Player Matchup

Cthulhu
Cthulhu
Bull3t2thehead
Cthulhu
Level 7
God Stats
3W - 1L
1,315 SR
Queue Stats
3W - 8L
1,358 Elo+
Solo
Cernunnos
Cernunnos
Chaddster
Cernunnos
Level 129
God Stats
4W - 2L
1,832 SR
Queue Stats
39W - 50L
1,273 Elo+
Party 1
Thor
Thor
Honytu
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,386 Elo+
Solo
Ymir
Ymir
MNUGZ
Ymir
Level 10
God Stats
25W - 22L
1,491 SR
Queue Stats
32W - 41L
1,408 Elo+
Party 1
Odin
Odin
TihamerxDD
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 32
1,528 SR
1,385 Elo+

VS

Team Averages
Level 20
1,480 SR
1,412 Elo+
Guan Yu
Guan Yu
LADEWO
Guan Yu
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
25W - 34L
1,097 Elo+
Solo
Scylla
Scylla
Luxuriezz
Scylla
Level 28
God Stats
15W - 13L
1,472 SR
Queue Stats
179W - 173L
1,618 Elo+
Party 2
Ares
Ares
Namdu
Ares
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
383W - 351L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
OldmanGrumpy
Heimdallr
Level 28
God Stats
27W - 19L
1,554 SR
Queue Stats
111W - 106L
1,409 Elo+
Solo
Ne Zha
Ne Zha
SorrowfulBear
Ne Zha
Level 27
God Stats
22W - 20L
1,581 SR
Queue Stats
59W - 59L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 11
14,439
498
9,489
23,868
24,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Chaddster
Cernunnos
20
17 / 4 / 3
18,020
621
32,943
30,909
14,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Honytu
Thor
20
4 / 4 / 12
15,211
525
16,661
26,262
11,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
MNUGZ
Ymir
18
0 / 5 / 9
12,597
434
4,868
24,430
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 2 / 0
8,420
290
86
1,296
558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LADEWO
Guan Yu
2
0 / 0 / 0
5,697
196
0
0
0
Scylla
Luxuriezz
Scylla
20
2 / 2 / 5
13,159
454
27,222
16,369
6,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
Namdu
Ares
18
3 / 7 / 8
12,194
420
6,498
22,919
30,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
OldmanGrumpy
Heimdallr
20
6 / 8 / 5
14,239
491
19,377
21,617
17,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 6 / 4
14,004
483
19,323
27,753
14,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
23
Kills
17
18
Deaths
23
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Cernunnos
Chaddster
Cernunnos
17
4
3
4.63
W
Thor
Honytu
Thor
4
4
12
2.5
L
Guan Yu
LADEWO
Guan Yu
0
0
0
0
L
Scylla
Luxuriezz
Scylla
2
2
5
2.25
W
Ymir
MNUGZ
Ymir
0
5
9
0.9
L
Ares
Namdu
Ares
3
7
8
1
L
Heimdallr
OldmanGrumpy
Heimdallr
6
8
5
1.06
L
6
6
4
1.33
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,047
Damage
72,420
106,765
Taken
88,658
74,408
Mitigated
69,926
31,662
Healing
23,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,489
621
1,241
525
23,868
24,531
413
11,398
12,470
61,779
0
W
Cernunnos
Chaddster
Cernunnos
32,943
22,836
0
17,676
30,909
14,086
8,598
8,050
22,859
0
164,188
W
Thor
Honytu
Thor
16,661
4,911
0
10,122
26,262
11,331
2,999
7,891
18,371
0
113,925
L
Guan Yu
LADEWO
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Luxuriezz
Scylla
27,222
1,905
1,287
5,831
16,369
6,892
573
2,991
13,378
109,463
0
W
Ymir
MNUGZ
Ymir
4,868
962
0
2,073
24,430
23,902
267
9,933
14,497
43,331
0
L
Ares
Namdu
Ares
6,498
1,174
0
1,359
22,919
30,906
0
4,880
18,014
28,032
0
L
Heimdallr
OldmanGrumpy
Heimdallr
19,377
9,645
0
4,071
21,617
17,628
912
1,151
20,466
10,402
101,415
L
19,323
6,840
0
10,587
27,753
14,500
2,092
5,335
22,418
0
101,724
W
86
61
0
25
1,296
558
0
428
868
0
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,687
Gold Earned
59,293
535
Minions Killed
541
0
Camps Cleared
0
2,238,292
Distance Traveled
1,926,938
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,439
498
128
4
0
544,574
2
W
Cernunnos
18,020
621
186
6
0
506,096
3
W
Thor
15,211
525
154
5
0
532,680
3
L
Guan Yu
5,697
196
0
0
0
0
0
L
Scylla
13,159
454
162
6
0
482,853
2
W
Ymir
12,597
434
67
2
0
620,765
0
L
Ares
12,194
420
35
1
0
460,115
10
L
Heimdallr
14,239
491
159
5
0
463,642
6
L
Ne Zha
14,004
483
185
6
0
520,328
0
W
Odin
8,420
290
0
0
0
34,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role