Player Matchup

Osiris
Osiris
Janneik
Osiris
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 62L
1,641 Elo+
Party 1
Bacchus
Bacchus
Jiisee
Bacchus
Level 24
God Stats
13W - 8L
1,928 SR
Queue Stats
251W - 202L
1,635 Elo+
Party 1
Vulcan
Vulcan
TOPELIUS
Vulcan
Level 14
God Stats
4W - 8L
1,500 SR
Queue Stats
139W - 160L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
YoxoPohoins
Baron Samedi
Level 47
God Stats
33W - 18L
1,474 SR
Queue Stats
156W - 168L
1,554 Elo+
Party 1
Da Ji
Da Ji
xuyuwei98
Da Ji
Level 17
God Stats
2W - 3L
1,440 SR
Queue Stats
47W - 31L
1,631 Elo+
Solo
Team Averages
Level 22
1,568 SR
1,606 Elo+

VS

Team Averages
Level 15
1,460 SR
1,405 Elo+
Raijin
Raijin
DeluxeFuture
Raijin
Level 11
God Stats
9W - 3L
1,642 SR
Queue Stats
11W - 10L
1,358 Elo+
Party 2
Hel
Hel
Sol9rO4ka
Hel
Level 14
God Stats
4W - 3L
1,511 SR
Queue Stats
5W - 3L
1,494 Elo+
Party 3
Neith
Neith
martoura
Neith
Level 5
God Stats
2W - 3L
1,470 SR
Queue Stats
2W - 4L
1,427 Elo+
Solo
Bacchus
Bacchus
theLexus13
Bacchus
Level 36
God Stats
42W - 25L
1,500 SR
Queue Stats
427W - 371L
1,278 Elo+
Party 2
Skadi
Skadi
yunglina
Skadi
Level 7
God Stats
6W - 6L
1,176 SR
Queue Stats
10W - 7L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Janneik
Osiris
19
2 / 11 / 9
11,898
915
10,367
24,156
10,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Jiisee
Bacchus
20
1 / 4 / 15
13,374
1,029
17,849
24,591
38,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vulcan
TOPELIUS
Vulcan
18
1 / 12 / 9
11,744
903
14,851
21,403
7,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
YoxoPohoins
Baron Samedi
20
6 / 5 / 13
14,068
1,082
26,897
17,929
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
xuyuwei98
Da Ji
20
15 / 18 / 7
16,109
1,239
29,861
29,284
11,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
16 / 9 / 22
15,872
1,221
34,911
23,836
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 3 / 23
15,187
1,168
23,699
22,496
12,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
martoura
Neith
20
9 / 4 / 23
14,829
1,141
14,698
16,534
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
theLexus13
Bacchus
20
6 / 2 / 24
14,288
1,099
17,225
23,873
37,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
yunglina
Skadi
20
6 / 7 / 28
14,037
1,080
18,937
18,830
8,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
170
25
Kills
50
50
Deaths
25
53
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Raijin
16
9
22
3
L
Osiris
Janneik
Osiris
2
11
9
0.59
L
Bacchus
Jiisee
Bacchus
1
4
15
2.13
W
13
3
23
8.17
L
Vulcan
TOPELIUS
Vulcan
1
12
9
0.46
L
Baron Samedi
YoxoPohoins
Baron Samedi
6
5
13
2.5
W
Neith
martoura
Neith
9
4
23
5.13
W
Bacchus
theLexus13
Bacchus
6
2
24
9
L
Da Ji
xuyuwei98
Da Ji
15
18
7
1.03
W
Skadi
yunglina
Skadi
6
7
28
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,825
Damage
109,470
117,363
Taken
105,569
76,770
Mitigated
75,877
15,461
Healing
27,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
34,911
3,316
0
0
23,836
10,132
0
10,550
13,286
60,996
0
L
Osiris
Janneik
Osiris
10,367
6,382
0
1,045
24,156
10,982
0
15,012
9,144
0
40,018
L
Bacchus
Jiisee
Bacchus
17,849
1,322
0
2,493
24,591
38,601
0
13,406
11,185
25,889
0
W
23,699
2,102
11,005
10,137
22,496
12,955
0
14,763
7,733
41,405
0
L
Vulcan
TOPELIUS
Vulcan
14,851
5,193
0
0
21,403
7,828
0
15,452
5,951
42,579
0
L
Baron Samedi
YoxoPohoins
Baron Samedi
26,897
1,268
5,781
5,718
17,929
8,277
0
12,604
5,325
56,073
0
W
Neith
martoura
Neith
14,698
7,737
0
2,848
16,534
6,824
0
8,922
7,612
0
32,065
W
Bacchus
theLexus13
Bacchus
17,225
2,482
0
1,126
23,873
37,896
0
13,453
10,420
30,134
0
L
Da Ji
xuyuwei98
Da Ji
29,861
9,780
0
424
29,284
11,082
0
19,361
9,923
0
42,066
W
Skadi
yunglina
Skadi
18,937
10,531
0
2,637
18,830
8,070
0
11,909
6,921
0
50,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,193
Gold Earned
74,213
209
Minions Killed
238
3
Camps Cleared
12
1,176,824
Distance Traveled
1,089,986
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,872
1,221
65
5
0
191,764
1
L
Osiris
11,898
915
63
5
0
226,364
0
L
Bacchus
13,374
1,029
9
1
0
254,864
0
W
Hel
15,187
1,168
43
3
1
244,762
3
L
Vulcan
11,744
903
47
4
1
231,337
0
L
Baron Samedi
14,068
1,082
62
5
1
243,277
0
W
Neith
14,829
1,141
30
2
10
210,999
0
W
Bacchus
14,288
1,099
25
2
1
249,488
0
L
Da Ji
16,109
1,239
28
2
1
220,982
0
W
Skadi
14,037
1,080
75
6
0
192,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role