Player Matchup

Erlang Shen
Erlang Shen
Chompipe05
Erlang Shen
Level 69
God Stats
3W - 2L
1,856 SR
Queue Stats
156W - 133L
1,589 Elo+
Solo
Anubis
Anubis
Hairychinwarmer
Anubis
Level 68
God Stats
3W - 1L
1,734 SR
Queue Stats
105W - 89L
1,342 Elo+
Solo
Camazotz
Camazotz
JJ IIl
Camazotz
Level 88
God Stats
3W - 2L
1,542 SR
Queue Stats
121W - 121L
1,451 Elo+
Solo
Hachiman
Hachiman
PianoSoul
Hachiman
Level 159
God Stats
21W - 39L
1,367 SR
Queue Stats
254W - 259L
1,488 Elo+
Solo
Sobek
Sobek
XXKINGXREYXX
Sobek
Level 66
God Stats
2W - 1L
1,482 SR
Queue Stats
9W - 6L
1,634 Elo+
Solo
Team Averages
Level 90
1,596 SR
1,501 Elo+

VS

Team Averages
Level 109
1,456 SR
1,509 Elo+
Nu Wa
Nu Wa
KaoTiC Volt
Nu Wa
Level 85
God Stats
7W - 8L
1,619 SR
Queue Stats
366W - 332L
1,583 Elo+
Solo
Bellona
Bellona
KnownByMaNa
Bellona
Level 147
God Stats
3W - 7L
1,485 SR
Queue Stats
48W - 44L
1,693 Elo+
Solo
Mulan
Mulan
dAMK_Legacyb
Mulan
Level 127
God Stats
6W - 4L
1,173 SR
Queue Stats
295W - 294L
1,386 Elo+
Solo
Xing Tian
Xing Tian
rockendaniel55
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,380 Elo+
Solo
Olorun
Olorun
tablemonster
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chompipe05
Erlang Shen
19
6 / 6 / 14
12,296
535
12,274
21,112
12,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 3 / 8
11,965
520
20,679
16,845
10,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
JJ IIl
Camazotz
19
5 / 4 / 4
12,199
530
13,912
24,768
20,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
PianoSoul
Hachiman
20
4 / 2 / 3
13,040
567
8,528
14,955
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 18
11,625
505
10,164
22,166
27,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
11,624
505
17,603
14,141
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
KnownByMaNa
Bellona
20
4 / 5 / 2
12,329
536
15,807
22,116
16,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 8 / 8
10,574
460
10,800
20,020
14,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
rockendaniel55
Xing Tian
17
6 / 4 / 3
11,336
493
12,281
16,203
9,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
19
4 / 4 / 5
12,197
530
14,452
14,566
8,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
28
Kills
20
20
Deaths
28
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chompipe05
Erlang Shen
6
6
14
2.17
W
10
3
8
4.67
W
Camazotz
JJ IIl
Camazotz
5
4
4
1.75
L
3
7
8
1
L
Bellona
KnownByMaNa
Bellona
4
5
2
1
W
Hachiman
PianoSoul
Hachiman
4
2
3
2.75
W
3
5
18
2.4
L
3
8
8
0.88
L
Xing Tian
rockendaniel55
Xing Tian
6
4
3
1.88
L
Olorun
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,557
Damage
70,943
99,846
Taken
87,046
75,982
Mitigated
54,268
39,626
Healing
20,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chompipe05
Erlang Shen
12,274
6,095
2,140
6,827
21,112
12,876
1,630
10,947
9,932
11,235
68,146
W
20,679
817
0
8,795
16,845
10,033
1,317
7,446
8,953
92,040
0
W
Camazotz
JJ IIl
Camazotz
13,912
4,837
0
13,467
24,768
20,268
1,028
8,856
15,748
0
71,955
L
17,603
3,192
0
257
14,141
4,315
22
8,529
5,562
75,031
0
L
Bellona
KnownByMaNa
Bellona
15,807
6,361
0
8,644
22,116
16,594
403
6,007
15,559
591
95,456
W
Hachiman
PianoSoul
Hachiman
8,528
2,891
0
3,651
14,955
5,704
5,675
5,459
9,392
0
102,557
W
10,164
1,710
0
4,746
22,166
27,101
677
10,874
10,924
27,121
0
L
10,800
1,634
0
1,978
20,020
14,923
0
8,779
11,191
0
49,088
L
Xing Tian
rockendaniel55
Xing Tian
12,281
1,091
0
3,343
16,203
9,452
0
5,236
10,917
64,034
0
L
Olorun
14,452
10,354
701
5,398
14,566
8,984
777
3,467
11,077
98,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,125
Gold Earned
58,060
604
Minions Killed
644
0
Camps Cleared
0
2,053,302
Distance Traveled
1,940,060
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,296
535
114
5
0
435,622
0
W
Anubis
11,965
520
151
7
0
375,570
2
W
Camazotz
12,199
530
130
6
0
423,098
3
L
Nu Wa
11,624
505
118
5
0
386,604
8
L
Bellona
12,329
536
201
9
0
409,781
7
W
Hachiman
13,040
567
176
8
0
391,725
3
W
Sobek
11,625
505
33
1
0
427,287
0
L
Mulan
10,574
460
82
4
0
414,078
2
L
Xing Tian
11,336
493
81
4
0
359,773
1
L
Olorun
12,197
530
162
7
0
369,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role