Player Matchup

Neith
Neith
Edash16
Neith
Level 15
God Stats
20W - 15L
1,556 SR
Queue Stats
39W - 30L
1,356 Elo+
Solo
Zeus
Zeus
LSX74
Zeus
Level 27
God Stats
39W - 16L
1,797 SR
Queue Stats
115W - 105L
1,456 Elo+
Solo
Arachne
Arachne
Moutainsquid75
Arachne
Level 18
God Stats
22W - 15L
1,372 SR
Queue Stats
43W - 26L
1,314 Elo+
Solo
Ymir
Ymir
Samuraix-101
Ymir
Level 14
God Stats
2W - 3L
1,417 SR
Queue Stats
109W - 115L
1,324 Elo+
Solo
Da Ji
Da Ji
golden_leather5
Da Ji
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 52L
1,251 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,340 Elo+

VS

Team Averages
Level 20
1,404 SR
1,367 Elo+
Da Ji
Da Ji
AlphaBlueBerry
Da Ji
Level 23
God Stats
0W - 6L
1,162 SR
Queue Stats
38W - 48L
1,379 Elo+
Solo
Chernobog
Chernobog
Fatboy Syn
Chernobog
Level 18
God Stats
7W - 10L
1,389 SR
Queue Stats
28W - 28L
1,317 Elo+
Solo
Neith
Neith
Fractal_Rick
Neith
Level 22
God Stats
60W - 41L
1,564 SR
Queue Stats
101W - 85L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Joker145
Ah Puch
Level 14
God Stats
3W - 5L
1,430 SR
Queue Stats
82W - 65L
1,411 Elo+
Solo
Anhur
Anhur
OldBae9112
Anhur
Level 23
God Stats
1W - 3L
1,475 SR
Queue Stats
80W - 105L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edash16
Neith
18
8 / 2 / 20
11,492
1,149
17,624
10,718
5,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
LSX74
Zeus
19
5 / 4 / 21
12,111
1,211
11,672
7,605
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
19 / 5 / 16
14,882
1,488
27,706
15,859
7,212
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 19
11,639
1,164
11,812
15,091
17,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
8 / 4 / 17
11,503
1,150
8,438
12,184
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 14 / 4
10,148
1,015
8,255
22,806
9,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Fatboy Syn
Chernobog
18
8 / 8 / 8
12,591
1,259
18,521
17,998
8,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
10 / 10 / 6
13,374
1,337
20,143
20,528
7,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Joker145
Ah Puch
13
1 / 2 / 1
8,527
853
1,719
1,773
489
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
19
0 / 12 / 15
11,449
1,145
7,089
22,024
8,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
55
46
Kills
21
21
Deaths
46
93
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
14
4
0.29
W
Neith
Edash16
Neith
8
2
20
9
L
Chernobog
Fatboy Syn
Chernobog
8
8
8
1.5
L
10
10
6
1.3
L
Ah Puch
Joker145
Ah Puch
1
2
1
0.75
W
Zeus
LSX74
Zeus
5
4
21
3.88
W
19
5
16
5.4
L
Anhur
0
12
15
0.63
W
6
6
19
2.58
W
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,252
Damage
55,727
61,457
Taken
85,129
38,178
Mitigated
33,995
10,013
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,255
2,093
0
0
22,806
9,300
0
8,361
14,445
0
16,359
W
Neith
Edash16
Neith
17,624
10,029
183
2,559
10,718
5,056
0
452
10,266
0
36,452
L
Chernobog
Fatboy Syn
Chernobog
18,521
8,262
0
0
17,998
8,285
0
4,915
13,083
0
45,523
L
20,143
15,007
0
1,296
20,528
7,400
0
5,042
15,459
0
40,796
L
Ah Puch
Joker145
Ah Puch
1,719
421
0
31
1,773
489
0
775
998
4,868
0
W
Zeus
LSX74
Zeus
11,672
2,126
0
0
7,605
2,956
0
151
7,454
35,814
0
W
27,706
19,540
0
6,637
15,859
7,212
0
78
15,781
0
44,396
L
Anhur
7,089
2,689
0
1,257
22,024
8,521
0
4,391
17,633
0
26,314
W
11,812
1,577
0
0
15,091
17,062
0
837
14,254
25,922
0
W
8,438
2,501
0
634
12,184
5,892
0
201
11,983
0
16,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,627
Gold Earned
56,089
190
Minions Killed
153
8
Camps Cleared
3
818,220
Distance Traveled
632,579
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,148
1,015
14
1
1
153,242
0
W
Neith
11,492
1,149
59
6
0
151,291
1
L
Chernobog
12,591
1,259
52
5
0
130,313
0
L
Neith
13,374
1,337
34
3
0
166,969
0
L
Ah Puch
8,527
853
7
1
0
37,753
1
W
Zeus
12,111
1,211
50
5
1
175,133
0
W
Arachne
14,882
1,488
36
4
1
176,566
5
L
Anhur
11,449
1,145
46
5
2
144,302
1
W
Ymir
11,639
1,164
31
3
0
148,194
3
W
Da Ji
11,503
1,150
14
1
6
167,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role