Player Matchup

Hel
Hel
BigBoySpartan
Hel
Level 27
God Stats
2W - 1L
1,504 SR
Queue Stats
12W - 7L
1,558 Elo+
Solo
Cthulhu
Cthulhu
CyBrKaMeLeoN
Cthulhu
Level 28
God Stats
11W - 13L
1,337 SR
Queue Stats
66W - 69L
1,407 Elo+
Solo
Mercury
Mercury
Gremp
Mercury
Level 26
God Stats
10W - 5L
1,693 SR
Queue Stats
98W - 97L
1,495 Elo+
Solo
Achilles
Achilles
OofMister
Achilles
Level 24
God Stats
17W - 5L
1,813 SR
Queue Stats
69W - 47L
1,559 Elo+
Solo
Danzaburou
Danzaburou
PrinceCutty
Danzaburou
Level 27
God Stats
17W - 14L
1,343 SR
Queue Stats
58W - 57L
1,397 Elo+
Solo
Team Averages
Level 26
1,538 SR
1,483 Elo+

VS

Team Averages
Level 19
1,494 SR
1,370 Elo+
Poseidon
Poseidon
Anutik7986
Poseidon
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
9W - 11L
1,215 Elo+
Party 1
Agni
Agni
Apollo4Life
Agni
Level 29
God Stats
2W - 4L
1,468 SR
Queue Stats
339W - 307L
1,365 Elo+
Solo
Ymir
Ymir
KuBIK20
Ymir
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
11W - 18L
1,188 Elo+
Party 1
Skadi
Skadi
Nikosta
Skadi
Level 27
God Stats
8W - 18L
1,500 SR
Queue Stats
42W - 49L
1,543 Elo+
Solo
Hun Batz
Hun Batz
riotholes
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 130L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,937
496
2,726
9,051
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
CyBrKaMeLeoN
Cthulhu
13
4 / 1 / 11
8,399
525
6,893
9,545
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Gremp
Mercury
13
4 / 3 / 6
8,161
510
3,914
10,378
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
OofMister
Achilles
15
8 / 1 / 2
8,926
558
10,774
10,638
8,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
PrinceCutty
Danzaburou
14
11 / 1 / 4
9,555
597
9,110
7,616
2,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anutik7986
Poseidon
10
0 / 8 / 3
6,415
401
4,452
7,411
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 3 / 1
10,526
658
12,285
9,698
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
KuBIK20
Ymir
11
1 / 6 / 5
7,275
455
3,738
11,386
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Nikosta
Skadi
12
0 / 6 / 1
6,869
429
1,625
8,830
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
riotholes
Hun Batz
12
1 / 5 / 3
7,517
470
4,134
12,325
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
28
Kills
12
13
Deaths
28
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Anutik7986
Poseidon
0
8
3
0.19
L
10
3
1
3.5
W
1
7
0
0.14
W
Cthulhu
CyBrKaMeLeoN
Cthulhu
4
1
11
9.5
W
Mercury
Gremp
Mercury
4
3
6
2.33
L
Ymir
KuBIK20
Ymir
1
6
5
0.58
L
Skadi
Nikosta
Skadi
0
6
1
0.08
W
Achilles
OofMister
Achilles
8
1
2
9
W
Danzaburou
PrinceCutty
Danzaburou
11
1
4
13
L
Hun Batz
riotholes
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
26,234
47,228
Taken
49,650
23,453
Mitigated
17,199
13,181
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Anutik7986
Poseidon
4,452
431
0
265
7,411
1,926
308
2,594
4,767
27,877
0
L
12,285
1,325
0
3,707
9,698
3,670
146
2,417
7,281
60,953
0
W
2,726
291
132
1,282
9,051
2,850
340
6,561
1,986
41,672
0
W
Cthulhu
CyBrKaMeLeoN
Cthulhu
6,893
245
46
3,279
9,545
5,728
0
5,081
4,456
33,497
0
W
Mercury
Gremp
Mercury
3,914
1,448
0
1,017
10,378
3,843
0
2,298
7,914
0
45,756
L
Ymir
KuBIK20
Ymir
3,738
598
0
552
11,386
5,120
182
3,593
7,772
17,483
0
L
Skadi
Nikosta
Skadi
1,625
644
0
1,996
8,830
2,228
797
665
8,040
0
29,619
W
Achilles
OofMister
Achilles
10,774
3,608
0
3,689
10,638
8,372
214
2,035
8,542
0
36,499
W
Danzaburou
PrinceCutty
Danzaburou
9,110
4,772
0
3,736
7,616
2,660
1,726
3,685
3,855
0
40,820
L
Hun Batz
riotholes
Hun Batz
4,134
1,190
0
3,052
12,325
4,255
428
350
11,750
0
37,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
38,602
352
Minions Killed
323
0
Camps Cleared
0
1,425,409
Distance Traveled
1,377,385
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,415
401
36
2
0
230,513
0
L
Agni
10,526
658
113
7
0
271,687
4
W
Hel
7,937
496
83
5
0
243,893
0
W
Cthulhu
8,399
525
44
3
0
285,922
3
W
Mercury
8,161
510
83
5
0
350,123
1
L
Ymir
7,275
455
34
2
0
295,453
2
L
Skadi
6,869
429
54
3
0
279,730
2
W
Achilles
8,926
558
67
4
0
303,290
1
W
Danzaburou
9,555
597
75
5
0
242,181
1
L
Hun Batz
7,517
470
86
5
0
300,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role