Player Matchup

Danzaburou
Danzaburou
Psychо
Danzaburou
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 23L
1,806 Elo+
Party 1
He Bo
He Bo
Sadaian
He Bo
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 14L
1,806 Elo+
Party 1
Ymir
Ymir
zephyxxthegod
Ymir
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
138W - 43L
1,795 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,803 Elo+

VS

Team Averages
Level 64
1,500 SR
1,500 Elo+
Neith
Neith
CornusMaxxx
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
Kiwikator
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
X4VI
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Psychо
Danzaburou
12
3 / 1 / 12
8,574
857
9,037
6,432
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Sadaian
He Bo
13
15 / 3 / 6
10,064
1,006
15,593
7,648
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 13
8,866
887
5,322
9,631
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 6
6,581
658
4,420
9,717
3,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 8 / 4
7,675
768
3,412
15,049
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
X4VI
Poseidon
11
4 / 6 / 2
8,297
830
5,512
8,259
3,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
6
6
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
2
8
4
0.5
W
Danzaburou
Psychо
Danzaburou
3
1
12
9
W
He Bo
Sadaian
He Bo
15
3
6
6
L
Poseidon
X4VI
Poseidon
4
6
2
0.83
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
13,344
23,711
Taken
33,025
13,021
Mitigated
16,955
5,895
Healing
2,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
2,384
0
965
9,717
3,400
0
6,862
2,855
0
13,502
L
3,412
301
0
660
15,049
10,400
0
8,037
7,012
14,667
0
W
Danzaburou
Psychо
Danzaburou
9,037
4,692
0
2,249
6,432
3,430
2,164
2,911
3,521
2,540
34,903
W
He Bo
Sadaian
He Bo
15,593
890
0
2,442
7,648
2,474
96
2,496
5,152
39,405
0
L
Poseidon
X4VI
Poseidon
5,512
695
0
400
8,259
3,155
0
6,711
1,548
21,871
0
W
5,322
143
0
1,204
9,631
7,117
37
3,533
6,098
13,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
22,553
119
Minions Killed
68
0
Camps Cleared
0
511,153
Distance Traveled
450,923
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,581
658
23
2
0
120,349
1
L
Geb
7,675
768
11
1
0
174,215
0
W
Danzaburou
8,574
857
64
6
0
184,970
2
W
He Bo
10,064
1,006
48
5
0
166,193
4
L
Poseidon
8,297
830
34
3
0
156,359
2
W
Ymir
8,866
887
7
1
0
159,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role