Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
BoomerBailey534
Cu Chulainn
Bronze III
Level 82
God Stats
8W - 5L
1,438 SR
Queue Stats
143W - 148L
1,500 MMR
Party 3
Medusa
Medusa
Bronze III
DerLetzeKrieger
Medusa
Bronze III
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 MMR
Solo
Ra
Ra
Bronze III
HunterKieran
Ra
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Bronze III
SendAmeme
Kumbhakarna
Bronze III
Level 104
God Stats
1W - 1L
1,509 SR
Queue Stats
49W - 54L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
zynik70
Arachne
Bronze III
Level 95
God Stats
1W - 1L
1,267 SR
Queue Stats
11W - 14L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,443 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,581 SR
1,500 MMR
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
PesuS1eni
Xbalanque
Bronze III
Level 102
God Stats
1W - 1L
1,907 SR
Queue Stats
73W - 70L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
e656607
Mulan
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze III
friendlymostacho
The Morrigan
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
littlexXGODXx
Cthulhu
Bronze III
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
235W - 223L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoomerBailey534
Cu Chulainn
18
12 / 8 / 13
13,509
563
20,023
27,949
33,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
7 / 3 / 5
14,003
583
12,037
14,159
6,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 5 / 13
12,621
526
16,278
15,338
7,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SendAmeme
Kumbhakarna
16
2 / 6 / 16
11,731
489
6,058
25,290
25,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
zynik70
Arachne
20
8 / 5 / 11
13,900
579
11,842
20,177
15,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
IzanamiZeusYemojaCabrakanTsukuyomi

VS

Bans
ScyllaHadesDanzaburouKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 5 / 5
13,203
550
12,245
22,128
9,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
PesuS1eni
Xbalanque
19
7 / 4 / 7
12,578
524
15,348
17,297
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
e656607
Mulan
15
1 / 9 / 6
10,378
432
7,830
17,053
11,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
friendlymostacho
The Morrigan
17
7 / 9 / 9
12,079
503
21,215
11,695
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
4 / 9 / 12
10,826
451
13,920
20,510
20,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
66
36
Kills
27
27
Deaths
36
58
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
5
5
2.1
W
Cu Chulainn
BoomerBailey534
Cu Chulainn
12
8
13
2.31
W
7
3
5
3.17
W
7
5
13
2.7
L
Xbalanque
PesuS1eni
Xbalanque
7
4
7
2.63
W
Kumbhakarna
SendAmeme
Kumbhakarna
2
6
16
1.67
L
Mulan
e656607
Mulan
1
9
6
0.44
L
The Morrigan
friendlymostacho
The Morrigan
7
9
9
1.28
L
Cthulhu
4
9
12
1.11
W
Arachne
zynik70
Arachne
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
70,558
102,913
Taken
88,683
89,739
Mitigated
53,033
34,085
Healing
20,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,245
5,221
0
5,176
22,128
9,937
0
4,947
16,983
0
106,252
W
Cu Chulainn
BoomerBailey534
Cu Chulainn
20,023
3,482
0
2,841
27,949
33,874
0
6,908
20,574
14,921
63,883
W
12,037
5,678
886
7,659
14,159
6,383
3,102
2,938
11,131
0
109,655
W
16,278
1,008
4,650
6,330
15,338
7,928
1,436
7,239
7,770
86,519
0
L
Xbalanque
PesuS1eni
Xbalanque
15,348
7,281
0
7,518
17,297
6,704
288
4,764
12,353
0
90,787
W
Kumbhakarna
SendAmeme
Kumbhakarna
6,058
802
875
4,413
25,290
25,666
0
10,736
13,989
26,988
0
L
Mulan
e656607
Mulan
7,830
1,111
0
2,830
17,053
11,156
19
5,953
10,904
1,162
43,827
L
The Morrigan
friendlymostacho
The Morrigan
21,215
1,828
991
1,484
11,695
4,605
39
2,492
8,499
57,640
1,189
L
Cthulhu
13,920
538
540
2,123
20,510
20,631
0
7,264
13,022
50,151
0
W
Arachne
zynik70
Arachne
11,842
7,718
0
6,431
20,177
15,888
856
5,989
14,083
8,313
89,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,764
Gold Earned
59,064
558
Minions Killed
570
0
Camps Cleared
0
2,299,659
Distance Traveled
2,100,199
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,203
550
167
7
0
518,737
1
W
Cu Chulainn
13,509
563
103
4
0
420,876
6
W
Medusa
14,003
583
154
6
0
431,974
6
W
Ra
12,621
526
139
6
0
484,238
11
L
Xbalanque
12,578
524
162
7
0
417,009
5
W
Kumbhakarna
11,731
489
36
2
0
480,465
7
L
Mulan
10,378
432
88
4
0
433,295
4
L
The Morrigan
12,079
503
88
4
0
348,068
4
L
Cthulhu
10,826
451
65
3
0
383,090
1
W
Arachne
13,900
579
126
5
0
482,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role