Player Matchup

Aphrodite
Aphrodite
Daark-Skyy
Aphrodite
Level 12
God Stats
14W - 11L
1,733 SR
Queue Stats
78W - 90L
1,669 Elo+
Solo
King Arthur
King Arthur
Trasph
King Arthur
Level 5
God Stats
3W - 3L
1,715 SR
Queue Stats
6W - 10L
1,704 Elo+
Solo
Mercury
Mercury
eagelwatch
Mercury
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 11L
1,380 Elo+
Solo
Izanami
Izanami
jacob_2382
Izanami
Level 28
God Stats
10W - 10L
1,500 SR
Queue Stats
43W - 55L
1,507 Elo+
Party 2
Bacchus
Bacchus
jacobogc2004
Bacchus
Level 28
God Stats
9W - 10L
1,850 SR
Queue Stats
41W - 51L
1,464 Elo+
Party 2
Team Averages
Level 20
1,617 SR
1,545 Elo+

VS

Team Averages
Level 25
1,413 SR
1,528 Elo+
The Morrigan
The Morrigan
DeathByEntity
The Morrigan
Level 21
God Stats
10W - 15L
1,161 SR
Queue Stats
101W - 83L
1,536 Elo+
Solo
Kukulkan
Kukulkan
InfectedSyringes
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,626 Elo+
Party 1
Thanatos
Thanatos
cNiBu
Thanatos
Level 49
God Stats
2W - 2L
1,745 SR
Queue Stats
14W - 14L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
mbe350d
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,530 Elo+
Party 1
Xbalanque
Xbalanque
yaya1270
Xbalanque
Level 29
God Stats
1W - 3L
1,159 SR
Queue Stats
69W - 77L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daark-Skyy
Aphrodite
20
9 / 2 / 12
17,932
560
30,125
28,224
14,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Trasph
King Arthur
20
1 / 8 / 4
14,755
461
10,231
20,325
21,331
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
eagelwatch
Mercury
20
7 / 3 / 7
17,638
551
14,489
29,769
15,618
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
jacob_2382
Izanami
20
13 / 10 / 7
17,500
547
27,023
27,379
10,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
jacobogc2004
Bacchus
19
4 / 2 / 15
14,997
469
10,592
29,359
43,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeathByEntity
The Morrigan
20
11 / 4 / 5
16,069
502
30,380
19,996
13,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 10 / 2
12,244
383
9,340
21,045
8,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
cNiBu
Thanatos
20
4 / 8 / 3
13,878
434
10,928
26,557
11,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
mbe350d
Sun Wukong
20
4 / 4 / 10
15,391
481
20,919
32,731
36,613
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
yaya1270
Xbalanque
20
4 / 8 / 8
13,679
427
24,421
26,677
10,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
34
Kills
25
25
Deaths
34
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Daark-Skyy
Aphrodite
9
2
12
7.5
L
The Morrigan
DeathByEntity
The Morrigan
11
4
5
3.38
L
2
10
2
0.3
W
King Arthur
Trasph
King Arthur
1
8
4
0.38
L
Thanatos
cNiBu
Thanatos
4
8
3
0.69
W
Mercury
eagelwatch
Mercury
7
3
7
3.5
W
Izanami
jacob_2382
Izanami
13
10
7
1.65
W
Bacchus
jacobogc2004
Bacchus
4
2
15
5.75
L
Sun Wukong
mbe350d
Sun Wukong
4
4
10
2.25
L
Xbalanque
yaya1270
Xbalanque
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,460
Damage
95,988
135,056
Taken
127,006
105,012
Mitigated
80,368
68,662
Healing
29,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Daark-Skyy
Aphrodite
30,125
1,340
14,268
22,726
28,224
14,122
2,366
9,445
18,779
134,625
0
L
The Morrigan
DeathByEntity
The Morrigan
30,380
7,768
0
1,564
19,996
13,010
209
7,274
12,498
123,727
4,560
L
9,340
1,555
0
1,066
21,045
8,760
644
7,906
13,059
52,812
0
W
King Arthur
Trasph
King Arthur
10,231
2,903
0
2,955
20,325
21,331
1,473
2,386
17,939
0
64,404
L
Thanatos
cNiBu
Thanatos
10,928
4,472
0
13,185
26,557
11,598
1,185
7,027
19,425
0
109,872
W
Mercury
eagelwatch
Mercury
14,489
7,659
0
11,863
29,769
15,618
1,645
6,467
23,302
0
174,996
W
Izanami
jacob_2382
Izanami
27,023
19,692
0
6,432
27,379
10,838
6,529
11,727
15,652
0
153,362
W
Bacchus
jacobogc2004
Bacchus
10,592
433
147
10,271
29,359
43,103
571
9,303
20,056
31,260
0
L
Sun Wukong
mbe350d
Sun Wukong
20,919
4,444
0
4,038
32,731
36,613
1,201
10,828
21,357
660
113,298
L
Xbalanque
yaya1270
Xbalanque
24,421
13,647
0
10,132
26,677
10,387
699
7,682
18,819
0
74,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,822
Gold Earned
71,261
783
Minions Killed
661
0
Camps Cleared
0
2,947,182
Distance Traveled
2,703,610
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,932
560
212
7
0
648,518
1
L
The Morrigan
16,069
502
169
5
0
561,823
1
L
Kukulkan
12,244
383
69
2
0
462,624
0
W
King Arthur
14,755
461
121
4
0
536,376
5
L
Thanatos
13,878
434
144
5
0
597,099
0
W
Mercury
17,638
551
205
6
0
687,780
0
W
Izanami
17,500
547
218
7
0
502,003
2
W
Bacchus
14,997
469
27
1
0
572,505
2
L
Sun Wukong
15,391
481
171
5
0
584,182
2
L
Xbalanque
13,679
427
108
3
0
497,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role