Player Matchup

Cthulhu
Cthulhu
KingRonin_
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
OgLemonTree4200
Sun Wukong
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 76L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Red__Raptor777
Nu Wa
Level 18
God Stats
2W - 2L
1,506 SR
Queue Stats
40W - 39L
1,399 Elo+
Party 2
Chronos
Chronos
nightroddave785
Chronos
Level 41
God Stats
12W - 12L
1,394 SR
Queue Stats
56W - 49L
1,346 Elo+
Party 2
Anhur
Anhur
xxSignificant
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,635 Elo+
Party 1
Team Averages
Level 42
1,480 SR
1,494 Elo+

VS

Team Averages
Level 13
1,491 SR
1,430 Elo+
Zhong Kui
Zhong Kui
Cristian6521
Zhong Kui
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
False Cherry
Baron Samedi
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 20L
1,419 Elo+
Solo
Cthulhu
Cthulhu
edrhdegucr
Cthulhu
Level 18
God Stats
8W - 18L
1,269 SR
Queue Stats
9W - 18L
1,246 Elo+
Party 3
Nemesis
Nemesis
jakenosliw
Nemesis
Level 13
God Stats
5W - 3L
1,642 SR
Queue Stats
110W - 111L
1,538 Elo+
Solo
Kukulkan
Kukulkan
smakdownsmurf
Kukulkan
Level 7
God Stats
5W - 4L
1,546 SR
Queue Stats
73W - 71L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingRonin_
Cthulhu
20
8 / 3 / 15
15,161
562
18,034
20,727
21,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
OgLemonTree4200
Sun Wukong
20
9 / 2 / 11
13,884
514
15,227
20,810
15,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 14
11,687
433
10,066
14,420
4,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 7 / 16
14,862
550
21,208
25,402
10,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 2 / 13
15,422
571
28,252
17,975
9,993
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cristian6521
Zhong Kui
15
3 / 12 / 5
10,246
379
11,753
24,210
19,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
False Cherry
Baron Samedi
19
4 / 10 / 6
12,869
477
14,614
18,669
9,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
edrhdegucr
Cthulhu
15
1 / 8 / 8
10,925
405
12,883
33,708
33,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
jakenosliw
Nemesis
18
11 / 10 / 4
12,646
468
22,448
29,861
12,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
smakdownsmurf
Kukulkan
5
0 / 3 / 0
6,990
259
501
3,304
682
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
42
43
Kills
19
20
Deaths
43
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cristian6521
Zhong Kui
3
12
5
0.46
L
Baron Samedi
False Cherry
Baron Samedi
4
10
6
0.7
W
Cthulhu
KingRonin_
Cthulhu
8
3
15
5.17
W
Sun Wukong
OgLemonTree4200
Sun Wukong
9
2
11
7.25
W
0
6
14
1.17
L
Cthulhu
edrhdegucr
Cthulhu
1
8
8
0.63
L
Nemesis
jakenosliw
Nemesis
11
10
4
1.3
W
13
7
16
3
L
Kukulkan
smakdownsmurf
Kukulkan
0
3
0
0
W
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,787
Damage
62,199
99,334
Taken
109,752
60,938
Mitigated
75,738
34,954
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cristian6521
Zhong Kui
11,753
1,601
1,230
3,795
24,210
19,815
1,475
11,623
12,437
37,463
0
L
Baron Samedi
False Cherry
Baron Samedi
14,614
992
2,211
2,966
18,669
9,475
88
9,091
9,453
61,857
0
W
Cthulhu
KingRonin_
Cthulhu
18,034
627
1,412
3,326
20,727
21,285
1,872
7,002
13,308
65,261
0
W
Sun Wukong
OgLemonTree4200
Sun Wukong
15,227
6,788
0
7,069
20,810
15,134
629
9,278
11,507
0
77,891
W
10,066
3,244
246
1,538
14,420
4,450
898
5,953
8,444
38,751
0
L
Cthulhu
edrhdegucr
Cthulhu
12,883
1,982
0
4,258
33,708
33,591
556
14,656
18,581
46,434
0
L
Nemesis
jakenosliw
Nemesis
22,448
9,121
0
9,094
29,861
12,175
0
13,339
16,397
0
81,577
W
21,208
8,252
0
13,697
25,402
10,076
4,706
9,956
15,206
93,651
0
L
Kukulkan
smakdownsmurf
Kukulkan
501
225
0
0
3,304
682
202
1,700
1,604
5,987
0
W
28,252
15,633
0
7,666
17,975
9,993
2,442
8,053
9,701
10,283
112,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,016
Gold Earned
53,676
506
Minions Killed
325
0
Camps Cleared
0
2,366,900
Distance Traveled
1,802,807
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,246
379
57
2
0
349,074
1
L
Baron Samedi
12,869
477
83
3
0
424,773
0
W
Cthulhu
15,161
562
87
3
0
483,503
0
W
Sun Wukong
13,884
514
85
3
0
522,909
0
W
Nu Wa
11,687
433
51
2
0
460,512
0
L
Cthulhu
10,925
405
60
2
0
520,270
6
L
Nemesis
12,646
468
114
4
0
395,632
3
W
Chronos
14,862
550
102
4
0
473,376
0
L
Kukulkan
6,990
259
11
0
0
113,058
2
W
Anhur
15,422
571
181
7
0
426,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role