Player Matchup

Geb
Geb
Silver II
Elador
Geb
Silver II
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 45L
1,356 MMR
Party 2
Nu Wa
Nu Wa
Silver I
Haaep
Nu Wa
Silver I
Level 108
God Stats
2W - 2L
1,398 SR
Queue Stats
181W - 201L
1,364 MMR
Solo
Rama
Rama
Silver II
JaKaRuS
Rama
Silver II
Level 106
God Stats
0W - 1L
1,276 SR
Queue Stats
9W - 13L
1,356 MMR
Solo
Serqet
Serqet
Silver III
NegativeUp
Serqet
Silver III
Level 62
God Stats
7W - 10L
1,500 SR
Queue Stats
105W - 127L
1,350 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
YasLw
Cu Chulainn
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,351 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,435 SR
1,356 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 146
1,572 SR
1,389 MMR
Vulcan
Vulcan
Bronze III
Kaitō
Vulcan
Bronze III
Level 159
God Stats
47W - 45L
1,528 SR
Queue Stats
138W - 127L
1,363 MMR
Party 1
Heimdallr
Heimdallr
Gold V
KawKt
Heimdallr
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Paurl13
Athena
Gold V
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
272W - 276L
1,358 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Spytomb
Amaterasu
Bronze III
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,360 MMR
Solo
Kali
Kali
Bronze III
XERAT0S
Kali
Bronze III
Level 149
God Stats
7W - 5L
1,830 SR
Queue Stats
30W - 28L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Elador
Geb
14
0 / 3 / 2
8,789
400
4,690
18,843
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Haaep
Nu Wa
14
2 / 5 / 1
9,463
430
16,358
13,226
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
JaKaRuS
Rama
17
3 / 3 / 0
11,022
501
11,622
14,958
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
NegativeUp
Serqet
14
3 / 5 / 1
9,278
422
7,251
15,940
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
YasLw
Cu Chulainn
15
1 / 8 / 2
9,800
445
10,127
18,048
16,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusDanzaburouNemesisSetScylla

VS

Bans
BellonaIzanamiCthulhuTsukuyomiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kaitō
Vulcan
19
9 / 1 / 6
13,145
598
18,442
6,769
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
KawKt
Heimdallr
20
2 / 2 / 7
13,486
613
11,534
13,492
8,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Paurl13
Athena
15
0 / 1 / 12
11,197
509
4,949
19,242
22,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Spytomb
Amaterasu
17
4 / 3 / 11
11,834
538
12,910
19,871
18,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
XERAT0S
Kali
19
9 / 2 / 4
12,877
585
13,281
17,882
12,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
9
Kills
24
24
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Geb
Elador
Geb
0
3
2
0.33
L
Nu Wa
Haaep
Nu Wa
2
5
1
0.5
L
Rama
JaKaRuS
Rama
3
3
0
1
W
Vulcan
Kaitō
Vulcan
9
1
6
12
W
Heimdallr
KawKt
Heimdallr
2
2
7
2.75
L
Serqet
NegativeUp
Serqet
3
5
1
0.7
W
Athena
Paurl13
Athena
0
1
12
6
W
Amaterasu
Spytomb
Amaterasu
4
3
11
3.17
W
Kali
XERAT0S
Kali
9
2
4
5.5
L
Cu Chulainn
YasLw
Cu Chulainn
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,048
Damage
61,116
81,015
Taken
77,256
46,518
Mitigated
64,489
19,588
Healing
27,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Elador
Geb
4,690
694
0
5,057
18,843
13,861
0
9,001
9,588
25,582
0
L
Nu Wa
Haaep
Nu Wa
16,358
2,360
221
1,922
13,226
4,700
294
5,208
7,882
63,856
0
L
Rama
JaKaRuS
Rama
11,622
8,857
0
6,115
14,958
5,873
1,458
1,588
13,330
0
87,373
W
Vulcan
Kaitō
Vulcan
18,442
6,593
0
989
6,769
3,322
1,388
3,005
3,600
102,922
0
W
Heimdallr
KawKt
Heimdallr
11,534
4,669
0
4,964
13,492
8,440
6,466
2,998
10,412
0
106,843
L
Serqet
NegativeUp
Serqet
7,251
1,245
0
4,426
15,940
5,874
0
5,303
10,438
0
47,062
W
Athena
Paurl13
Athena
4,949
1,312
0
4,161
19,242
22,199
0
6,341
11,931
36,633
0
W
Amaterasu
Spytomb
Amaterasu
12,910
5,763
0
9,893
19,871
18,415
1,400
4,327
15,070
6,321
52,087
W
Kali
XERAT0S
Kali
13,281
5,852
0
7,656
17,882
12,113
2,152
6,595
10,985
14,275
78,608
L
Cu Chulainn
YasLw
Cu Chulainn
10,127
2,506
0
1,847
18,048
16,210
1,978
3,306
14,680
6,584
58,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,352
Gold Earned
62,539
529
Minions Killed
578
0
Camps Cleared
0
2,124,556
Distance Traveled
2,349,070
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,789
400
31
1
0
463,874
2
L
Nu Wa
9,463
430
120
5
0
403,578
1
L
Rama
11,022
501
182
8
0
387,475
6
W
Vulcan
13,145
598
151
7
0
483,279
8
W
Heimdallr
13,486
613
178
8
0
417,412
5
L
Serqet
9,278
422
81
4
0
466,476
5
W
Athena
11,197
509
45
2
0
470,652
7
W
Amaterasu
11,834
538
83
4
0
506,851
7
W
Kali
12,877
585
121
6
0
470,876
5
L
Cu Chulainn
9,800
445
115
5
0
403,153
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role