Player Matchup

Yemoja
Yemoja
JustABoredOne
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LordHyperius
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MANBUSZX
King Arthur
Level 14
God Stats
2W - 10L
1,170 SR
Queue Stats
29W - 33L
1,424 Elo+
Solo
Hachiman
Hachiman
SarcasticToast
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,579 Elo+
Solo
Thor
Thor
xXlolxDXx159
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,024 Elo+
Solo
Team Averages
Level 13
1,434 SR
1,405 Elo+

VS

Team Averages
Level 15
1,563 SR
1,622 Elo+
Freya
Freya
Evankhelll
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,610 Elo+
Solo
Ymir
Ymir
SheBegs4glurp
Ymir
Level 30
God Stats
7W - 6L
1,500 SR
Queue Stats
167W - 277L
1,789 Elo+
Solo
Tsukuyomi
Tsukuyomi
SquidSmasher
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,614 Elo+
Solo
King Arthur
King Arthur
Uzzaki
King Arthur
Level 7
God Stats
2W - 0L
1,814 SR
Queue Stats
15W - 3L
1,974 Elo+
Solo
Ra
Ra
rogers02
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,098
410
276
1,586
566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
LordHyperius
Chang'e
10
4 / 3 / 0
5,756
576
3,252
6,184
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MANBUSZX
King Arthur
7
0 / 4 / 0
4,364
436
552
5,671
2,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
8
0 / 2 / 1
4,690
469
3,048
5,543
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 4 / 0
5,156
516
3,109
6,985
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
3 / 1 / 3
5,761
576
2,058
5,572
1,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 2
5,749
575
874
2,800
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SquidSmasher
Tsukuyomi
10
4 / 2 / 2
5,994
599
4,691
6,792
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Uzzaki
King Arthur
12
3 / 0 / 1
6,507
651
5,100
7,587
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 3 / 5
5,824
582
4,128
4,809
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
14
14
Deaths
7
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
3
1
3
4.5
L
0
1
0
0
L
Chang'e
LordHyperius
Chang'e
4
3
0
1.33
L
King Arthur
MANBUSZX
King Arthur
0
4
0
0
L
Hachiman
0
2
1
0.25
W
2
1
2
3
W
Tsukuyomi
SquidSmasher
Tsukuyomi
4
2
2
2.5
W
King Arthur
Uzzaki
King Arthur
3
0
1
3.5
W
2
3
5
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,237
Damage
16,851
25,969
Taken
27,560
8,042
Mitigated
11,910
7,447
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
2,058
882
0
2,408
5,572
1,446
821
51
5,496
24,730
0
L
276
31
192
349
1,586
566
0
845
741
4,602
0
L
Chang'e
LordHyperius
Chang'e
3,252
588
107
1,917
6,184
1,694
360
1,756
4,428
23,545
0
L
King Arthur
MANBUSZX
King Arthur
552
77
0
965
5,671
2,702
44
1,738
3,814
0
10,328
L
Hachiman
3,048
2,291
0
2,305
5,543
1,172
290
915
4,403
0
15,158
W
874
224
0
726
2,800
1,488
292
96
2,704
15,389
0
W
Tsukuyomi
SquidSmasher
Tsukuyomi
4,691
1,547
0
1,918
6,792
2,086
0
1,576
5,121
0
26,778
W
King Arthur
Uzzaki
King Arthur
5,100
557
0
3,602
7,587
5,284
8
0
7,543
0
37,264
W
4,128
1,373
227
1,649
4,809
1,606
200
1,586
3,074
33,257
0
L
3,109
963
0
1,612
6,985
1,908
0
1,806
5,104
0
21,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
29,835
171
Minions Killed
272
0
Camps Cleared
0
754,818
Distance Traveled
957,696
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,761
576
54
5
0
190,743
4
L
Yemoja
4,098
410
6
1
0
70,516
3
L
Chang'e
5,756
576
48
5
0
184,342
2
L
King Arthur
4,364
436
28
3
0
161,195
2
L
Hachiman
4,690
469
31
3
0
145,805
0
W
Ymir
5,749
575
36
4
0
201,501
2
W
Tsukuyomi
5,994
599
55
6
0
190,176
1
W
King Arthur
6,507
651
74
7
0
201,978
2
W
Ra
5,824
582
53
5
0
173,298
2
L
Thor
5,156
516
58
6
0
192,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role