Player Matchup

Loki
Loki
Estelledesu
Loki
Level 26
God Stats
1W - 1L
1,294 SR
Queue Stats
95W - 79L
1,601 Elo+
Party 3
Eset
Eset
KayZnn
Eset
Level 29
God Stats
1W - 2L
1,173 SR
Queue Stats
26W - 19L
1,611 Elo+
Solo
Neith
Neith
LaCharo952
Neith
Level 22
God Stats
70W - 38L
1,738 SR
Queue Stats
468W - 391L
1,506 Elo+
Solo
Bellona
Bellona
Nurakamy
Bellona
Level 28
God Stats
12W - 13L
1,457 SR
Queue Stats
73W - 84L
1,517 Elo+
Solo
Amaterasu
Amaterasu
xEpinephrine
Amaterasu
Level 23
God Stats
10W - 6L
1,575 SR
Queue Stats
77W - 75L
1,561 Elo+
Party 3
Team Averages
Level 26
1,447 SR
1,559 Elo+

VS

Team Averages
Level 10
1,450 SR
1,415 Elo+
Scylla
Scylla
GorGonauta20
Scylla
Level 25
God Stats
4W - 4L
1,681 SR
Queue Stats
95W - 60L
1,584 Elo+
Solo
Bellona
Bellona
SladkayaBulo4ka
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,712 Elo+
Party 1
Neith
Neith
SleepingTime
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
byhbka
Kukulkan
Level 7
God Stats
4W - 5L
1,480 SR
Queue Stats
6W - 12L
1,373 Elo+
Party 1
Terra
Terra
trad22
Terra
Level 8
God Stats
0W - 4L
1,089 SR
Queue Stats
11W - 15L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,504
500
977
11,186
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
KayZnn
Eset
18
10 / 2 / 4
11,528
678
15,954
10,332
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
16
5 / 1 / 9
10,036
590
11,823
9,693
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
Nurakamy
Bellona
16
6 / 1 / 3
9,784
576
7,248
12,386
14,005
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
xEpinephrine
Amaterasu
17
13 / 0 / 6
11,304
665
11,245
14,097
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 5 / 1
8,992
529
8,544
10,331
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 8 / 1
6,175
363
6,575
13,440
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 7 / 1
7,016
413
6,835
13,121
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
byhbka
Kukulkan
12
1 / 6 / 2
7,731
455
6,347
7,585
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
trad22
Terra
11
0 / 8 / 3
6,965
410
2,294
14,252
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
34
Kills
6
6
Deaths
34
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Scylla
3
5
1
0.7
W
Eset
KayZnn
Eset
10
2
4
6
W
Neith
5
1
9
9.5
W
Bellona
Nurakamy
Bellona
6
1
3
7.5
L
1
8
1
0.19
L
1
7
1
0.21
L
Kukulkan
byhbka
Kukulkan
1
6
2
0.33
L
Terra
trad22
Terra
0
8
3
0.19
W
Amaterasu
xEpinephrine
Amaterasu
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
30,595
57,694
Taken
58,729
34,659
Mitigated
30,676
22,112
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
977
38
0
5,792
11,186
3,516
0
3,398
7,712
0
46,901
L
Scylla
8,544
762
0
1,274
10,331
3,480
90
5,340
4,991
58,020
0
W
Eset
KayZnn
Eset
15,954
2,395
1,241
3,646
10,332
4,747
1,076
5,019
5,097
83,985
0
W
Neith
11,823
5,311
0
2,122
9,693
3,328
1,931
1,431
8,172
0
80,776
W
Bellona
Nurakamy
Bellona
7,248
2,155
0
4,203
12,386
14,005
473
3,910
8,094
0
54,618
L
6,575
2,478
0
851
13,440
9,857
0
3,469
9,718
0
15,472
L
6,835
2,479
0
2,733
13,121
3,265
0
727
12,344
0
33,681
L
Kukulkan
byhbka
Kukulkan
6,347
312
0
0
7,585
2,183
246
3,558
3,952
43,543
0
L
Terra
trad22
Terra
2,294
907
1,402
3,263
14,252
11,891
0
2,860
11,392
13,061
0
W
Amaterasu
xEpinephrine
Amaterasu
11,245
4,754
0
5,108
14,097
9,063
3,205
3,083
10,869
0
55,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,156
Gold Earned
36,879
544
Minions Killed
350
0
Camps Cleared
0
1,597,133
Distance Traveled
1,321,571
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,504
500
83
5
0
353,257
0
L
Scylla
8,992
529
143
8
0
294,169
3
W
Eset
11,528
678
159
9
0
296,364
2
W
Neith
10,036
590
112
7
0
274,646
5
W
Bellona
9,784
576
105
6
0
318,024
3
L
Bellona
6,175
363
27
2
0
229,017
2
L
Neith
7,016
413
56
3
0
255,499
3
L
Kukulkan
7,731
455
103
6
0
292,329
5
L
Terra
6,965
410
21
1
0
250,557
2
W
Amaterasu
11,304
665
85
5
0
354,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role