Player Matchup

Medusa
Medusa
Boclazhan
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,527 Elo+
Party 3
Artemis
Artemis
CyCaHuH
Artemis
Level 29
God Stats
24W - 18L
1,500 SR
Queue Stats
118W - 124L
1,436 Elo+
Party 3
Raijin
Raijin
Feloelmero1312
Raijin
Level 29
God Stats
2W - 7L
1,213 SR
Queue Stats
12W - 17L
1,468 Elo+
Solo
Set
Set
PolishNarrator
Set
Level 29
God Stats
6W - 8L
1,298 SR
Queue Stats
88W - 96L
1,543 Elo+
Solo
Anubis
Anubis
cclimen
Anubis
Level 27
God Stats
18W - 8L
1,769 SR
Queue Stats
43W - 23L
1,744 Elo+
Solo
Team Averages
Level 28
1,456 SR
1,544 Elo+

VS

Team Averages
Level 6
1,507 SR
1,531 Elo+
Cthulhu
Cthulhu
AIMRAW
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
Apdomen
Sun Wukong
Level 5
God Stats
3W - 5L
1,513 SR
Queue Stats
85W - 74L
1,623 Elo+
Party 1
Thor
Thor
Hobabo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,623 Elo+
Party 1
Ra
Ra
Sp13y
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 69L
1,623 Elo+
Party 1
Osiris
Osiris
yera_WYT_
Osiris
Level 6
God Stats
2W - 3L
1,522 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boclazhan
Medusa
15
7 / 0 / 11
10,712
595
13,135
13,425
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
CyCaHuH
Artemis
15
4 / 5 / 11
10,175
565
10,583
13,604
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
12 / 3 / 10
11,053
614
13,312
10,480
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 1 / 11
12,230
679
14,968
16,655
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
cclimen
Anubis
19
25 / 3 / 10
13,318
740
34,425
21,014
10,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AIMRAW
Cthulhu
9
1 / 10 / 3
6,772
376
7,919
19,803
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Apdomen
Sun Wukong
12
2 / 15 / 2
7,851
436
10,829
19,502
9,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Hobabo
Thor
11
1 / 15 / 1
7,079
393
7,773
19,736
10,118
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
14
3 / 13 / 3
8,627
479
13,947
12,499
3,311
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
yera_WYT_
Osiris
12
3 / 9 / 3
7,995
444
9,021
26,144
9,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
61
Kills
10
12
Deaths
62
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AIMRAW
Cthulhu
1
10
3
0.25
L
Sun Wukong
Apdomen
Sun Wukong
2
15
2
0.2
W
Medusa
Boclazhan
Medusa
7
0
11
12.5
W
Artemis
CyCaHuH
Artemis
4
5
11
1.9
W
12
3
10
5.67
L
Thor
Hobabo
Thor
1
15
1
0.1
W
13
1
11
18.5
L
Ra
3
13
3
0.35
W
Anubis
cclimen
Anubis
25
3
10
10
L
Osiris
yera_WYT_
Osiris
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,423
Damage
49,489
75,178
Taken
97,684
32,037
Mitigated
41,652
38,685
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AIMRAW
Cthulhu
7,919
1,054
104
576
19,803
9,000
0
8,820
10,983
22,342
0
L
Sun Wukong
Apdomen
Sun Wukong
10,829
4,453
0
486
19,502
9,532
286
5,431
14,071
0
35,315
W
Medusa
Boclazhan
Medusa
13,135
8,355
0
5,526
13,425
4,831
2,107
4,332
8,724
0
66,882
W
Artemis
CyCaHuH
Artemis
10,583
6,231
0
5,965
13,604
4,785
3,905
3,515
9,859
0
38,858
W
13,312
1,201
0
250
10,480
3,989
951
3,431
6,835
55,462
0
L
Thor
Hobabo
Thor
7,773
2,020
0
1,145
19,736
10,118
0
11,292
8,444
0
26,419
W
14,968
9,090
828
10,001
16,655
8,000
1,280
4,376
11,986
0
79,222
L
Ra
13,947
2,299
496
659
12,499
3,311
0
7,079
5,420
37,710
0
W
Anubis
cclimen
Anubis
34,425
2,395
0
16,115
21,014
10,432
3,495
7,072
12,992
117,873
0
L
Osiris
yera_WYT_
Osiris
9,021
1,416
0
3,086
26,144
9,691
0
15,457
10,687
815
21,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,488
Gold Earned
38,324
521
Minions Killed
200
0
Camps Cleared
0
1,593,337
Distance Traveled
1,461,848
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,772
376
16
1
0
301,849
3
L
Sun Wukong
7,851
436
45
3
0
292,507
6
W
Medusa
10,712
595
92
5
0
313,774
2
W
Artemis
10,175
565
63
4
0
297,355
2
W
Raijin
11,053
614
70
4
0
296,793
0
L
Thor
7,079
393
48
3
0
270,831
0
W
Set
12,230
679
117
7
0
391,552
0
L
Ra
8,627
479
65
4
0
288,452
1
W
Anubis
13,318
740
179
10
0
293,863
4
L
Osiris
7,995
444
26
1
0
308,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role