Player Matchup

Ares
Ares
Despiter
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Gonboom
Anubis
Level 104
God Stats
32W - 24L
1,500 SR
Queue Stats
189W - 183L
1,183 Elo+
Party 1
Arachne
Arachne
SpitFaer
Arachne
Level 118
God Stats
9W - 12L
1,062 SR
Queue Stats
45W - 48L
1,102 Elo+
Solo
Danzaburou
Danzaburou
Tawks
Danzaburou
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 171L
1,183 Elo+
Party 1
Guan Yu
Guan Yu
asla777
Guan Yu
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,330 Elo+
Solo
Team Averages
Level 111
1,412 SR
1,260 Elo+

VS

Team Averages
Level 78
1,410 SR
1,425 Elo+
Mercury
Mercury
AshVega
Mercury
Level 113
God Stats
9W - 19L
1,257 SR
Queue Stats
857W - 968L
1,410 Elo+
Party 3
Zhong Kui
Zhong Kui
COAKL
Zhong Kui
Level 89
God Stats
14W - 17L
1,101 SR
Queue Stats
465W - 575L
1,320 Elo+
Party 3
Hou Yi
Hou Yi
Phyrus666
Hou Yi
Level 62
God Stats
2W - 9L
1,627 SR
Queue Stats
494W - 478L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
Riptarpanda
Aphrodite
Level 81
God Stats
2W - 3L
1,544 SR
Queue Stats
565W - 685L
1,377 Elo+
Party 3
Cthulhu
Cthulhu
darkus5173
Cthulhu
Level 45
God Stats
4W - 5L
1,520 SR
Queue Stats
19W - 18L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 1
6,043
504
4,646
7,960
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Gonboom
Anubis
15
7 / 0 / 0
8,361
697
8,594
3,944
1,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SpitFaer
Arachne
12
2 / 1 / 3
6,867
572
2,375
7,937
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Tawks
Danzaburou
10
1 / 2 / 3
6,465
539
6,341
4,525
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
asla777
Guan Yu
13
1 / 2 / 2
7,369
614
2,541
6,889
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AshVega
Mercury
11
0 / 2 / 1
6,095
508
1,293
6,379
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
COAKL
Zhong Kui
12
3 / 3 / 0
7,906
659
5,819
7,991
4,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Phyrus666
Hou Yi
10
2 / 2 / 0
5,913
493
4,456
7,733
2,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Riptarpanda
Aphrodite
10
0 / 4 / 0
6,067
506
960
6,850
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
darkus5173
Cthulhu
9
0 / 1 / 1
5,392
449
3,688
8,878
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
AshVega
Mercury
0
2
1
0.25
L
Zhong Kui
COAKL
Zhong Kui
3
3
0
1
W
Ares
1
0
1
1.5
W
Anubis
Gonboom
Anubis
7
0
0
7
L
Hou Yi
Phyrus666
Hou Yi
2
2
0
1
L
Aphrodite
Riptarpanda
Aphrodite
0
4
0
0
W
Arachne
SpitFaer
Arachne
2
1
3
3.5
W
Danzaburou
Tawks
Danzaburou
1
2
3
1.25
W
Guan Yu
asla777
Guan Yu
1
2
2
1
L
Cthulhu
darkus5173
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
16,216
31,255
Taken
37,831
15,350
Mitigated
16,043
13,818
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AshVega
Mercury
1,293
414
0
500
6,379
3,554
0
2,100
4,279
5,275
32,173
L
Zhong Kui
COAKL
Zhong Kui
5,819
949
0
2,916
7,991
4,510
972
0
7,691
39,056
0
W
Ares
4,646
481
0
2,270
7,960
3,645
0
2,051
5,909
17,961
0
W
Anubis
Gonboom
Anubis
8,594
271
0
2,578
3,944
1,795
590
1,340
2,522
62,455
0
L
Hou Yi
Phyrus666
Hou Yi
4,456
2,817
0
2,400
7,733
2,217
0
1,795
5,938
0
31,557
L
Aphrodite
Riptarpanda
Aphrodite
960
0
342
2,713
6,850
1,616
0
4,921
1,929
29,588
0
W
Arachne
SpitFaer
Arachne
2,375
1,857
0
4,043
7,937
2,606
1,342
1,804
6,133
0
31,669
W
Danzaburou
Tawks
Danzaburou
6,341
3,686
0
1,849
4,525
1,321
0
1,005
3,520
0
36,425
W
Guan Yu
asla777
Guan Yu
2,541
287
510
2,568
6,889
5,983
0
4,239
2,650
0
39,628
L
Cthulhu
darkus5173
Cthulhu
3,688
539
0
3,237
8,878
4,146
0
4,424
4,454
15,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
31,373
380
Minions Killed
355
0
Camps Cleared
0
1,144,189
Distance Traveled
1,115,015
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,095
508
81
7
0
257,647
3
L
Zhong Kui
7,906
659
92
8
0
175,281
3
W
Ares
6,043
504
24
2
0
220,297
5
W
Anubis
8,361
697
120
10
0
208,454
2
L
Hou Yi
5,913
493
68
6
0
216,325
3
L
Aphrodite
6,067
506
86
7
0
221,299
0
W
Arachne
6,867
572
69
6
0
260,441
2
W
Danzaburou
6,465
539
69
6
0
215,216
4
W
Guan Yu
7,369
614
98
8
0
239,781
3
L
Cthulhu
5,392
449
28
2
0
244,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role