Player Matchup

Cerberus
Cerberus
Alexuzz
Cerberus
Level 85
God Stats
15W - 18L
1,155 SR
Queue Stats
422W - 464L
1,274 Elo+
Party 3
Apollo
Apollo
Denivouss
Apollo
Level 70
God Stats
15W - 15L
1,401 SR
Queue Stats
226W - 262L
1,358 Elo+
Party 3
Anubis
Anubis
HairyHagrid
Anubis
Level 54
God Stats
18W - 17L
1,618 SR
Queue Stats
201W - 208L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Rivamann
Kukulkan
Level 65
God Stats
5W - 5L
1,393 SR
Queue Stats
5W - 6L
1,314 Elo+
Solo
Thanatos
Thanatos
saffie02
Thanatos
Level 27
God Stats
11W - 4L
1,724 SR
Queue Stats
15W - 10L
1,643 Elo+
Party 1
Team Averages
Level 60
1,458 SR
1,429 Elo+

VS

Team Averages
Level 75
1,439 SR
1,353 Elo+
Terra
Terra
Diselico
Terra
Level 42
God Stats
1W - 2L
1,271 SR
Queue Stats
92W - 111L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
EMPOTRADOR200
Ao Kuang
Level 52
God Stats
6W - 6L
1,500 SR
Queue Stats
58W - 79L
1,091 Elo+
Party 2
Chang'e
Chang'e
leozlion
Chang'e
Level 106
God Stats
28W - 36L
1,406 SR
Queue Stats
311W - 334L
1,409 Elo+
Solo
Persephone
Persephone
lescote
Persephone
Level 69
God Stats
3W - 6L
1,292 SR
Queue Stats
188W - 224L
1,428 Elo+
Solo
Medusa
Medusa
luckytiger464
Medusa
Level 106
God Stats
37W - 33L
1,724 SR
Queue Stats
299W - 324L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexuzz
Cerberus
17
4 / 2 / 12
10,919
520
14,792
16,617
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Denivouss
Apollo
18
5 / 4 / 5
11,077
527
9,685
15,382
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
14 / 5 / 6
12,633
602
25,297
22,063
11,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Rivamann
Kukulkan
18
3 / 1 / 8
11,526
549
13,070
9,093
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
saffie02
Thanatos
18
5 / 3 / 12
11,243
535
7,174
15,264
11,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Diselico
Terra
15
1 / 7 / 9
9,892
471
7,638
19,924
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
EMPOTRADOR200
Ao Kuang
15
4 / 8 / 6
9,805
467
9,180
21,079
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
leozlion
Chang'e
17
2 / 4 / 2
10,826
516
11,214
17,246
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Persephone
lescote
Persephone
17
3 / 4 / 4
10,971
522
12,399
11,220
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 8 / 1
9,213
439
8,878
20,642
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
31
Kills
15
15
Deaths
31
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alexuzz
Cerberus
4
2
12
5
W
Apollo
Denivouss
Apollo
5
4
5
1.88
L
Terra
Diselico
Terra
1
7
9
0.79
L
Ao Kuang
EMPOTRADOR200
Ao Kuang
4
8
6
0.88
W
Anubis
14
5
6
3.4
W
Kukulkan
Rivamann
Kukulkan
3
1
8
7
L
Chang'e
leozlion
Chang'e
2
4
2
0.75
L
Persephone
lescote
Persephone
3
4
4
1.25
L
5
8
1
0.69
W
Thanatos
saffie02
Thanatos
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,018
Damage
49,309
78,419
Taken
90,111
48,718
Mitigated
43,630
41,521
Healing
26,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alexuzz
Cerberus
14,792
0
0
3,604
16,617
16,731
19
6,254
10,185
51,914
0
W
Apollo
Denivouss
Apollo
9,685
6,219
0
8,244
15,382
5,183
5,028
4,645
10,737
0
72,031
L
Terra
Diselico
Terra
7,638
865
1,518
4,299
19,924
14,656
0
11,939
7,865
30,194
0
L
Ao Kuang
EMPOTRADOR200
Ao Kuang
9,180
2,639
0
6,976
21,079
5,687
0
12,697
8,250
37,379
0
W
Anubis
25,297
1,920
355
13,438
22,063
11,983
1,318
15,564
6,026
96,954
0
W
Kukulkan
Rivamann
Kukulkan
13,070
395
0
3,721
9,093
3,678
276
4,872
3,840
76,376
0
L
Chang'e
leozlion
Chang'e
11,214
363
726
6,643
17,246
14,973
556
9,214
7,718
73,167
0
L
Persephone
lescote
Persephone
12,399
972
486
1,149
11,220
2,930
408
7,843
3,333
70,437
0
L
8,878
3,070
0
4,704
20,642
5,384
0
10,895
9,699
0
53,480
W
Thanatos
saffie02
Thanatos
7,174
951
832
11,327
15,264
11,143
1,067
7,757
7,200
6,678
61,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,398
Gold Earned
50,707
647
Minions Killed
454
0
Camps Cleared
0
2,028,420
Distance Traveled
1,886,323
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,919
520
98
5
0
441,051
1
W
Apollo
11,077
527
128
6
0
381,924
0
L
Terra
9,892
471
50
2
0
378,284
2
L
Ao Kuang
9,805
467
52
2
0
389,229
5
W
Anubis
12,633
602
126
6
0
328,443
0
W
Kukulkan
11,526
549
181
9
0
420,781
2
L
Chang'e
10,826
516
132
6
0
389,054
6
L
Persephone
10,971
522
136
6
0
385,771
3
L
Medusa
9,213
439
84
4
0
343,985
7
W
Thanatos
11,243
535
114
5
0
456,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role