Player Matchup

Ra
Ra
FearlessTakeOve
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,230 Elo+
Solo
Fenrir
Fenrir
G_abriel008
Fenrir
Level 4
God Stats
0W - 5L
1,224 SR
Queue Stats
30W - 35L
1,158 Elo+
Solo
Ymir
Ymir
JDogg999404
Ymir
Level 12
God Stats
3W - 5L
1,129 SR
Queue Stats
19W - 40L
1,374 Elo+
Solo
Cupid
Cupid
cheater_quak
Cupid
Level 17
God Stats
2W - 2L
1,736 SR
Queue Stats
66W - 51L
1,524 Elo+
Solo
Nemesis
Nemesis
diam0ndq33n
Nemesis
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Solo
Team Averages
Level 9
1,418 SR
1,357 Elo+

VS

Team Averages
Level 16
1,363 SR
1,296 Elo+
Ares
Ares
UltraScope132
Ares
Level 17
God Stats
5W - 3L
1,390 SR
Queue Stats
63W - 31L
1,453 Elo+
Solo
Vulcan
Vulcan
cassidytodd
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 68L
1,369 Elo+
Solo
Artemis
Artemis
jstep32x
Artemis
Level 18
God Stats
10W - 13L
1,475 SR
Queue Stats
19W - 26L
1,400 Elo+
Solo
Poseidon
Poseidon
saladGOD
Poseidon
Level 16
God Stats
2W - 4L
1,044 SR
Queue Stats
4W - 4L
921 Elo+
Solo
Set
Set
soibatman_oficia
Set
Level 17
God Stats
12W - 15L
1,407 SR
Queue Stats
67W - 74L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 9
11,528
961
8,365
11,025
4,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
20
13 / 8 / 8
15,582
1,299
26,685
25,774
13,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 10 / 5
10,176
848
1,420
17,515
7,170
19
8 / 8 / 8
14,216
1,185
15,260
19,136
7,248
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
diam0ndq33n
Nemesis
19
0 / 19 / 10
11,382
949
1,680
31,592
12,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 23
12,589
1,049
10,712
15,486
15,174
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
20
10 / 1 / 24
13,613
1,134
18,587
5,635
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
jstep32x
Artemis
20
14 / 5 / 24
14,660
1,222
26,516
11,667
5,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
saladGOD
Poseidon
20
12 / 8 / 29
14,057
1,171
21,769
14,509
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 6 / 17
13,449
1,121
14,579
11,214
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
168
24
Kills
51
52
Deaths
24
40
Assists
117
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
L
Fenrir
13
8
8
2.13
L
1
10
5
0.35
W
4
4
23
3.88
W
Vulcan
10
1
24
22
L
8
8
8
1.5
L
Nemesis
diam0ndq33n
Nemesis
0
19
10
0.26
W
Artemis
jstep32x
Artemis
14
5
24
5.2
W
Poseidon
saladGOD
Poseidon
12
8
29
3.31
W
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
92,163
105,042
Taken
58,511
44,260
Mitigated
35,765
6,167
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,365
557
201
751
11,025
4,497
0
5,653
5,372
30,187
0
L
Fenrir
26,685
6,927
0
2,069
25,774
13,275
0
13,712
12,062
0
47,458
L
1,420
293
0
0
17,515
7,170
0
9,570
7,945
11,763
0
W
10,712
1,298
534
1,170
15,486
15,174
0
1,743
13,743
14,594
0
W
Vulcan
18,587
7,103
0
0
5,635
2,620
0
701
4,934
37,508
0
L
15,260
9,901
178
1,164
19,136
7,248
0
7,758
11,378
0
50,620
L
Nemesis
diam0ndq33n
Nemesis
1,680
1,583
0
1,804
31,592
12,070
0
14,375
17,217
0
15,655
W
Artemis
jstep32x
Artemis
26,516
17,967
0
1,753
11,667
5,727
0
2,173
9,494
0
58,162
W
Poseidon
saladGOD
Poseidon
21,769
5,479
0
0
14,509
6,366
0
2,602
11,907
39,627
0
W
14,579
8,046
0
230
11,214
5,878
0
2,566
8,648
0
29,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,884
Gold Earned
68,368
195
Minions Killed
195
6
Camps Cleared
3
909,892
Distance Traveled
991,743
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,528
961
45
4
0
158,433
0
L
Fenrir
15,582
1,299
38
3
3
228,780
1
L
Ymir
10,176
848
19
2
2
132,154
1
W
Ares
12,589
1,049
4
0
0
190,219
1
W
Vulcan
13,613
1,134
49
4
1
264,214
0
L
Cupid
14,216
1,185
71
6
1
199,893
0
L
Nemesis
11,382
949
22
2
0
190,632
1
W
Artemis
14,660
1,222
58
5
0
154,977
1
W
Poseidon
14,057
1,171
42
4
0
185,375
1
W
Set
13,449
1,121
42
4
2
196,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role