SR
1,461 Elo+
Ra
Ra
ArKXNexus
Ra
Level 7
God Stats
2W - 0L
1,806 SR
Queue Stats
5W - 3L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
FizzBagelpop
Baron Samedi
Level 20
God Stats
16W - 10L
1,541 SR
Queue Stats
62W - 40L
1,519 Elo+
Party 2
Nemesis
Nemesis
Fredo009
Nemesis
Level 17
God Stats
6W - 4L
1,424 SR
Queue Stats
95W - 85L
1,536 Elo+
Party 2
Ymir
Ymir
JeblyStanO
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,431 Elo+
Solo
Tyr
Tyr
Norwegian Storm
Tyr
Level 12
God Stats
5W - 7L
1,500 SR
Queue Stats
82W - 68L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GeneUpshaw
Guan Yu
17
0 / 7 / 4
10,365
864
8,852
26,002
28,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Liotosh
Achilles
16
3 / 6 / 2
10,870
906
16,994
23,627
23,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 3
10,116
843
4,587
6,074
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 8 / 3
11,259
938
9,168
25,145
26,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
hetgiertjeinhuis
The Morrigan
17
2 / 6 / 3
11,150
929
16,280
14,418
6,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

109

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 18
12,240
1,020
15,090
4,853
3,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
FizzBagelpop
Baron Samedi
18
6 / 1 / 16
11,751
979
30,052
8,029
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Fredo009
Nemesis
18
7 / 2 / 15
12,078
1,007
15,995
15,479
7,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 18
12,636
1,053
13,525
18,884
20,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 1 / 16
12,472
1,039
15,860
18,264
20,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
7
Kills
28
28
Deaths
7
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
W
Baron Samedi
FizzBagelpop
Baron Samedi
6
1
16
14
W
Nemesis
Fredo009
Nemesis
7
2
15
7.25
L
Guan Yu
GeneUpshaw
Guan Yu
0
7
4
0.29
W
4
3
18
4.33
L
Achilles
Liotosh
Achilles
3
6
2
0.67
W
9
1
16
17
L
2
1
3
3.5
L
0
8
3
0.19
L
The Morrigan
hetgiertjeinhuis
The Morrigan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,881
Damage
90,522
95,266
Taken
65,509
88,009
Mitigated
55,333
11,337
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,090
1,655
1,714
1,900
4,853
3,368
0
1,830
2,973
52,953
0
W
Baron Samedi
FizzBagelpop
Baron Samedi
30,052
2,921
7,519
3,808
8,029
3,778
0
3,796
4,058
43,955
0
W
Nemesis
Fredo009
Nemesis
15,995
7,083
0
1,703
15,479
7,003
0
5,924
9,263
0
26,408
L
Guan Yu
GeneUpshaw
Guan Yu
8,852
1,749
3,767
3,822
26,002
28,365
0
16,628
9,121
0
28,218
W
13,525
1,236
0
1,137
18,884
20,461
0
7,391
11,117
27,413
0
L
Achilles
Liotosh
Achilles
16,994
6,535
0
1,268
23,627
23,990
0
15,901
7,519
0
23,876
W
15,860
4,011
0
3,942
18,264
20,723
0
6,507
11,324
377
26,892
L
4,587
3,470
0
859
6,074
2,209
0
4,671
1,328
0
14,661
L
9,168
1,171
0
1,173
25,145
26,896
0
13,216
11,629
19,565
0
L
The Morrigan
hetgiertjeinhuis
The Morrigan
16,280
4,687
0
448
14,418
6,549
0
8,608
5,760
59,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
61,177
203
Minions Killed
213
3
Camps Cleared
3
946,981
Distance Traveled
1,178,265
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,240
1,020
95
8
0
215,936
0
W
Baron Samedi
11,751
979
27
2
0
224,890
0
W
Nemesis
12,078
1,007
20
2
1
246,902
0
L
Guan Yu
10,365
864
37
3
0
216,520
0
W
Ymir
12,636
1,053
46
4
0
216,972
0
L
Achilles
10,870
906
17
1
0
228,143
0
W
Tyr
12,472
1,039
25
2
2
273,565
2
L
Neith
10,116
843
27
2
1
94,853
0
L
Ares
11,259
938
20
2
1
202,647
1
L
The Morrigan
11,150
929
102
9
1
204,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role