Player Matchup

Thor
Thor
Harm0nie
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Macekj
Izanami
Level 107
God Stats
4W - 2L
1,997 SR
Queue Stats
66W - 46L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
NABIJAC
Kukulkan
Level 142
God Stats
4W - 3L
1,654 SR
Queue Stats
27W - 21L
1,449 Elo+
Solo
Achilles
Achilles
Stealthems
Achilles
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 51L
1,546 Elo+
Party 2
Khepri
Khepri
damagedbraydon
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 106
1,630 SR
1,503 Elo+

VS

Team Averages
Level 115
1,503 SR
1,516 Elo+
Discordia
Discordia
Atritata
Discordia
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,263 Elo+
Party 3
Awilix
Awilix
DDIIOO
Awilix
Level 28
God Stats
1W - 2L
1,220 SR
Queue Stats
30W - 11L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
IsmaFireFist
Sun Wukong
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
350W - 214L
1,642 Elo+
Party 1
Cernunnos
Cernunnos
XeniiyaRisa
Cernunnos
Level 141
God Stats
8W - 7L
1,622 SR
Queue Stats
401W - 391L
1,613 Elo+
Party 3
Khepri
Khepri
xyuСвободы
Khepri
Level 117
God Stats
3W - 3L
1,672 SR
Queue Stats
26W - 29L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 0 / 0
5,484
548
390
4,383
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Macekj
Izanami
8
0 / 4 / 0
4,506
451
2,427
6,556
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
NABIJAC
Kukulkan
8
0 / 5 / 0
4,702
470
2,265
4,085
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Achilles
Stealthems
Achilles
9
0 / 0 / 0
4,576
458
4,467
4,503
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

6
0 / 3 / 0
3,930
393
414
6,113
2,029
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atritata
Discordia
11
2 / 0 / 3
6,491
649
2,905
3,102
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
DDIIOO
Awilix
11
6 / 0 / 2
6,844
684
3,798
5,399
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
IsmaFireFist
Sun Wukong
11
0 / 0 / 0
6,409
641
3,024
7,315
2,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
XeniiyaRisa
Cernunnos
9
4 / 0 / 3
5,680
568
5,836
4,225
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 5
5,682
568
2,098
4,495
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
12
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Atritata
Discordia
2
0
3
3.5
W
Awilix
DDIIOO
Awilix
6
0
2
7
L
Thor
0
0
0
0
W
Sun Wukong
IsmaFireFist
Sun Wukong
0
0
0
0
L
Izanami
Macekj
Izanami
0
4
0
0
L
Kukulkan
NABIJAC
Kukulkan
0
5
0
0
L
Achilles
Stealthems
Achilles
0
0
0
0
W
Cernunnos
XeniiyaRisa
Cernunnos
4
0
3
5.5
L
0
3
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,963
Damage
17,661
25,640
Taken
24,536
10,349
Mitigated
10,920
7,198
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Atritata
Discordia
2,905
74
0
1,184
3,102
1,020
586
1,508
1,594
31,281
0
W
Awilix
DDIIOO
Awilix
3,798
1,767
0
500
5,399
3,374
0
195
5,182
6,150
36,678
L
Thor
390
243
0
3,214
4,383
1,285
0
524
3,739
0
31,850
W
Sun Wukong
IsmaFireFist
Sun Wukong
3,024
824
0
2,603
7,315
2,659
0
0
6,965
0
39,826
L
Izanami
Macekj
Izanami
2,427
1,173
0
1,305
6,556
1,706
0
1,417
5,139
0
25,517
L
Kukulkan
NABIJAC
Kukulkan
2,265
0
0
70
4,085
1,202
0
1,516
2,315
23,810
0
L
Achilles
Stealthems
Achilles
4,467
1,054
0
2,489
4,503
4,127
0
0
4,503
0
21,357
W
Cernunnos
XeniiyaRisa
Cernunnos
5,836
3,314
0
2,211
4,225
1,452
1,009
694
3,531
0
34,696
L
414
0
0
120
6,113
2,029
0
1,275
4,792
3,130
0
W
2,098
87
0
1,259
4,495
2,415
0
282
4,213
10,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,198
Gold Earned
31,106
225
Minions Killed
317
0
Camps Cleared
0
874,267
Distance Traveled
952,856
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,491
649
67
7
0
200,864
5
W
Awilix
6,844
684
74
7
0
224,299
1
L
Thor
5,484
548
84
8
0
178,999
1
W
Sun Wukong
6,409
641
95
10
0
202,422
2
L
Izanami
4,506
451
57
6
0
152,592
4
L
Kukulkan
4,702
470
50
5
0
171,192
3
L
Achilles
4,576
458
29
3
0
193,135
2
W
Cernunnos
5,680
568
67
7
0
162,129
1
L
Khepri
3,930
393
5
1
0
178,349
0
W
Khepri
5,682
568
14
1
0
163,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role