Player Matchup

Janus
Janus
InferiusNemo
Janus
Level 36
God Stats
4W - 8L
1,257 SR
Queue Stats
34W - 44L
1,454 Elo+
Solo
Cupid
Cupid
Ovechkin_Qc_
Cupid
Level 13
God Stats
6W - 10L
1,557 SR
Queue Stats
196W - 195L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
Tibbyjabba
Ne Zha
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
285W - 384L
1,425 Elo+
Solo
Ares
Ares
peyotemistico99
Ares
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 70L
1,231 Elo+
Solo
Cthulhu
Cthulhu
xXeTRoV_-
Cthulhu
Level 56
God Stats
42W - 31L
1,724 SR
Queue Stats
166W - 166L
1,439 Elo+
Party 1
Team Averages
Level 35
1,508 SR
1,425 Elo+

VS

Team Averages
Level 48
1,421 SR
1,379 Elo+
Horus
Horus
BlackBidenTBH
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 48L
1,659 Elo+
Solo
Kali
Kali
EurekaADC
Kali
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FireMelody
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,207 Elo+
Solo
Ymir
Ymir
Psych-Transfer
Ymir
Level 87
God Stats
9W - 19L
1,104 SR
Queue Stats
65W - 110L
1,306 Elo+
Party 2
Baba Yaga
Baba Yaga
kfpyro21
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,491
531
6,716
6,720
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 2
8,187
512
14,255
10,618
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Tibbyjabba
Ne Zha
10
3 / 5 / 2
6,876
430
4,315
6,320
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 7 / 3
6,566
410
4,532
14,403
9,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
xXeTRoV_-
Cthulhu
13
0 / 1 / 1
7,762
485
5,932
11,342
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,673
542
5,494
10,854
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
16
10 / 0 / 2
9,653
603
8,423
10,405
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
FireMelody
Hou Yi
14
5 / 1 / 5
8,484
530
11,419
13,031
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 6 / 5
7,894
493
4,414
15,617
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
kfpyro21
Baba Yaga
12
0 / 6 / 3
7,583
474
3,600
11,248
4,026
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
14
Kills
19
21
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Kali
10
0
2
11
W
Hou Yi
FireMelody
Hou Yi
5
1
5
7.5
L
4
4
3
1.38
L
5
4
2
1.5
W
2
6
5
0.75
L
Ne Zha
Tibbyjabba
Ne Zha
3
5
2
0.8
W
Baba Yaga
kfpyro21
Baba Yaga
0
6
3
0.25
L
2
7
3
0.5
L
Cthulhu
xXeTRoV_-
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
33,350
49,403
Taken
61,155
27,119
Mitigated
30,852
9,436
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,494
2,512
524
5,646
10,854
8,382
176
4,548
5,800
5,223
41,437
W
Kali
8,423
5,432
0
2,956
10,405
4,010
1,283
1,067
9,288
0
53,660
W
Hou Yi
FireMelody
Hou Yi
11,419
5,317
0
7,051
13,031
4,436
601
2,601
10,430
0
49,645
L
6,716
490
0
0
6,720
2,049
109
2,953
3,767
45,746
0
L
14,255
8,968
118
2,213
10,618
3,965
880
2,233
8,385
0
51,205
W
4,414
617
0
2,566
15,617
9,998
28
2,658
12,915
26,699
0
L
Ne Zha
Tibbyjabba
Ne Zha
4,315
2,022
0
448
6,320
4,062
0
648
5,672
4,378
26,351
W
Baba Yaga
kfpyro21
Baba Yaga
3,600
49
0
1,307
11,248
4,026
1,031
5,547
5,209
35,285
0
L
4,532
771
300
1,130
14,403
9,162
77
2,181
12,222
18,681
0
L
Cthulhu
xXeTRoV_-
Cthulhu
5,932
216
0
5,227
11,342
7,881
272
343
10,999
46,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
42,287
362
Minions Killed
358
0
Camps Cleared
0
1,313,331
Distance Traveled
1,450,684
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,673
542
104
7
0
320,851
2
W
Kali
9,653
603
85
5
0
335,153
6
W
Hou Yi
8,484
530
61
4
0
267,254
7
L
Janus
8,491
531
99
6
0
301,151
2
L
Cupid
8,187
512
89
6
0
256,317
4
W
Ymir
7,894
493
43
3
0
268,015
0
L
Ne Zha
6,876
430
49
3
0
193,263
0
W
Baba Yaga
7,583
474
65
4
0
259,411
0
L
Ares
6,566
410
27
2
0
292,814
0
L
Cthulhu
7,762
485
98
6
0
269,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role