Player Matchup

Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Dami38
Amaterasu
Level 71
God Stats
28W - 25L
1,496 SR
Queue Stats
53W - 63L
1,430 Elo+
Party 1
Merlin
Merlin
Ec_Borreti
Merlin
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 82L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
QuetinXXXX
Ao Kuang
Level 47
God Stats
5W - 5L
1,568 SR
Queue Stats
13W - 16L
1,507 Elo+
Party 1
Horus
Horus
aurrom
Horus
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 39L
1,573 Elo+
Party 1
Team Averages
Level 67
1,513 SR
1,503 Elo+

VS

Team Averages
Level 65
1,450 SR
1,425 Elo+
Agni
Agni
Carloma31
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LefaTee
Bacchus
Level 43
God Stats
153W - 102L
1,634 SR
Queue Stats
385W - 369L
1,513 Elo+
Solo
Xbalanque
Xbalanque
abatista73
Xbalanque
Level 105
God Stats
1W - 3L
1,558 SR
Queue Stats
129W - 130L
1,479 Elo+
Party 2
Kali
Kali
pleb_killer_7
Kali
Level 43
God Stats
1W - 3L
1,509 SR
Queue Stats
93W - 136L
1,301 Elo+
Solo
Vulcan
Vulcan
sausf
Vulcan
Level 104
God Stats
12W - 22L
1,047 SR
Queue Stats
27W - 45L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 1 / 7
8,432
527
7,459
9,143
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Dami38
Amaterasu
16
5 / 0 / 6
9,067
567
4,881
15,033
12,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ec_Borreti
Merlin
15
1 / 2 / 3
8,936
559
5,759
9,198
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
QuetinXXXX
Ao Kuang
16
8 / 1 / 7
9,763
610
9,323
19,530
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
aurrom
Horus
13
1 / 0 / 8
8,105
507
2,724
10,972
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 2 / 0
8,549
534
13,070
9,146
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
LefaTee
Bacchus
11
0 / 1 / 1
7,274
455
6,201
7,246
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
abatista73
Xbalanque
12
0 / 5 / 1
7,003
438
5,900
10,706
3,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
7,631
477
4,396
11,855
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
sausf
Vulcan
13
0 / 6 / 0
7,809
488
9,732
8,579
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
4
4
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
7
6.5
L
Agni
3
2
0
1.5
W
Amaterasu
Dami38
Amaterasu
5
0
6
8
W
Merlin
Ec_Borreti
Merlin
1
2
3
1.25
L
Bacchus
LefaTee
Bacchus
0
1
1
0.5
W
Ao Kuang
QuetinXXXX
Ao Kuang
8
1
7
11.5
L
Xbalanque
abatista73
Xbalanque
0
5
1
0.1
W
Horus
aurrom
Horus
1
0
8
5
L
1
4
0
0.25
L
Vulcan
sausf
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
39,299
63,876
Taken
47,532
39,829
Mitigated
20,904
34,821
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,459
4,232
0
3,795
9,143
5,369
58
3,727
5,416
5,575
50,984
L
Agni
13,070
554
0
3,441
9,146
3,085
304
5,125
3,641
57,274
0
W
Amaterasu
Dami38
Amaterasu
4,881
1,452
0
7,725
15,033
12,495
790
9,222
5,811
5,914
41,326
W
Merlin
Ec_Borreti
Merlin
5,759
323
0
3,096
9,198
4,049
0
5,885
3,313
56,678
0
L
Bacchus
LefaTee
Bacchus
6,201
419
735
1,775
7,246
6,996
0
2,262
4,911
18,217
0
W
Ao Kuang
QuetinXXXX
Ao Kuang
9,323
2,276
0
11,653
19,530
8,170
892
7,101
12,429
70,470
0
L
Xbalanque
abatista73
Xbalanque
5,900
1,819
295
2,527
10,706
3,439
175
1,657
9,049
0
53,631
W
Horus
aurrom
Horus
2,724
1,009
3,410
5,142
10,972
9,746
196
3,068
7,904
0
13,077
L
4,396
1,582
0
2,231
11,855
4,238
0
2,685
9,106
0
49,131
L
Vulcan
sausf
Vulcan
9,732
3,766
227
1,176
8,579
3,146
0
3,594
4,937
48,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
38,266
446
Minions Killed
395
0
Camps Cleared
0
1,547,915
Distance Traveled
1,480,460
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,432
527
118
7
0
271,476
0
L
Agni
8,549
534
114
7
0
304,453
8
W
Amaterasu
9,067
567
88
6
0
382,358
0
W
Merlin
8,936
559
115
7
0
305,421
7
L
Bacchus
7,274
455
10
1
0
325,622
3
W
Ao Kuang
9,763
610
105
7
0
302,244
0
L
Xbalanque
7,003
438
96
6
0
243,897
3
W
Horus
8,105
507
20
1
0
286,416
7
L
Kali
7,631
477
86
5
0
301,894
2
L
Vulcan
7,809
488
89
6
0
304,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role