Player Matchup

Izanami
Izanami
Andyilicitano
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,443 Elo+
Party 2
Anubis
Anubis
Armageddon-_11
Anubis
Level 29
God Stats
14W - 15L
1,500 SR
Queue Stats
37W - 53L
1,562 Elo+
Solo
Bastet
Bastet
RollingStonerUK
Bastet
Level 13
God Stats
6W - 3L
1,576 SR
Queue Stats
10W - 7L
1,644 Elo+
Solo
Guan Yu
Guan Yu
emilio1emilio2
Guan Yu
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 82L
1,471 Elo+
Solo
Artio
Artio
manuilicitano8
Artio
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,572 Elo+
Party 2
Team Averages
Level 33
1,515 SR
1,538 Elo+

VS

Team Averages
Level 33
1,609 SR
1,532 Elo+
Kukulkan
Kukulkan
Barry-18001
Kukulkan
Level 101
God Stats
17W - 25L
1,335 SR
Queue Stats
248W - 267L
1,378 Elo+
Party 1
Mercury
Mercury
ImNasty_jr
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,623 Elo+
Party 1
Tyr
Tyr
Kestuky
Tyr
Level 17
God Stats
6W - 3L
1,878 SR
Queue Stats
31W - 27L
1,599 Elo+
Solo
Artio
Artio
Wyn0n4
Artio
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 11L
1,500 Elo+
Solo
Izanami
Izanami
Xxbaron25xX
Izanami
Level 15
God Stats
8W - 4L
1,833 SR
Queue Stats
55W - 50L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 3 / 2
10,619
559
11,059
12,143
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 3
10,978
578
6,485
14,991
8,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 2
10,180
536
8,075
12,657
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 1 / 2
12,030
633
10,143
12,121
12,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 0 / 6
9,549
503
6,176
18,088
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barry-18001
Kukulkan
18
7 / 4 / 0
11,254
592
17,865
11,007
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ImNasty_jr
Mercury
8
0 / 9 / 1
6,338
334
1,496
13,925
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
14
0 / 3 / 1
7,834
412
5,082
11,044
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Wyn0n4
Artio
8
1 / 1 / 0
6,530
344
4,617
9,287
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Xxbaron25xX
Izanami
10
0 / 8 / 0
6,711
353
7,596
11,362
3,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
25
Kills
8
8
Deaths
25
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
3
2
2.33
W
6
2
3
3.75
L
Kukulkan
Barry-18001
Kukulkan
7
4
0
1.75
L
Mercury
ImNasty_jr
Mercury
0
9
1
0.06
L
Tyr
0
3
1
0.17
W
7
2
2
4
L
Artio
Wyn0n4
Artio
1
1
0
1
L
Izanami
Xxbaron25xX
Izanami
0
8
0
0
W
4
1
2
5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,938
Damage
36,656
70,000
Taken
56,625
45,919
Mitigated
22,951
28,377
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,059
7,591
0
4,847
12,143
4,098
7,500
6,207
5,936
0
62,342
W
6,485
149
0
10,103
14,991
8,159
2,600
6,717
8,274
77,858
0
L
Kukulkan
Barry-18001
Kukulkan
17,865
855
0
1,020
11,007
4,053
484
3,822
7,160
77,560
0
L
Mercury
ImNasty_jr
Mercury
1,496
765
0
1,401
13,925
3,090
0
3,862
10,038
0
20,002
L
Tyr
5,082
633
0
4,472
11,044
8,665
0
0
10,515
4,066
38,932
W
8,075
2,425
0
4,712
12,657
4,600
0
2,364
10,268
0
64,401
L
Artio
Wyn0n4
Artio
4,617
641
562
3,458
9,287
3,799
0
1,772
7,515
17,976
0
L
Izanami
Xxbaron25xX
Izanami
7,596
4,248
0
0
11,362
3,344
462
3,205
8,132
0
39,156
W
10,143
2,426
544
2,290
12,121
12,603
641
2,412
9,226
0
72,953
W
6,176
1,092
408
5,473
18,088
16,459
295
5,354
12,188
32,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,356
Gold Earned
38,667
546
Minions Killed
347
0
Camps Cleared
0
1,728,018
Distance Traveled
1,511,920
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,619
559
118
6
0
300,600
0
W
Anubis
10,978
578
139
7
0
304,003
6
L
Kukulkan
11,254
592
149
8
0
332,866
3
L
Mercury
6,338
334
40
2
0
358,257
0
L
Tyr
7,834
412
75
4
0
316,987
0
W
Bastet
10,180
536
95
5
0
383,250
2
L
Artio
6,530
344
31
2
0
194,223
1
L
Izanami
6,711
353
52
3
0
309,587
1
W
Guan Yu
12,030
633
159
8
0
362,819
3
W
Artio
9,549
503
35
2
0
377,346
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role