Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ARylott
Heimdallr
Level 128
God Stats
1W - 5L
1,547 SR
Queue Stats
266W - 222L
1,525 Elo+
Party 1
Thoth
Thoth
ChumbaCharlie
Thoth
Level 143
God Stats
5W - 12L
1,500 SR
Queue Stats
446W - 398L
1,500 Elo+
Party 1
Hercules
Hercules
Trunke716
Hercules
Level 145
God Stats
2W - 2L
1,729 SR
Queue Stats
99W - 92L
1,480 Elo+
Party 3
Team Averages
Level 129
1,555 SR
1,501 Elo+

VS

Team Averages
Level 112
1,635 SR
1,559 Elo+
Apollo
Apollo
Bruno-JSY
Apollo
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 31L
1,283 Elo+
Solo
The Morrigan
The Morrigan
ESG_KinnaS
The Morrigan
Level 159
God Stats
7W - 4L
1,799 SR
Queue Stats
370W - 344L
1,677 Elo+
Party 2
Osiris
Osiris
Evo__Pain
Osiris
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 38L
1,538 Elo+
Party 2
Khepri
Khepri
Hackpflanze
Khepri
Level 109
God Stats
6W - 0L
1,874 SR
Queue Stats
47W - 29L
1,708 Elo+
Party 2
Ao Kuang
Ao Kuang
TaiIoMailo
Ao Kuang
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 81L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 4 / 1
8,804
489
5,601
13,463
5,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
11
0 / 7 / 2
7,096
394
3,126
14,319
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ARylott
Heimdallr
15
2 / 4 / 0
9,358
520
5,293
11,185
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 2
8,932
496
6,264
7,298
2,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Trunke716
Hercules
16
5 / 3 / 2
9,784
544
12,071
17,284
16,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bruno-JSY
Apollo
18
5 / 0 / 4
11,174
621
10,375
9,740
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ESG_KinnaS
The Morrigan
17
9 / 1 / 4
10,751
597
12,261
7,973
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Evo__Pain
Osiris
14
0 / 5 / 1
8,498
472
6,928
12,704
11,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
14
2 / 2 / 13
9,947
553
5,404
11,131
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
TaiIoMailo
Ao Kuang
17
5 / 3 / 3
9,981
555
6,727
18,303
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
21
21
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
1
0.63
L
Sylvanus
 
Sylvanus
0
7
2
0.14
L
Heimdallr
ARylott
Heimdallr
2
4
0
0.5
W
Apollo
Bruno-JSY
Apollo
5
0
4
7
L
1
3
2
0.67
W
The Morrigan
ESG_KinnaS
The Morrigan
9
1
4
11
W
Osiris
Evo__Pain
Osiris
0
5
1
0.1
W
Khepri
2
2
13
4.25
W
Ao Kuang
TaiIoMailo
Ao Kuang
5
3
3
2.17
L
Hercules
Trunke716
Hercules
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,355
Damage
41,695
63,549
Taken
59,851
35,944
Mitigated
37,658
14,685
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,601
2,687
0
686
13,463
5,610
0
4,850
8,531
0
63,995
L
Sylvanus
 
Sylvanus
3,126
380
462
2,316
14,319
7,631
0
7,648
6,475
20,621
0
L
Heimdallr
ARylott
Heimdallr
5,293
3,430
0
2,648
11,185
3,885
714
1,931
9,242
0
63,855
W
Apollo
Bruno-JSY
Apollo
10,375
7,290
0
8,062
9,740
4,057
180
600
9,095
0
92,845
L
6,264
438
0
1,198
7,298
2,428
0
4,134
2,976
61,729
0
W
The Morrigan
ESG_KinnaS
The Morrigan
12,261
2,304
0
2,171
7,973
2,836
431
3,411
4,351
78,700
0
W
Osiris
Evo__Pain
Osiris
6,928
2,572
0
2,216
12,704
11,740
1,038
769
11,424
6,518
44,238
W
Khepri
5,404
823
0
3,757
11,131
11,426
0
2,844
8,192
20,487
0
W
Ao Kuang
TaiIoMailo
Ao Kuang
6,727
1,623
0
6,200
18,303
7,599
805
1,353
16,796
82,662
0
L
Hercules
Trunke716
Hercules
12,071
4,712
0
7,375
17,284
16,390
0
5,821
11,385
0
53,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
50,351
517
Minions Killed
543
0
Camps Cleared
0
1,547,542
Distance Traveled
1,693,929
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,804
489
111
6
0
332,038
2
L
Sylvanus
7,096
394
30
2
0
299,848
7
L
Heimdallr
9,358
520
132
7
0
288,434
1
W
Apollo
11,174
621
164
9
0
350,993
7
L
Thoth
8,932
496
130
7
0
311,503
4
W
The Morrigan
10,751
597
146
8
0
343,774
2
W
Osiris
8,498
472
88
5
0
326,854
2
W
Khepri
9,947
553
29
2
0
353,283
1
W
Ao Kuang
9,981
555
116
6
0
319,025
3
L
Hercules
9,784
544
114
6
0
315,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role