Player Matchup

Camazotz
Camazotz
Ayyron
Camazotz
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
422W - 259L
1,781 Elo+
Party 2
Agni
Agni
Duphrii
Agni
Level 8
God Stats
4W - 1L
1,857 SR
Queue Stats
30W - 19L
1,603 Elo+
Solo
Artemis
Artemis
Flaplicker69
Artemis
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
555W - 369L
1,663 Elo+
Party 2
Ymir
Ymir
Username1239911
Ymir
Level 26
God Stats
5W - 6L
1,308 SR
Queue Stats
82W - 67L
1,084 Elo+
Solo
Arachne
Arachne
jackredmond97
Arachne
Level 28
God Stats
6W - 4L
1,661 SR
Queue Stats
535W - 377L
1,617 Elo+
Party 2
Team Averages
Level 19
1,565 SR
1,550 Elo+

VS

Team Averages
Level 16
1,610 SR
1,740 Elo+
Bellona
Bellona
Antisocialistic
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,874 Elo+
Solo
Kuzenbo
Kuzenbo
Kardegik
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OhTanbonko
Neith
Level 5
God Stats
4W - 1L
1,935 SR
Queue Stats
7W - 3L
1,929 Elo+
Party 1
Bastet
Bastet
insanitywolf69
Bastet
Level 28
God Stats
1W - 2L
1,615 SR
Queue Stats
39W - 18L
1,447 Elo+
Solo
Terra
Terra
lDynamo
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ayyron
Camazotz
12
3 / 2 / 1
6,755
676
4,609
9,797
6,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Duphrii
Agni
12
0 / 1 / 2
6,622
662
3,534
2,871
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Flaplicker69
Artemis
10
5 / 1 / 2
6,105
611
7,467
5,859
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 7
6,104
610
4,920
5,738
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
11
7 / 1 / 0
6,493
649
4,389
5,015
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,966
497
4,421
7,152
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Kardegik
Kuzenbo
7
2 / 2 / 0
4,943
494
2,428
6,939
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
7
0 / 5 / 1
4,171
417
3,258
6,291
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 2
6,290
629
3,645
6,957
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
lDynamo
Terra
7
0 / 3 / 0
4,067
407
372
8,480
3,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
6
6
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Camazotz
Ayyron
Camazotz
3
2
1
1.75
W
Agni
Duphrii
Agni
0
1
2
1
W
Artemis
Flaplicker69
Artemis
5
1
2
6
L
Kuzenbo
Kardegik
Kuzenbo
2
2
0
1
L
Neith
0
5
1
0.1
W
2
1
7
5.5
L
3
2
2
2
W
Arachne
7
1
0
7
L
Terra
lDynamo
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,919
Damage
14,124
29,280
Taken
35,819
14,585
Mitigated
16,222
14,216
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
1,883
0
717
7,152
6,306
90
463
6,689
0
18,594
W
Camazotz
Ayyron
Camazotz
4,609
2,016
0
6,611
9,797
6,307
506
0
9,445
4,922
33,398
W
Agni
Duphrii
Agni
3,534
854
0
519
2,871
821
192
257
2,614
47,012
0
W
Artemis
Flaplicker69
Artemis
7,467
4,395
0
3,387
5,859
1,660
739
1,241
4,618
0
32,867
L
Kuzenbo
Kardegik
Kuzenbo
2,428
1,177
0
2,616
6,939
3,451
0
2,153
4,786
10,824
0
L
Neith
3,258
2,234
0
1,763
6,291
1,040
0
1,480
4,811
0
15,619
W
4,920
1,441
0
2,629
5,738
2,491
99
1,248
4,490
22,979
0
L
3,645
912
0
2,036
6,957
1,953
0
969
5,988
0
35,357
W
Arachne
4,389
2,634
0
1,070
5,015
3,306
10
54
4,939
6,054
21,760
L
Terra
lDynamo
Terra
372
119
0
1,464
8,480
3,472
0
4,078
4,402
10,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
24,437
317
Minions Killed
185
0
Camps Cleared
0
912,499
Distance Traveled
938,476
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,966
497
40
4
0
193,019
0
W
Camazotz
6,755
676
84
8
0
179,338
0
W
Agni
6,622
662
101
10
0
163,367
1
W
Artemis
6,105
611
47
5
0
163,554
1
L
Kuzenbo
4,943
494
14
1
0
171,533
3
L
Neith
4,171
417
28
3
0
174,088
1
W
Ymir
6,104
610
29
3
0
192,886
0
L
Bastet
6,290
629
77
8
0
213,947
2
W
Arachne
6,493
649
56
6
0
213,354
2
L
Terra
4,067
407
26
3
0
185,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role