Player Matchup

Janus
Janus
Baouli
Janus
Level 156
God Stats
4W - 3L
1,346 SR
Queue Stats
83W - 49L
1,821 Elo+
Party 1
Izanami
Izanami
Gavrothk
Izanami
Level 158
God Stats
4W - 2L
1,688 SR
Queue Stats
83W - 50L
1,821 Elo+
Party 1
Osiris
Osiris
sherpe
Osiris
Level 145
God Stats
4W - 4L
1,621 SR
Queue Stats
83W - 50L
1,821 Elo+
Party 1
Team Averages
Level 153
1,552 SR
1,821 Elo+

VS

Team Averages
Level 81
1,550 SR
1,377 Elo+
Chernobog
Chernobog
CloudyFox
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,245 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tempestavian
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
enil87
Ah Puch
Level 55
God Stats
11W - 10L
1,650 SR
Queue Stats
398W - 474L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baouli
Janus
14
1 / 3 / 13
10,067
671
8,455
8,482
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gavrothk
Izanami
15
7 / 1 / 7
11,128
742
12,043
10,787
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
sherpe
Osiris
15
11 / 5 / 4
11,317
754
12,379
14,939
15,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CloudyFox
Chernobog
13
3 / 7 / 3
10,378
692
3,660
10,575
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Tempestavian
Cu Chulainn
12
3 / 7 / 3
9,908
661
8,062
15,451
9,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
enil87
Ah Puch
13
3 / 5 / 2
9,797
653
13,710
11,298
3,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
19
Kills
9
9
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Baouli
Janus
1
3
13
2.5
L
Chernobog
CloudyFox
Chernobog
3
7
3
0.64
W
Izanami
Gavrothk
Izanami
7
1
7
10.5
L
Cu Chulainn
Tempestavian
Cu Chulainn
3
7
3
0.64
L
Ah Puch
enil87
Ah Puch
3
5
2
0.8
W
Osiris
sherpe
Osiris
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
25,432
34,208
Taken
37,324
24,306
Mitigated
19,901
6,307
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baouli
Janus
8,455
230
0
864
8,482
2,929
181
2,769
5,713
31,735
0
L
Chernobog
CloudyFox
Chernobog
3,660
2,134
0
557
10,575
6,285
0
2,522
7,945
3,278
28,411
W
Izanami
Gavrothk
Izanami
12,043
8,258
0
4,042
10,787
5,837
2,605
5,775
5,012
5,350
82,917
L
Cu Chulainn
Tempestavian
Cu Chulainn
8,062
2,338
0
1,564
15,451
9,913
0
5,134
10,047
3,912
30,473
L
Ah Puch
enil87
Ah Puch
13,710
344
0
3,229
11,298
3,703
74
1,989
9,175
43,606
0
W
Osiris
sherpe
Osiris
12,379
4,308
0
1,401
14,939
15,540
54
6,222
8,717
1,601
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
30,083
215
Minions Killed
164
0
Camps Cleared
0
827,876
Distance Traveled
702,935
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,067
671
48
3
0
274,349
4
L
Chernobog
10,378
692
65
4
0
224,591
3
W
Izanami
11,128
742
143
10
0
273,290
3
L
Cu Chulainn
9,908
661
44
3
0
244,028
3
L
Ah Puch
9,797
653
55
4
0
234,316
0
W
Osiris
11,317
754
24
2
0
280,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role