Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
A Sesshomaru
Yemoja
Level 107
God Stats
4W - 7L
1,562 SR
Queue Stats
52W - 42L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Benvolio
Danzaburou
Level 90
God Stats
3W - 3L
1,827 SR
Queue Stats
8W - 8L
1,751 Elo+
Party 1
Thanatos
Thanatos
Diegomaster97
Thanatos
Level 148
God Stats
5W - 11L
1,036 SR
Queue Stats
63W - 75L
1,464 Elo+
Solo
Osiris
Osiris
Jurgi3l
Osiris
Level 107
God Stats
0W - 1L
1,362 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 111
1,457 SR
1,547 Elo+

VS

Team Averages
Level 82
1,581 SR
1,487 Elo+
Ah Puch
Ah Puch
KaiserCelestial
Ah Puch
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Sockabasin
Anhur
Level 18
God Stats
2W - 0L
1,529 SR
Queue Stats
4W - 10L
1,230 Elo+
Solo
Bellona
Bellona
Uckfayou
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,462 Elo+
Solo
Nemesis
Nemesis
llchristophexll
Nemesis
Level 127
God Stats
2W - 1L
1,877 SR
Queue Stats
8W - 7L
1,642 Elo+
Solo
Thoth
Thoth
xAxPROBLEMx
Thoth
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 80L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 4
6,977
698
3,051
6,766
2,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
0 / 5 / 6
6,928
693
3,793
10,092
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Benvolio
Danzaburou
13
2 / 3 / 5
7,738
774
6,648
10,708
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Diegomaster97
Thanatos
13
2 / 4 / 2
7,594
759
5,495
9,509
2,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
Jurgi3l
Osiris
14
4 / 4 / 2
7,607
761
8,049
10,275
4,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
8,570
857
7,970
6,142
2,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
13
0 / 2 / 3
7,199
720
4,748
7,114
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Uckfayou
Bellona
13
2 / 2 / 8
8,047
805
4,740
6,367
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
7 / 2 / 6
9,171
917
11,215
11,849
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 7
9,457
946
11,872
5,432
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
9
Kills
17
17
Deaths
9
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
4
3
L
Yemoja
0
5
6
0.6
L
Danzaburou
Benvolio
Danzaburou
2
3
5
1.5
L
Thanatos
Diegomaster97
Thanatos
2
4
2
0.75
L
Osiris
Jurgi3l
Osiris
4
4
2
1.25
W
3
3
10
2.67
W
Anhur
0
2
3
0.75
W
Bellona
Uckfayou
Bellona
2
2
8
3
W
7
2
6
5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
40,545
47,350
Taken
36,904
20,567
Mitigated
17,946
14,467
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,051
628
873
1,145
6,766
2,999
72
2,007
4,669
22,332
0
L
Yemoja
3,793
883
2,935
1,468
10,092
6,529
0
4,506
5,272
9,918
0
L
Danzaburou
Benvolio
Danzaburou
6,648
1,499
0
2,490
10,708
3,538
0
4,301
6,146
0
24,289
L
Thanatos
Diegomaster97
Thanatos
5,495
565
0
4,065
9,509
2,758
0
2,411
6,912
0
18,359
L
Osiris
Jurgi3l
Osiris
8,049
1,709
547
944
10,275
4,743
0
5,792
4,299
0
17,876
W
7,970
708
0
1,432
6,142
2,209
194
943
5,199
24,009
0
W
Anhur
4,748
1,782
0
750
7,114
2,558
585
1,994
5,120
0
24,841
W
Bellona
Uckfayou
Bellona
4,740
431
0
1,010
6,367
6,034
25
1,263
5,104
870
16,484
W
11,215
4,034
0
3,540
11,849
5,066
1,119
1,585
10,264
0
21,853
W
11,872
894
0
1,776
5,432
2,079
192
1,518
3,914
38,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
42,444
178
Minions Killed
249
3
Camps Cleared
10
958,430
Distance Traveled
954,374
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,977
698
46
5
0
210,998
5
L
Yemoja
6,928
693
19
2
0
167,775
0
L
Danzaburou
7,738
774
55
6
2
184,449
0
L
Thanatos
7,594
759
33
3
1
200,447
0
L
Osiris
7,607
761
25
3
0
194,761
0
W
Ah Puch
8,570
857
37
4
2
175,523
2
W
Anhur
7,199
720
50
5
3
165,705
4
W
Bellona
8,047
805
31
3
3
182,669
0
W
Nemesis
9,171
917
32
3
1
224,355
1
W
Thoth
9,457
946
99
10
1
206,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role