Player Matchup

Mulan
Mulan
Greеd
Mulan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Sulmedis
Aphrodite
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
35W - 20L
1,868 Elo+
Party 2
Olorun
Olorun
electromaden
Olorun
Level 160
God Stats
19W - 5L
1,892 SR
Queue Stats
356W - 203L
1,708 Elo+
Party 1
Fenrir
Fenrir
pðpper
Fenrir
Level 144
God Stats
16W - 8L
1,660 SR
Queue Stats
248W - 127L
1,714 Elo+
Party 1
Team Averages
Level 121
1,638 SR
1,698 Elo+

VS

Team Averages
Level 126
1,509 SR
1,933 Elo+
Sobek
Sobek
ELMONDOSTROY
Sobek
Level 121
God Stats
0W - 1L
1,305 SR
Queue Stats
59W - 46L
1,829 Elo+
Party 3
Danzaburou
Danzaburou
Frans0015
Danzaburou
Level 146
God Stats
9W - 5L
1,515 SR
Queue Stats
78W - 66L
1,919 Elo+
Party 3
Amaterasu
Amaterasu
KickFlipBongRip
Amaterasu
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
148W - 85L
1,910 Elo+
Solo
Aphrodite
Aphrodite
Reìna
Aphrodite
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 18L
2,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Greеd
Mulan
16
2 / 1 / 8
10,784
770
12,175
19,189
20,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Sulmedis
Aphrodite
16
2 / 2 / 6
10,803
772
11,598
10,548
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
18
6 / 2 / 6
12,444
889
11,489
12,924
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
pðpper
Fenrir
16
4 / 5 / 7
11,211
801
10,295
17,031
16,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,204
729
8,207
15,616
18,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Frans0015
Danzaburou
16
4 / 6 / 4
10,717
766
14,074
11,528
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
KickFlipBongRip
Amaterasu
16
1 / 2 / 6
10,015
715
12,127
19,206
14,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Reìna
Aphrodite
16
3 / 3 / 5
10,396
743
10,830
12,032
6,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
14
Kills
10
10
Deaths
14
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Danzaburou
Frans0015
Danzaburou
4
6
4
1
W
Mulan
Greеd
Mulan
2
1
8
6
L
Amaterasu
KickFlipBongRip
Amaterasu
1
2
6
2
L
Aphrodite
Reìna
Aphrodite
3
3
5
1.83
W
Aphrodite
Sulmedis
Aphrodite
2
2
6
2.5
W
Olorun
6
2
6
4.5
W
Fenrir
pðpper
Fenrir
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
45,238
59,692
Taken
58,382
49,067
Mitigated
45,236
32,078
Healing
26,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,207
572
542
3,717
15,616
18,955
235
7,164
8,277
22,667
0
L
Danzaburou
Frans0015
Danzaburou
14,074
7,083
0
1,480
11,528
4,814
1,797
5,061
6,242
0
42,712
W
Mulan
Greеd
Mulan
12,175
1,361
0
4,669
19,189
20,987
503
6,241
12,695
0
26,890
L
Amaterasu
KickFlipBongRip
Amaterasu
12,127
4,682
0
7,044
19,206
14,592
946
7,828
11,086
0
38,568
L
Aphrodite
Reìna
Aphrodite
10,830
1,210
7,851
6,355
12,032
6,875
410
3,383
8,372
43,443
0
W
Aphrodite
Sulmedis
Aphrodite
11,598
1,095
9,167
5,860
10,548
5,701
1,022
4,490
5,953
45,192
0
W
Olorun
11,489
6,321
2,084
7,076
12,924
6,304
3,794
3,579
9,243
57,586
0
W
Fenrir
pðpper
Fenrir
10,295
3,360
0
3,222
17,031
16,075
2,561
5,197
11,716
43
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,242
Gold Earned
41,332
254
Minions Killed
221
13
Camps Cleared
11
1,102,594
Distance Traveled
1,109,713
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,204
729
25
2
1
267,613
2
L
Danzaburou
10,717
766
66
5
3
234,906
2
W
Mulan
10,784
770
37
3
2
313,843
3
L
Amaterasu
10,015
715
51
4
5
331,664
3
L
Aphrodite
10,396
743
79
6
2
275,530
1
W
Aphrodite
10,803
772
79
6
4
267,103
3
W
Olorun
12,444
889
106
8
2
250,371
3
W
Fenrir
11,211
801
32
2
5
271,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role