Player Matchup

Cthulhu
Cthulhu
KYIAL
Cthulhu
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 75L
1,304 Elo+
Party 1
Thor
Thor
LawnKiller
Thor
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 14L
1,353 Elo+
Solo
Ullr
Ullr
TikiTorch77
Ullr
Level 15
God Stats
1W - 4L
1,351 SR
Queue Stats
168W - 220L
1,279 Elo+
Party 1
The Morrigan
The Morrigan
christianzxy
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Horus
Horus
mogdern
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,326 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,352 Elo+

VS

Team Averages
Level 28
1,633 SR
1,515 Elo+
Cu Chulainn
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
Level 28
God Stats
33W - 26L
1,518 SR
Queue Stats
66W - 69L
1,420 Elo+
Solo
Mercury
Mercury
Gremp
Mercury
Level 26
God Stats
10W - 5L
1,749 SR
Queue Stats
98W - 97L
1,512 Elo+
Solo
Olorun
Olorun
PrinceCutty
Olorun
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 57L
1,409 Elo+
Solo
Geb
Geb
mudslide13
Geb
Level 28
God Stats
5W - 2L
1,905 SR
Queue Stats
7W - 4L
1,714 Elo+
Solo
Danzaburou
Danzaburou
riotholes
Danzaburou
Level 29
God Stats
37W - 28L
1,492 SR
Queue Stats
144W - 130L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KYIAL
Cthulhu
9
0 / 4 / 1
6,055
404
3,306
9,860
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
6,232
415
861
8,599
2,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 0
6,026
402
3,397
7,468
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
christianzxy
The Morrigan
9
0 / 5 / 0
6,045
403
1,683
5,088
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
mogdern
Horus
13
0 / 1 / 0
7,417
494
4,827
8,825
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
12
0 / 0 / 1
7,232
482
4,247
7,012
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Gremp
Mercury
14
5 / 0 / 4
8,198
547
5,940
8,976
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
8 / 0 / 2
8,944
596
4,803
6,645
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 1 / 5
7,438
496
3,184
6,448
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
riotholes
Danzaburou
13
3 / 0 / 4
7,702
513
6,601
5,981
1,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
17
17
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
0
0
1
0.5
W
Mercury
Gremp
Mercury
5
0
4
7
L
Cthulhu
KYIAL
Cthulhu
0
4
1
0.13
L
0
3
0
0
W
Olorun
8
0
2
9
L
1
4
0
0.25
L
The Morrigan
christianzxy
The Morrigan
0
5
0
0
L
Horus
mogdern
Horus
0
1
0
0
W
1
1
5
3.5
W
Danzaburou
riotholes
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,074
Damage
24,775
39,840
Taken
35,062
19,629
Mitigated
16,096
8,812
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CyBrKaMeLeoN
Cu Chulainn
4,247
595
0
3,753
7,012
4,370
763
0
6,713
1,766
31,583
W
Mercury
Gremp
Mercury
5,940
2,680
0
970
8,976
3,453
0
703
8,248
0
56,455
L
Cthulhu
KYIAL
Cthulhu
3,306
287
0
782
9,860
7,247
0
3,292
6,568
17,740
0
L
861
184
0
2,956
8,599
2,464
0
888
7,711
0
32,180
W
Olorun
4,803
2,793
241
5,446
6,645
2,499
82
1,616
5,029
47,344
0
L
3,397
1,697
0
1,305
7,468
2,367
0
1,844
5,624
0
29,936
L
The Morrigan
christianzxy
The Morrigan
1,683
460
0
12
5,088
1,664
156
1,963
3,125
24,313
0
L
Horus
mogdern
Horus
4,827
1,262
0
3,757
8,825
5,887
0
150
8,192
0
32,799
W
3,184
167
0
2,083
6,448
3,797
24
2,000
4,448
14,852
0
W
Danzaburou
riotholes
Danzaburou
6,601
3,689
0
3,539
5,981
1,977
360
670
5,311
0
57,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
39,514
314
Minions Killed
377
0
Camps Cleared
0
1,106,397
Distance Traveled
1,394,156
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,232
482
65
4
0
278,198
4
W
Mercury
8,198
547
88
6
0
341,708
4
L
Cthulhu
6,055
404
35
2
0
224,446
4
L
Thor
6,232
415
76
5
0
222,608
0
W
Olorun
8,944
596
96
6
0
253,607
2
L
Ullr
6,026
402
58
4
0
210,714
0
L
The Morrigan
6,045
403
59
4
0
203,088
1
L
Horus
7,417
494
86
6
0
245,541
0
W
Geb
7,438
496
19
1
0
263,210
5
W
Danzaburou
7,702
513
109
7
0
257,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role