Player Matchup

Apollo
Apollo
Gold I
Nous SKUM
Apollo
Gold I
Level 158
God Stats
15W - 15L
1,674 SR
Queue Stats
215W - 217L
1,769 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Siretir
Cthulhu
Platinum IV
Level 155
God Stats
5W - 8L
1,793 SR
Queue Stats
501W - 494L
1,785 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
StretchesAreOP
Tsukuyomi
Gold I
Level 125
God Stats
0W - 2L
1,733 SR
Queue Stats
70W - 78L
1,773 MMR
Solo
Osiris
Osiris
Gold IV
TsLittlePogChamp
Osiris
Gold IV
Level 78
God Stats
11W - 14L
1,295 SR
Queue Stats
451W - 434L
1,778 MMR
Solo
Discordia
Discordia
Platinum V
hacker839
Discordia
Platinum V
Level 144
God Stats
19W - 17L
1,620 SR
Queue Stats
96W - 85L
1,778 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,623 SR
1,776 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,497 SR
1,780 MMR
Geb
Geb
Platinum IV
Beerus317
Geb
Platinum IV
Level 125
God Stats
19W - 19L
1,429 SR
Queue Stats
605W - 588L
1,817 MMR
Party 1
Raijin
Raijin
Gold I
CapriSonBox
Raijin
Gold I
Level 159
God Stats
13W - 8L
1,753 SR
Queue Stats
320W - 279L
1,908 MMR
Party 2
Achilles
Achilles
Gold I
Un_Pausable
Achilles
Gold I
Level 158
God Stats
3W - 4L
1,304 SR
Queue Stats
272W - 270L
1,690 MMR
Party 1
Ravana
Ravana
Platinum III
X_Mamba24
Ravana
Platinum III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 127L
1,808 MMR
Solo
Heimdallr
Heimdallr
Gold V
cheetofingersss
Heimdallr
Gold V
Level 65
God Stats
6W - 2L
1,500 SR
Queue Stats
77W - 51L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nous SKUM
Apollo
18
0 / 9 / 1
11,418
496
7,427
21,920
8,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Siretir
Cthulhu
19
4 / 4 / 0
13,177
573
16,044
26,429
26,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
StretchesAreOP
Tsukuyomi
17
1 / 9 / 2
10,696
465
6,527
20,767
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 5 / 3
9,366
407
5,833
21,645
17,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
hacker839
Discordia
19
3 / 3 / 1
13,046
567
11,299
13,964
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FenrirSetNu WaNemesisDanzaburou

VS

Bans
AphroditeScyllaErlang ShenRaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 11
12,816
557
9,201
18,006
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
20
10 / 3 / 3
15,223
662
22,640
11,863
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Un_Pausable
Achilles
20
3 / 3 / 7
13,249
576
11,092
20,670
26,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
X_Mamba24
Ravana
20
7 / 0 / 9
13,580
590
11,210
11,003
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
cheetofingersss
Heimdallr
20
6 / 2 / 8
14,986
652
25,529
17,110
10,945
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
30
30
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
W
Raijin
10
3
3
3.83
L
Apollo
Nous SKUM
Apollo
0
9
1
0.06
L
Cthulhu
Siretir
Cthulhu
4
4
0
1
L
Tsukuyomi
StretchesAreOP
Tsukuyomi
1
9
2
0.22
L
0
5
3
0.3
W
Achilles
Un_Pausable
Achilles
3
3
7
2.17
W
Ravana
X_Mamba24
Ravana
7
0
9
11.5
W
Heimdallr
cheetofingersss
Heimdallr
6
2
8
5
L
Discordia
hacker839
Discordia
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,130
Damage
79,672
104,725
Taken
78,652
65,505
Mitigated
68,884
19,576
Healing
32,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,201
856
0
7,348
18,006
20,922
2,272
3,147
14,633
39,212
0
W
Raijin
22,640
1,717
246
3,634
11,863
4,924
5,202
5,290
6,255
128,067
0
L
Apollo
Nous SKUM
Apollo
7,427
5,117
0
5,562
21,920
8,267
3,950
5,454
16,370
0
95,321
L
Cthulhu
Siretir
Cthulhu
16,044
2,409
780
500
26,429
26,488
74
7,921
17,737
80,752
0
L
Tsukuyomi
StretchesAreOP
Tsukuyomi
6,527
1,460
0
6,507
20,767
7,727
0
6,769
13,691
0
76,954
L
5,833
1,475
500
3,544
21,645
17,870
0
5,898
15,484
130
28,924
W
Achilles
Un_Pausable
Achilles
11,092
4,806
0
7,438
20,670
26,516
3,172
10,979
9,596
0
65,294
W
Ravana
X_Mamba24
Ravana
11,210
2,534
0
6,483
11,003
5,577
669
3,970
6,891
0
118,443
W
Heimdallr
cheetofingersss
Heimdallr
25,529
14,208
0
7,672
17,110
10,945
2,076
4,990
11,234
11,413
115,176
L
Discordia
hacker839
Discordia
11,299
237
0
2,183
13,964
5,153
0
5,764
7,880
94,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,703
Gold Earned
69,854
699
Minions Killed
726
0
Camps Cleared
0
2,279,625
Distance Traveled
2,322,151
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,816
557
33
1
0
497,524
9
W
Raijin
15,223
662
231
10
0
431,230
9
L
Apollo
11,418
496
188
8
0
461,478
2
L
Cthulhu
13,177
573
145
6
0
441,485
2
L
Tsukuyomi
10,696
465
115
5
0
423,180
6
L
Osiris
9,366
407
39
2
0
527,965
9
W
Achilles
13,249
576
125
5
0
467,586
3
W
Ravana
13,580
590
143
6
0
508,414
1
W
Heimdallr
14,986
652
194
8
0
417,397
3
L
Discordia
13,046
567
212
9
0
425,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role