Player Matchup

Serqet
Serqet
Betrayer888
Serqet
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
M0dVirus
Baron Samedi
Level 9
God Stats
2W - 4L
1,408 SR
Queue Stats
5W - 7L
1,346 Elo+
Party 2
Ares
Ares
SaTaNBoYz
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Solo
Medusa
Medusa
SeptimI
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,496 Elo+
Solo
Chaac
Chaac
magiric8
Chaac
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
388W - 485L
1,331 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,355 Elo+

VS

Team Averages
Level 7
1,446 SR
1,325 Elo+
The Morrigan
The Morrigan
JesusCyber
The Morrigan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,293 Elo+
Party 1
Apollo
Apollo
LinaRouch
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
Lyyo64
Amaterasu
Level 15
God Stats
26W - 25L
1,500 SR
Queue Stats
167W - 172L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Ruvek
Cthulhu
Level 3
God Stats
0W - 6L
1,229 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 1
Fenrir
Fenrir
iRooby
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
8 / 7 / 18
14,540
1,118
14,999
17,247
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
M0dVirus
Baron Samedi
20
20 / 6 / 20
18,452
1,419
36,053
17,945
12,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
20
7 / 11 / 21
15,623
1,202
24,938
36,308
49,945
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
SeptimI
Medusa
20
11 / 7 / 19
15,206
1,170
28,445
24,896
11,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
magiric8
Chaac
20
0 / 6 / 32
14,151
1,089
13,260
30,312
42,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JesusCyber
The Morrigan
20
8 / 12 / 19
14,805
1,139
18,257
16,317
6,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
LinaRouch
Apollo
20
9 / 9 / 21
15,751
1,212
31,717
29,583
13,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Lyyo64
Amaterasu
20
0 / 6 / 22
12,954
996
14,065
29,963
28,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Ruvek
Cthulhu
20
8 / 6 / 19
15,145
1,165
20,399
21,086
28,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
iRooby
Fenrir
20
12 / 13 / 19
15,915
1,224
33,508
29,751
18,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
137
46
Kills
37
37
Deaths
46
110
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
7
18
2.43
L
The Morrigan
JesusCyber
The Morrigan
8
12
19
1.46
L
Apollo
LinaRouch
Apollo
9
9
21
2.17
L
Amaterasu
Lyyo64
Amaterasu
0
6
22
1.83
W
Baron Samedi
M0dVirus
Baron Samedi
20
6
20
5
L
Cthulhu
Ruvek
Cthulhu
8
6
19
2.92
W
Ares
7
11
21
1.59
W
Medusa
SeptimI
Medusa
11
7
19
2.93
L
Fenrir
iRooby
Fenrir
12
13
19
1.65
W
Chaac
magiric8
Chaac
0
6
32
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,695
Damage
117,946
126,708
Taken
126,700
123,328
Mitigated
96,297
26,060
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
14,999
4,095
0
1,589
17,247
7,399
0
4,934
12,060
0
17,357
L
The Morrigan
JesusCyber
The Morrigan
18,257
4,631
130
514
16,317
6,939
0
8,454
7,571
34,384
2,309
L
Apollo
LinaRouch
Apollo
31,717
14,622
0
3,422
29,583
13,827
0
13,997
14,498
0
58,890
L
Amaterasu
Lyyo64
Amaterasu
14,065
5,910
0
6,094
29,963
28,412
0
13,594
15,845
884
32,914
W
Baron Samedi
M0dVirus
Baron Samedi
36,053
4,471
5,394
4,667
17,945
12,196
0
5,541
12,101
66,569
0
L
Cthulhu
Ruvek
Cthulhu
20,399
2,737
1,754
860
21,086
28,614
0
12,051
8,780
45,164
0
W
Ares
24,938
2,534
0
1,140
36,308
49,945
0
9,276
26,401
56,185
0
W
Medusa
SeptimI
Medusa
28,445
18,217
0
4,674
24,896
11,287
0
7,816
16,880
0
54,149
L
Fenrir
iRooby
Fenrir
33,508
10,719
0
1,887
29,751
18,505
0
13,173
15,831
0
56,191
W
Chaac
magiric8
Chaac
13,260
3,290
0
8,596
30,312
42,501
0
9,811
20,015
308
43,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,972
Gold Earned
74,570
249
Minions Killed
231
5
Camps Cleared
6
1,125,031
Distance Traveled
1,318,789
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,540
1,118
11
1
3
241,609
2
L
The Morrigan
14,805
1,139
37
3
1
196,018
1
L
Apollo
15,751
1,212
39
3
2
281,810
0
L
Amaterasu
12,954
996
39
3
0
292,625
2
W
Baron Samedi
18,452
1,419
66
5
0
206,748
2
L
Cthulhu
15,145
1,165
73
6
1
281,054
0
W
Ares
15,623
1,202
42
3
0
209,181
2
W
Medusa
15,206
1,170
57
4
2
230,727
0
L
Fenrir
15,915
1,224
43
3
2
267,282
0
W
Chaac
14,151
1,089
73
6
0
236,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role