Player Matchup

Artio
Artio
Ciranoo
Artio
Level 86
God Stats
23W - 14L
1,754 SR
Queue Stats
107W - 86L
1,653 Elo+
Party 1
Anhur
Anhur
NuwiwOw
Anhur
Level 122
God Stats
5W - 4L
1,681 SR
Queue Stats
11W - 6L
1,651 Elo+
Solo
Merlin
Merlin
eriatolc
Merlin
Level 101
God Stats
12W - 6L
1,784 SR
Queue Stats
30W - 21L
1,603 Elo+
Party 1
Team Averages
Level 103
1,740 SR
1,636 Elo+

VS

Team Averages
Level 89
1,392 SR
1,452 Elo+
Merlin
Merlin
ByctorRavanaOP
Merlin
Level 100
God Stats
16W - 11L
1,354 SR
Queue Stats
80W - 59L
1,445 Elo+
Party 2
Izanami
Izanami
MissCutthroat
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Sillstryparn
Ares
Level 59
God Stats
3W - 2L
1,323 SR
Queue Stats
27W - 31L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ciranoo
Artio
11
2 / 5 / 2
8,670
667
7,954
20,276
16,472
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
NuwiwOw
Anhur
12
2 / 5 / 3
8,734
672
7,327
11,068
3,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
eriatolc
Merlin
11
1 / 1 / 4
7,980
614
5,979
8,873
3,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
9,552
735
15,441
7,055
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
12
2 / 1 / 5
8,672
667
9,066
8,680
2,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 3 / 3
8,839
680
6,586
9,973
7,877
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
11
11
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Artio
Ciranoo
Artio
2
5
2
0.6
W
Izanami
2
1
5
4.5
L
Anhur
NuwiwOw
Anhur
2
5
3
0.7
W
4
3
3
1.83
L
Merlin
eriatolc
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
31,093
40,217
Taken
25,708
22,938
Mitigated
13,241
12,262
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,441
577
0
1,483
7,055
2,455
0
3,728
3,327
41,084
0
L
Artio
Ciranoo
Artio
7,954
1,064
568
7,692
20,276
16,472
0
8,493
11,113
19,288
0
W
Izanami
9,066
6,017
0
2,498
8,680
2,909
1,089
4,927
3,753
0
49,153
L
Anhur
NuwiwOw
Anhur
7,327
2,952
0
250
11,068
3,449
352
5,666
4,884
0
36,200
W
6,586
426
890
1,694
9,973
7,877
77
5,330
4,643
14,685
0
L
Merlin
eriatolc
Merlin
5,979
485
60
3,692
8,873
3,017
388
6,410
2,095
30,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
27,063
128
Minions Killed
159
0
Camps Cleared
0
710,082
Distance Traveled
717,569
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,552
735
66
5
0
244,687
2
L
Artio
8,670
667
12
1
0
254,620
1
W
Izanami
8,672
667
79
6
0
229,623
1
L
Anhur
8,734
672
72
6
0
230,211
7
W
Ares
8,839
680
14
1
0
243,259
5
L
Merlin
7,980
614
44
3
0
225,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role