Player Matchup

Danzaburou
Danzaburou
Caveman-4545
Danzaburou
Level 59
God Stats
14W - 15L
1,394 SR
Queue Stats
188W - 201L
1,395 Elo+
Party 1
Discordia
Discordia
EMOxSYNDICATE
Discordia
Level 109
God Stats
7W - 5L
1,522 SR
Queue Stats
70W - 76L
1,436 Elo+
Party 1
Odin
Odin
SirWeazel
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,444 Elo+

VS

Team Averages
Level 35
1,526 SR
1,239 Elo+
Anhur
Anhur
HTMKingLean
Anhur
Level 6
God Stats
1W - 3L
1,579 SR
Queue Stats
1W - 6L
1,117 Elo+
Solo
Fenrir
Fenrir
Skeynow
Fenrir
Level 35
God Stats
14W - 19L
1,066 SR
Queue Stats
17W - 20L
1,239 Elo+
Solo
Hou Yi
Hou Yi
ThunderBlade711
Hou Yi
Level 64
God Stats
5W - 8L
1,934 SR
Queue Stats
125W - 160L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caveman-4545
Danzaburou
12
7 / 1 / 2
8,807
801
6,614
6,609
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
EMOxSYNDICATE
Discordia
11
1 / 1 / 7
7,566
688
10,678
5,272
1,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
2 / 1 / 2
7,313
665
1,699
3,715
1,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,478
589
2,234
7,040
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Skeynow
Fenrir
10
3 / 3 / 0
7,037
640
3,007
7,865
2,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 3
6,523
593
4,968
10,071
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Caveman-4545
Danzaburou
7
1
2
8
W
Discordia
EMOxSYNDICATE
Discordia
1
1
7
4.5
L
0
4
2
0.25
W
Odin
2
1
2
3
L
Fenrir
Skeynow
Fenrir
3
3
0
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
10,209
15,596
Taken
24,976
6,534
Mitigated
9,984
5,950
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Caveman-4545
Danzaburou
6,614
1,711
0
2,733
6,609
3,766
441
0
6,411
1,867
32,358
W
Discordia
EMOxSYNDICATE
Discordia
10,678
1,110
0
2,513
5,272
1,431
583
8
5,139
27,376
0
L
2,234
965
0
1,039
7,040
2,235
0
1,829
5,211
0
21,468
W
Odin
1,699
813
0
704
3,715
1,337
0
152
3,513
0
16,584
L
Fenrir
Skeynow
Fenrir
3,007
214
258
670
7,865
2,778
432
4,356
3,509
0
10,219
L
4,968
2,554
0
255
10,071
4,971
0
4,694
5,377
0
16,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
20,038
131
Minions Killed
89
0
Camps Cleared
0
599,423
Distance Traveled
521,005
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,807
801
60
5
0
194,478
0
W
Discordia
7,566
688
47
4
0
204,761
0
L
Anhur
6,478
589
44
4
0
166,466
0
W
Odin
7,313
665
24
2
0
200,184
3
L
Fenrir
7,037
640
15
1
0
190,084
0
L
Hou Yi
6,523
593
30
3
0
164,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role