Player Matchup

Ymir
Ymir
LewlewIsAbot
Ymir
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
213W - 242L
1,640 Elo+
Party 1
Scylla
Scylla
RemotePanda
Scylla
Level 26
God Stats
16W - 11L
1,864 SR
Queue Stats
249W - 247L
1,608 Elo+
Party 1
Bellona
Bellona
ShadeInYoFace
Bellona
Level 23
God Stats
2W - 0L
1,830 SR
Queue Stats
77W - 66L
1,696 Elo+
Party 1
Zhong Kui
Zhong Kui
WhereIsTheTeam
Zhong Kui
Level 29
God Stats
3W - 2L
1,855 SR
Queue Stats
143W - 143L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
timmymajic0800
Tsukuyomi
Level 142
God Stats
27W - 25L
1,627 SR
Queue Stats
456W - 400L
1,579 Elo+
Party 1
Team Averages
Level 46
1,735 SR
1,619 Elo+

VS

Team Averages
Level 41
1,597 SR
1,797 Elo+
Sylvanus
Sylvanus
Britannicus115
Sylvanus
Level 152
God Stats
24W - 15L
1,500 SR
Queue Stats
365W - 379L
1,899 Elo+
Party 2
Scylla
Scylla
Dybsy
Scylla
Level 16
God Stats
1W - 1L
1,783 SR
Queue Stats
39W - 17L
1,761 Elo+
Solo
Cthulhu
Cthulhu
Feartiz
Cthulhu
Level 27
God Stats
50W - 29L
1,702 SR
Queue Stats
94W - 66L
1,655 Elo+
Solo
Neith
Neith
Jkhaj1
Neith
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
137W - 130L
1,899 Elo+
Party 2
Thor
Thor
Spectre_Oscaar
Thor
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 60L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,412
495
1,983
10,015
3,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
15
3 / 2 / 2
9,006
530
6,091
8,213
3,466
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
5 / 2 / 2
9,984
587
9,854
10,207
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
WhereIsTheTeam
Zhong Kui
17
1 / 0 / 2
10,335
608
5,528
8,056
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
timmymajic0800
Tsukuyomi
15
3 / 2 / 5
9,455
556
8,736
12,776
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 3 / 4
7,507
442
6,217
15,435
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Dybsy
Scylla
16
4 / 5 / 0
9,826
578
6,821
8,963
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Feartiz
Cthulhu
16
1 / 0 / 1
8,018
472
2,595
6,341
3,452
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Jkhaj1
Neith
16
3 / 2 / 3
9,338
549
8,627
9,716
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
6,714
395
2,354
7,207
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
10
10
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
3
4
1.33
L
Scylla
Dybsy
Scylla
4
5
0
0.8
L
Cthulhu
Feartiz
Cthulhu
1
0
1
1.5
L
Neith
Jkhaj1
Neith
3
2
3
2.25
W
1
4
2
0.5
W
Scylla
3
2
2
2
W
Bellona
5
2
2
3
L
0
3
2
0.33
W
Zhong Kui
WhereIsTheTeam
Zhong Kui
1
0
2
2
W
Tsukuyomi
timmymajic0800
Tsukuyomi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
26,614
49,267
Taken
47,662
29,187
Mitigated
25,672
20,475
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,217
2,451
971
6,147
15,435
13,081
0
5,639
9,796
20,621
0
L
Scylla
Dybsy
Scylla
6,821
1,442
0
1,685
8,963
3,407
0
3,597
5,366
63,588
0
L
Cthulhu
Feartiz
Cthulhu
2,595
96
0
2,000
6,341
3,452
0
3,141
3,200
42,583
0
L
Neith
Jkhaj1
Neith
8,627
3,707
0
4,742
9,716
3,421
158
1,301
8,415
0
67,438
W
1,983
259
222
2,005
10,015
3,828
296
2,351
7,636
22,367
0
W
Scylla
6,091
391
0
2,776
8,213
3,466
632
3,213
4,836
51,057
0
W
Bellona
9,854
4,062
0
2,897
10,207
8,864
1,122
2,509
7,698
5,478
57,617
L
2,354
557
0
1,623
7,207
2,311
0
767
6,440
0
25,567
W
Zhong Kui
WhereIsTheTeam
Zhong Kui
5,528
584
0
5,681
8,056
8,564
1,394
2,214
5,405
68,913
0
W
Tsukuyomi
timmymajic0800
Tsukuyomi
8,736
2,090
0
6,894
12,776
4,465
795
4,553
8,059
0
68,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
41,403
549
Minions Killed
435
0
Camps Cleared
0
1,628,602
Distance Traveled
1,312,936
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,507
442
27
2
0
283,180
3
L
Scylla
9,826
578
129
8
0
245,997
3
L
Cthulhu
8,018
472
84
5
0
330,663
5
L
Neith
9,338
549
131
8
0
267,357
2
W
Ymir
8,412
495
41
2
0
303,952
0
W
Scylla
9,006
530
103
6
0
321,295
3
W
Bellona
9,984
587
133
8
0
329,049
4
L
Thor
6,714
395
64
4
0
185,739
2
W
Zhong Kui
10,335
608
153
9
0
293,680
4
W
Tsukuyomi
9,455
556
119
7
0
380,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role