Player Matchup

Janus
Janus
Gold IV
Haithi
Janus
Gold IV
Level 160
God Stats
11W - 11L
1,283 SR
Queue Stats
171W - 134L
1,728 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Jetfuel
Danzaburou
Platinum V
Level 159
God Stats
14W - 15L
1,809 SR
Queue Stats
289W - 282L
1,606 MMR
Solo
Sobek
Sobek
Gold IV
Líebe
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
OfficerBrow
Sun Wukong
Bronze III
Level 123
God Stats
11W - 5L
1,500 SR
Queue Stats
98W - 62L
1,541 MMR
Party 1
Kali
Kali
Gold II
ZouXavi
Kali
Gold II
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 232L
1,619 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,518 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,539 SR
1,639 MMR
Athena
Athena
Gold V
Distonia
Athena
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,624 MMR
Solo
Cupid
Cupid
Gold IV
LUFFYTHEMONKEY
Cupid
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,589 MMR
Solo
The Morrigan
The Morrigan
Gold IV
N0Tilt
The Morrigan
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold III
Raffigi
Ratatoskr
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 278L
1,626 MMR
Solo
Cabrakan
Cabrakan
Gold II
RenzitoTuTerror
Cabrakan
Gold II
Level 160
God Stats
7W - 7L
1,696 SR
Queue Stats
101W - 72L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haithi
Janus
18
8 / 0 / 2
11,193
622
10,126
8,251
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jetfuel
Danzaburou
17
6 / 3 / 3
10,467
582
11,113
12,308
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Líebe
Sobek
12
2 / 2 / 10
8,714
484
5,517
15,754
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
OfficerBrow
Sun Wukong
19
4 / 1 / 7
11,320
629
14,863
14,169
14,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
ZouXavi
Kali
15
2 / 2 / 6
9,256
514
6,099
15,991
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ScyllaNu WaSetYemojaCu Chulainn

VS

Bans
PersephoneApolloMerlinGebHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Distonia
Athena
12
2 / 3 / 4
8,210
456
8,766
13,687
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 3
8,089
449
5,698
11,803
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
N0Tilt
The Morrigan
16
3 / 2 / 2
9,918
551
8,331
7,617
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Raffigi
Ratatoskr
13
1 / 3 / 3
8,227
457
5,493
14,278
5,782
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
15
1 / 6 / 0
9,067
504
12,152
18,096
19,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
8
8
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Distonia
Athena
2
3
4
1.33
W
Janus
Haithi
Janus
8
0
2
9
W
Danzaburou
Jetfuel
Danzaburou
6
3
3
2.5
L
1
8
3
0.31
W
Sobek
Líebe
Sobek
2
2
10
3.5
L
The Morrigan
N0Tilt
The Morrigan
3
2
2
2
W
Sun Wukong
OfficerBrow
Sun Wukong
4
1
7
7.5
L
Ratatoskr
Raffigi
Ratatoskr
1
3
3
0.83
L
Cabrakan
1
6
0
0.17
W
Kali
ZouXavi
Kali
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,718
Damage
40,440
66,473
Taken
65,481
45,337
Mitigated
40,709
28,543
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Distonia
Athena
8,766
3,346
0
976
13,687
8,648
0
6,984
6,593
27,815
0
W
Janus
Haithi
Janus
10,126
1,741
260
1,998
8,251
3,425
208
4,539
3,642
87,645
0
W
Danzaburou
Jetfuel
Danzaburou
11,113
5,261
0
4,939
12,308
8,388
975
3,745
8,444
6,094
71,025
L
5,698
3,733
29
1,665
11,803
4,034
0
1,973
9,814
0
42,074
W
Sobek
Líebe
Sobek
5,517
352
0
7,472
15,754
12,505
0
7,353
8,263
21,429
0
L
The Morrigan
N0Tilt
The Morrigan
8,331
557
0
2,206
7,617
2,919
0
1,726
5,857
72,071
0
W
Sun Wukong
OfficerBrow
Sun Wukong
14,863
5,337
0
5,595
14,169
14,387
36
8,550
5,613
0
84,284
L
Ratatoskr
Raffigi
Ratatoskr
5,493
1,995
0
5,044
14,278
5,782
0
2,351
11,883
0
49,939
L
Cabrakan
12,152
2,228
0
4,408
18,096
19,326
0
3,228
14,778
64,090
0
W
Kali
ZouXavi
Kali
6,099
2,770
0
8,279
15,991
6,632
22
4,611
11,262
0
71,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
43,511
616
Minions Killed
504
0
Camps Cleared
0
1,823,519
Distance Traveled
1,663,972
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,210
456
34
2
0
366,131
3
W
Janus
11,193
622
187
10
0
437,469
3
W
Danzaburou
10,467
582
120
7
0
304,490
6
L
Cupid
8,089
449
87
5
0
306,988
2
W
Sobek
8,714
484
13
1
0
376,274
4
L
The Morrigan
9,918
551
164
9
0
345,973
4
W
Sun Wukong
11,320
629
182
10
0
348,581
4
L
Ratatoskr
8,227
457
87
5
0
380,971
4
L
Cabrakan
9,067
504
132
7
0
263,909
4
W
Kali
9,256
514
114
6
0
356,705
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role