Player Matchup

Chronos
Chronos
Deano1998
Chronos
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
460W - 429L
1,434 Elo+
Party 1
Bacchus
Bacchus
KhabibTime69
Bacchus
Level 69
God Stats
27W - 21L
1,500 SR
Queue Stats
63W - 71L
1,457 Elo+
Party 1
Fenrir
Fenrir
LiveBRAGA
Fenrir
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
201W - 228L
1,428 Elo+
Solo
Skadi
Skadi
SilkenBarley21
Skadi
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 248L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Timboo Jimboo
Amaterasu
Level 94
God Stats
3W - 8L
1,500 SR
Queue Stats
210W - 201L
1,556 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,477 Elo+

VS

Team Averages
Level 77
1,595 SR
1,549 Elo+
Horus
Horus
Alystayr
Horus
Level 69
God Stats
20W - 14L
1,781 SR
Queue Stats
135W - 126L
1,498 Elo+
Party 2
Chernobog
Chernobog
BrownKing11
Chernobog
Level 74
God Stats
2W - 1L
1,838 SR
Queue Stats
26W - 21L
1,578 Elo+
Solo
Janus
Janus
GryphonBane
Janus
Level 104
God Stats
21W - 14L
1,500 SR
Queue Stats
565W - 520L
1,606 Elo+
Party 2
Artio
Artio
PopeLoli
Artio
Level 68
God Stats
27W - 15L
1,500 SR
Queue Stats
124W - 107L
1,500 Elo+
Party 2
Thanatos
Thanatos
bravesfan1970
Thanatos
Level 69
God Stats
108W - 105L
1,355 SR
Queue Stats
320W - 307L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deano1998
Chronos
10
2 / 0 / 0
5,464
497
4,461
2,124
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Bacchus
KhabibTime69
Bacchus
10
0 / 0 / 2
5,805
528
2,862
5,020
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
LiveBRAGA
Fenrir
10
2 / 0 / 1
6,169
561
2,760
5,503
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 0
6,638
603
2,046
4,115
1,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Timboo Jimboo
Amaterasu
11
2 / 0 / 1
6,044
549
3,754
7,279
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alystayr
Horus
10
0 / 3 / 0
5,472
497
4,689
7,524
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
BrownKing11
Chernobog
8
0 / 2 / 0
4,546
413
2,332
5,591
1,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 0
5,676
516
1,604
3,778
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
PopeLoli
Artio
8
0 / 0 / 0
4,541
413
886
4,996
2,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
bravesfan1970
Thanatos
10
0 / 1 / 0
5,552
505
2,088
6,639
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
Alystayr
Horus
0
3
0
0
L
Chernobog
BrownKing11
Chernobog
0
2
0
0
W
Chronos
Deano1998
Chronos
2
0
0
2
L
0
2
0
0
W
Bacchus
KhabibTime69
Bacchus
0
0
2
1
W
Fenrir
LiveBRAGA
Fenrir
2
0
1
2.5
L
Artio
PopeLoli
Artio
0
0
0
0
W
2
0
0
2
W
Amaterasu
Timboo Jimboo
Amaterasu
2
0
1
2.5
L
Thanatos
bravesfan1970
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
11,599
24,041
Taken
28,528
12,845
Mitigated
11,555
11,251
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alystayr
Horus
4,689
2,250
0
2,376
7,524
5,048
0
290
7,234
0
22,484
L
Chernobog
BrownKing11
Chernobog
2,332
1,393
381
2,420
5,591
1,585
198
4,429
1,162
0
25,498
W
Chronos
Deano1998
Chronos
4,461
1,946
0
749
2,124
1,157
840
282
1,842
34,954
0
L
1,604
0
0
750
3,778
875
0
0
3,778
33,761
0
W
Bacchus
KhabibTime69
Bacchus
2,862
163
0
1,573
5,020
3,120
84
604
4,416
12,501
0
W
Fenrir
LiveBRAGA
Fenrir
2,760
867
111
4,229
5,503
1,715
0
0
5,478
0
27,286
L
Artio
PopeLoli
Artio
886
98
64
439
4,996
2,103
0
2,815
2,181
10,156
0
W
2,046
395
0
1,467
4,115
1,200
960
1,496
2,511
0
37,480
W
Amaterasu
Timboo Jimboo
Amaterasu
3,754
1,872
0
3,122
7,279
5,653
82
0
6,931
2,526
21,438
L
Thanatos
bravesfan1970
Thanatos
2,088
674
0
7,415
6,639
1,944
0
79
6,560
0
37,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
25,787
297
Minions Killed
286
0
Camps Cleared
0
948,705
Distance Traveled
964,727
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,472
497
59
5
0
193,002
1
L
Chernobog
4,546
413
52
5
0
160,063
2
W
Chronos
5,464
497
68
6
0
163,479
3
L
Janus
5,676
516
69
6
0
210,612
1
W
Bacchus
5,805
528
27
2
0
192,065
1
W
Fenrir
6,169
561
67
6
0
197,696
0
L
Artio
4,541
413
25
2
0
202,797
1
W
Skadi
6,638
603
76
7
0
207,139
2
W
Amaterasu
6,044
549
59
5
0
188,326
0
L
Thanatos
5,552
505
81
7
0
198,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role