Player Matchup

Arachne
Arachne
CracklyBull1816
Arachne
Level 29
God Stats
39W - 33L
1,846 SR
Queue Stats
114W - 121L
1,757 Elo+
Solo
Aphrodite
Aphrodite
Floppy Badger x
Aphrodite
Level 15
God Stats
6W - 5L
1,587 SR
Queue Stats
9W - 10L
1,507 Elo+
Solo
The Morrigan
The Morrigan
Narciiisa
The Morrigan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,170 Elo+
Solo
Ao Kuang
Ao Kuang
agkouri_special
Ao Kuang
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 26L
1,574 Elo+
Solo
Hun Batz
Hun Batz
ohm-vs-ampere
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
525W - 569L
1,457 Elo+
Solo
Team Averages
Level 24
1,587 SR
1,493 Elo+

VS

Team Averages
Level 21
1,582 SR
1,497 Elo+
Odin
Odin
CapitaineXeno
Odin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,531 Elo+
Solo
Bellona
Bellona
JHendo
Bellona
Level 25
God Stats
1W - 4L
1,288 SR
Queue Stats
49W - 68L
1,362 Elo+
Solo
Nu Wa
Nu Wa
Ririii
Nu Wa
Level 27
God Stats
49W - 49L
1,421 SR
Queue Stats
163W - 183L
1,429 Elo+
Solo
Pele
Pele
Sparta37Ghost
Pele
Level 16
God Stats
36W - 18L
1,850 SR
Queue Stats
46W - 33L
1,587 Elo+
Solo
Hera
Hera
Super DG X
Hera
Level 29
God Stats
14W - 7L
1,852 SR
Queue Stats
415W - 438L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 9
16,504
1,100
18,777
13,887
7,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Floppy Badger x
Aphrodite
20
3 / 3 / 16
14,165
944
20,923
19,006
16,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Narciiisa
The Morrigan
20
0 / 7 / 14
12,977
865
5,404
20,621
8,922
Ao Kuang
20
11 / 8 / 11
15,810
1,054
26,684
33,468
14,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ohm-vs-ampere
Hun Batz
20
1 / 19 / 16
13,148
877
13,072
36,825
16,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
15,585
1,039
13,294
16,606
11,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JHendo
Bellona
20
4 / 10 / 22
13,975
932
19,587
25,491
15,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Ririii
Nu Wa
20
3 / 6 / 21
14,419
961
26,138
18,567
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 9 / 15
15,586
1,039
19,312
24,435
16,516
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
13 / 1 / 14
16,230
1,082
37,054
7,068
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
129
30
Kills
38
38
Deaths
30
66
Assists
91
Player
Kills
Deaths
Assists
KDA
W
9
4
19
4.63
L
15
1
9
19.5
L
Aphrodite
Floppy Badger x
Aphrodite
3
3
16
3.67
W
Bellona
JHendo
Bellona
4
10
22
1.5
L
The Morrigan
Narciiisa
The Morrigan
0
7
14
1
W
Nu Wa
Ririii
Nu Wa
3
6
21
2.25
W
9
9
15
1.83
W
13
1
14
20
L
Ao Kuang
11
8
11
2.06
L
Hun Batz
ohm-vs-ampere
Hun Batz
1
19
16
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,860
Damage
115,385
123,807
Taken
92,167
64,129
Mitigated
53,727
29,496
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,294
4,248
0
0
16,606
11,787
0
8,217
8,189
0
28,978
L
18,777
13,925
0
4,013
13,887
7,199
0
7,871
5,806
0
33,499
L
Aphrodite
Floppy Badger x
Aphrodite
20,923
3,130
7,405
7,779
19,006
16,985
0
9,278
9,386
70,898
0
W
Bellona
JHendo
Bellona
19,587
8,364
1,273
2,088
25,491
15,607
0
14,457
11,034
0
48,727
L
The Morrigan
Narciiisa
The Morrigan
5,404
1,667
36
0
20,621
8,922
0
10,502
9,935
27,826
4,503
W
Nu Wa
Ririii
Nu Wa
26,138
7,218
146
1,826
18,567
7,138
0
12,920
5,413
57,158
0
W
19,312
4,887
0
3,038
24,435
16,516
0
11,494
12,941
0
62,516
W
37,054
7,274
222
1,649
7,068
2,679
0
3,650
3,418
75,372
0
L
Ao Kuang
26,684
8,410
0
8,809
33,468
14,180
0
18,545
14,144
53,192
0
L
Hun Batz
ohm-vs-ampere
Hun Batz
13,072
4,213
0
1,454
36,825
16,843
0
15,432
21,055
448
40,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,604
Gold Earned
75,795
287
Minions Killed
331
5
Camps Cleared
8
1,258,948
Distance Traveled
1,310,964
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,585
1,039
32
2
1
278,262
0
L
Arachne
16,504
1,100
28
2
1
259,403
1
L
Aphrodite
14,165
944
125
8
0
259,677
0
W
Bellona
13,975
932
61
4
1
256,047
0
L
The Morrigan
12,977
865
42
3
0
226,585
3
W
Nu Wa
14,419
961
67
4
1
261,466
0
W
Pele
15,586
1,039
90
6
0
252,337
0
W
Hera
16,230
1,082
81
5
5
262,852
1
L
Ao Kuang
15,810
1,054
52
3
4
281,522
1
L
Hun Batz
13,148
877
40
3
0
231,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role