Player Matchup

Nemesis
Nemesis
BetterFlie
Nemesis
Level 7
God Stats
1W - 3L
1,283 SR
Queue Stats
6W - 21L
1,249 Elo+
Solo
Ymir
Ymir
MonkaMOnk
Ymir
Level 5
God Stats
4W - 6L
1,499 SR
Queue Stats
35W - 36L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
TheGazel
Sun Wukong
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 40L
1,626 Elo+
Solo
Merlin
Merlin
Wonderfulle
Merlin
Level 4
God Stats
2W - 5L
1,701 SR
Queue Stats
40W - 40L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Wreckanize
Heimdallr
Level 18
God Stats
21W - 22L
1,200 SR
Queue Stats
59W - 51L
1,364 Elo+
Solo
Team Averages
Level 9
1,437 SR
1,427 Elo+

VS

Team Averages
Level 14
1,597 SR
1,562 Elo+
Tyr
Tyr
UmbertoKG
Tyr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
cats1234
Yemoja
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Susano
Susano
gobthechicken
Susano
Level 8
God Stats
3W - 1L
1,597 SR
Queue Stats
53W - 54L
1,759 Elo+
Solo
Apollo
Apollo
swimmerboi
Apollo
Level 26
God Stats
7W - 2L
1,744 SR
Queue Stats
38W - 36L
1,651 Elo+
Solo
Hades
Hades
玛卡巴卡鸭
Hades
Level 16
God Stats
3W - 7L
1,645 SR
Queue Stats
88W - 96L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BetterFlie
Nemesis
8
0 / 9 / 1
6,468
359
2,072
10,111
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
1 / 4 / 1
6,897
383
2,294
9,109
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TheGazel
Sun Wukong
15
8 / 2 / 0
9,356
520
13,894
13,882
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
0 / 3 / 1
8,742
486
7,050
9,925
3,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
Wreckanize
Heimdallr
12
0 / 7 / 2
7,348
408
4,423
10,859
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,421
468
5,757
10,794
7,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
cats1234
Yemoja
14
0 / 0 / 6
8,867
493
2,839
6,652
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 1
7,857
437
3,118
10,154
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
swimmerboi
Apollo
19
14 / 1 / 0
11,881
660
18,767
15,359
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 3 / 5
9,601
533
9,746
11,970
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
24
25
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BetterFlie
Nemesis
0
9
1
0.06
L
Ymir
1
4
1
0.38
L
Sun Wukong
TheGazel
Sun Wukong
8
2
0
4
W
3
3
1
1.17
L
Merlin
0
3
1
0.17
L
Heimdallr
Wreckanize
Heimdallr
0
7
2
0.14
W
Yemoja
cats1234
Yemoja
0
0
6
3
W
1
2
1
0.75
W
Apollo
swimmerboi
Apollo
14
1
0
14
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
40,227
53,886
Taken
54,929
23,621
Mitigated
26,392
7,697
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BetterFlie
Nemesis
2,072
978
0
997
10,111
2,903
0
2,301
7,685
0
16,067
L
Ymir
2,294
610
0
377
9,109
3,837
0
723
8,386
27,384
0
L
Sun Wukong
TheGazel
Sun Wukong
13,894
3,516
0
4,177
13,882
10,218
342
4,901
8,682
3,494
45,196
W
5,757
1,020
0
2,439
10,794
7,672
0
629
9,774
199
37,375
L
Merlin
7,050
678
0
674
9,925
3,641
652
3,966
5,959
55,786
0
L
Heimdallr
Wreckanize
Heimdallr
4,423
2,248
0
1,472
10,859
3,022
220
778
10,081
0
29,009
W
Yemoja
cats1234
Yemoja
2,839
569
1,398
1,450
6,652
2,964
451
2,627
4,000
23,845
0
W
3,118
764
0
713
10,154
3,347
769
856
9,248
0
40,820
W
Apollo
swimmerboi
Apollo
18,767
11,095
0
10,063
15,359
6,463
820
2,683
12,626
0
104,366
W
9,746
882
1,000
4,815
11,970
5,946
2,360
3,530
8,240
46,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
46,627
342
Minions Killed
425
0
Camps Cleared
0
1,452,380
Distance Traveled
1,596,026
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,468
359
38
2
0
240,030
6
L
Ymir
6,897
383
36
2
0
310,372
1
L
Sun Wukong
9,356
520
95
5
0
315,190
3
W
Tyr
8,421
468
64
4
0
272,105
3
L
Merlin
8,742
486
108
6
0
292,977
2
L
Heimdallr
7,348
408
65
4
0
293,811
5
W
Yemoja
8,867
493
45
3
0
332,924
3
W
Susano
7,857
437
61
3
0
332,471
0
W
Apollo
11,881
660
161
9
0
350,613
3
W
Hades
9,601
533
94
5
0
307,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role