Player Matchup

Thor
Thor
Arthanyr
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,254 Elo+
Party 1
Merlin
Merlin
Migueldelasuse
Merlin
Level 4
God Stats
3W - 6L
1,600 SR
Queue Stats
109W - 143L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
OofasLeFourbe
Guan Yu
Level 3
God Stats
10W - 16L
1,490 SR
Queue Stats
201W - 214L
1,497 Elo+
Party 1
Susano
Susano
Pedroelmanifico
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 190L
1,360 Elo+
Party 1
Bellona
Bellona
darotdelta
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,385 Elo+
Party 1
Team Averages
Level 9
1,518 SR
1,384 Elo+

VS

Team Averages
Level 22
1,570 SR
1,575 Elo+
Ares
Ares
Cetriox
Ares
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 129L
1,509 Elo+
Party 2
Nox
Nox
KingerDragon
Nox
Level 29
God Stats
3W - 4L
1,521 SR
Queue Stats
159W - 130L
1,588 Elo+
Solo
Neith
Neith
Raehidon
Neith
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
ViktorVolkov
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,553 Elo+
Solo
Ra
Ra
distraks
Ra
Level 28
God Stats
9W - 4L
1,828 SR
Queue Stats
67W - 52L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 9 / 3
9,096
827
9,813
19,845
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 4
9,322
847
15,110
14,051
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
15
1 / 11 / 3
9,419
856
5,542
23,500
21,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 2
9,601
873
11,954
20,403
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
darotdelta
Bellona
15
3 / 7 / 1
9,701
882
15,284
21,442
17,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cetriox
Ares
19
7 / 2 / 29
13,385
1,217
14,512
19,371
24,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 1 / 27
12,102
1,100
26,431
10,336
4,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Raehidon
Neith
18
5 / 1 / 23
10,977
998
17,579
13,951
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ViktorVolkov
Danzaburou
18
6 / 2 / 22
11,431
1,039
20,344
14,661
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
15 / 0 / 17
12,983
1,180
14,820
6,808
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
159
6
Kills
41
41
Deaths
6
13
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Thor
0
9
3
0.17
W
Ares
Cetriox
Ares
7
2
29
10.75
W
8
1
27
21.5
L
0
6
4
0.33
L
Guan Yu
1
11
3
0.23
L
2
8
2
0.38
W
Neith
Raehidon
Neith
5
1
23
16.5
W
Danzaburou
ViktorVolkov
Danzaburou
6
2
22
8.5
L
Bellona
darotdelta
Bellona
3
7
1
0.5
W
15
0
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,703
Damage
93,686
99,241
Taken
65,127
60,941
Mitigated
48,316
9,622
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,813
2,663
0
541
19,845
8,607
0
9,522
10,323
0
18,266
W
Ares
Cetriox
Ares
14,512
1,671
0
1,607
19,371
24,774
0
4,221
14,710
21,905
0
W
26,431
1,638
0
0
10,336
4,774
0
2,774
7,387
45,900
0
L
15,110
1,836
0
278
14,051
5,544
0
7,565
6,486
34,501
0
L
Guan Yu
5,542
2,216
4,254
2,740
23,500
21,132
0
13,970
9,530
0
15,220
L
11,954
2,053
0
633
20,403
7,887
0
11,682
8,721
0
22,150
W
Neith
Raehidon
Neith
17,579
8,017
0
4,447
13,951
6,783
0
2,741
11,060
0
33,844
W
Danzaburou
ViktorVolkov
Danzaburou
20,344
10,464
0
4,039
14,661
6,981
0
2,745
11,761
0
34,428
L
Bellona
darotdelta
Bellona
15,284
5,429
0
1,176
21,442
17,771
0
13,024
8,418
0
26,102
W
14,820
1,607
5,164
2,235
6,808
5,004
0
2,629
4,179
32,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,139
Gold Earned
60,878
117
Minions Killed
192
4
Camps Cleared
7
962,803
Distance Traveled
1,035,563
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,096
827
20
2
0
183,527
1
W
Ares
13,385
1,217
14
1
0
213,247
0
W
Nox
12,102
1,100
62
6
2
239,302
0
L
Merlin
9,322
847
38
3
2
180,434
0
L
Guan Yu
9,419
856
21
2
2
188,693
0
L
Susano
9,601
873
17
2
0
193,965
1
W
Neith
10,977
998
30
3
0
205,381
1
W
Danzaburou
11,431
1,039
35
3
3
176,848
0
L
Bellona
9,701
882
21
2
0
216,184
0
W
Ra
12,983
1,180
51
5
2
200,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role