Player Matchup

Chaac
Chaac
Dashirus
Chaac
Level 104
God Stats
2W - 0L
1,692 SR
Queue Stats
323W - 330L
1,590 Elo+
Solo
Ymir
Ymir
GebanossauroRex
Ymir
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 53L
1,418 Elo+
Solo
Nemesis
Nemesis
I KanTzy
Nemesis
Level 87
God Stats
3W - 1L
1,739 SR
Queue Stats
26W - 31L
1,485 Elo+
Party 1
Hel
Hel
ch3rn0byill
Hel
Level 120
God Stats
15W - 10L
1,535 SR
Queue Stats
829W - 618L
1,503 Elo+
Party 1
Skadi
Skadi
viniver
Skadi
Level 79
God Stats
14W - 14L
1,453 SR
Queue Stats
328W - 429L
1,368 Elo+
Solo
Team Averages
Level 92
1,584 SR
1,473 Elo+

VS

Team Averages
Level 102
1,495 SR
1,529 Elo+
Susano
Susano
CostaOscura
Susano
Level 103
God Stats
19W - 13L
1,453 SR
Queue Stats
385W - 334L
1,476 Elo+
Solo
Hachiman
Hachiman
XxMETRALHAxX
Hachiman
Level 122
God Stats
5W - 8L
1,522 SR
Queue Stats
347W - 338L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
dracarya
Sun Wukong
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
407W - 428L
1,452 Elo+
Solo
Hades
Hades
marlusdrummond
Hades
Level 155
God Stats
12W - 8L
1,500 SR
Queue Stats
787W - 874L
1,473 Elo+
Solo
Bakasura
Bakasura
twitch_cryszika
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dashirus
Chaac
16
2 / 0 / 4
9,707
485
12,376
11,860
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 2 / 7
10,240
512
11,499
16,807
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
I KanTzy
Nemesis
18
9 / 3 / 3
11,014
551
11,868
15,119
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 2 / 10
9,995
500
6,959
10,216
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
viniver
Skadi
15
4 / 7 / 7
10,013
501
12,888
16,288
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 5 / 3
10,159
508
11,796
18,019
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
XxMETRALHAxX
Hachiman
15
6 / 3 / 4
9,565
478
13,701
11,527
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
dracarya
Sun Wukong
15
0 / 3 / 0
9,244
462
6,133
17,641
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 7 / 6
9,785
489
11,639
17,164
9,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
3 / 4 / 3
9,726
486
6,639
14,786
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
22
Kills
14
14
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
5
5
3
1.3
W
Chaac
Dashirus
Chaac
2
0
4
4
W
5
2
7
4.25
W
Nemesis
I KanTzy
Nemesis
9
3
3
3.5
L
Hachiman
XxMETRALHAxX
Hachiman
6
3
4
2.67
W
2
2
10
3.5
L
Sun Wukong
dracarya
Sun Wukong
0
3
0
0
L
0
7
6
0.43
L
Bakasura
3
4
3
1.13
W
Skadi
viniver
Skadi
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,590
Damage
49,908
70,290
Taken
79,137
41,708
Mitigated
35,597
31,321
Healing
28,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
11,796
1,785
0
5,276
18,019
6,214
0
3,440
14,541
0
67,225
W
Chaac
Dashirus
Chaac
12,376
3,551
0
6,717
11,860
12,746
400
1,133
10,275
8,902
51,344
W
11,499
3,772
916
4,926
16,807
13,886
165
2,925
13,418
48,590
0
W
Nemesis
I KanTzy
Nemesis
11,868
6,375
0
5,357
15,119
6,211
0
1,676
13,164
0
67,022
L
Hachiman
XxMETRALHAxX
Hachiman
13,701
5,737
0
3,970
11,527
3,584
464
1,302
10,160
0
50,621
W
6,959
273
3,483
5,429
10,216
3,864
250
4,457
5,483
67,354
0
L
Sun Wukong
dracarya
Sun Wukong
6,133
1,845
0
6,380
17,641
11,083
514
5,327
11,699
0
46,162
L
11,639
374
247
5,836
17,164
9,654
0
6,057
10,672
62,867
0
L
Bakasura
6,639
5,583
313
6,127
14,786
5,062
2,008
3,730
11,009
0
50,331
W
Skadi
viniver
Skadi
12,888
6,528
0
4,493
16,288
5,001
1,605
736
15,496
0
62,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
48,479
500
Minions Killed
528
0
Camps Cleared
0
1,892,235
Distance Traveled
1,791,161
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,159
508
119
6
0
386,251
5
W
Chaac
9,707
485
104
5
0
381,620
3
W
Ymir
10,240
512
70
4
0
359,795
5
W
Nemesis
11,014
551
111
6
0
430,216
2
L
Hachiman
9,565
478
78
4
0
336,550
5
W
Hel
9,995
500
131
7
0
396,833
6
L
Sun Wukong
9,244
462
111
6
0
326,933
1
L
Hades
9,785
489
134
7
0
319,024
9
L
Bakasura
9,726
486
86
4
0
422,403
5
W
Skadi
10,013
501
84
4
0
323,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role