Player Matchup

Raijin
Raijin
Gold V
Brodowski
Raijin
Gold V
Level 89
God Stats
5W - 0L
1,544 SR
Queue Stats
33W - 31L
1,501 MMR
Solo
Osiris
Osiris
Silver II
JackCrocodilo
Osiris
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver V
LucasCst
The Morrigan
Silver V
Level 148
God Stats
7W - 5L
1,182 SR
Queue Stats
120W - 153L
1,219 MMR
Solo
Apollo
Apollo
Gold I
yHaardGaLaxy
Apollo
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold III
ΜŘTECŇØŴ
Ganesha
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,445 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,575 SR
1,500 MMR
Fenrir
Fenrir
Silver I
BRONXBR
Fenrir
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
DarknessYX
Heimdallr
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,416 MMR
Solo
Loki
Loki
Silver II
Gusionn
Loki
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
SrTox
Terra
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
UpermanZem
Scylla
Silver I
Level 107
God Stats
2W - 1L
1,877 SR
Queue Stats
2W - 2L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brodowski
Raijin
14
4 / 0 / 1
9,009
501
7,666
8,084
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 0
9,778
543
6,062
13,768
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
LucasCst
The Morrigan
14
2 / 4 / 3
8,563
476
3,228
7,815
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
16
3 / 2 / 0
9,723
540
6,821
14,139
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
13
0 / 2 / 2
8,722
485
2,819
9,624
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Nu WaPersephoneTsukuyomiSetNemesis

VS

Bans
AphroditeMercuryRamaBakasuraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRONXBR
Fenrir
8
1 / 3 / 1
6,526
363
2,163
7,170
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
DarknessYX
Heimdallr
16
4 / 0 / 1
9,561
531
10,610
8,017
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Gusionn
Loki
17
1 / 1 / 1
9,334
519
8,951
8,977
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
SrTox
Terra
12
1 / 4 / 4
7,826
435
3,345
11,408
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
UpermanZem
Scylla
14
3 / 2 / 1
8,917
495
7,468
6,406
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
10
10
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BRONXBR
Fenrir
1
3
1
0.5
W
Raijin
Brodowski
Raijin
4
0
1
4.5
L
Heimdallr
DarknessYX
Heimdallr
4
0
1
4.5
L
Loki
Gusionn
Loki
1
1
1
1.5
W
1
2
0
0.5
W
The Morrigan
LucasCst
The Morrigan
2
4
3
0.88
L
Terra
SrTox
Terra
1
4
4
0.75
L
Scylla
UpermanZem
Scylla
3
2
1
1.75
W
Apollo
3
2
0
1.5
W
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
32,537
53,430
Taken
41,978
32,258
Mitigated
18,593
25,534
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BRONXBR
Fenrir
2,163
489
0
3,110
7,170
2,267
24
610
6,516
0
21,523
W
Raijin
Brodowski
Raijin
7,666
463
0
2,203
8,084
2,581
0
4,678
3,250
51,185
0
L
Heimdallr
DarknessYX
Heimdallr
10,610
6,185
0
5,210
8,017
3,062
0
1,317
6,674
0
72,233
L
Loki
Gusionn
Loki
8,951
2,234
0
990
8,977
3,225
0
366
8,044
0
67,260
W
6,062
1,348
0
7,043
13,768
13,610
351
0
13,768
3,124
57,756
W
The Morrigan
LucasCst
The Morrigan
3,228
701
0
3,698
7,815
2,805
0
2,917
4,726
50,501
1,838
L
Terra
SrTox
Terra
3,345
330
604
3,054
11,408
7,905
0
5,563
5,634
30,742
0
L
Scylla
UpermanZem
Scylla
7,468
905
0
739
6,406
2,134
0
4,598
1,580
60,407
0
W
Apollo
6,821
4,696
0
10,400
14,139
4,949
368
444
13,695
0
83,707
W
Ganesha
2,819
551
0
2,190
9,624
8,313
12
2,380
7,178
31,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
42,164
526
Minions Killed
524
0
Camps Cleared
0
1,668,503
Distance Traveled
1,541,421
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,526
363
53
3
0
191,052
1
W
Raijin
9,009
501
123
7
0
347,935
8
L
Heimdallr
9,561
531
142
8
0
279,953
5
L
Loki
9,334
519
139
8
0
359,392
4
W
Osiris
9,778
543
120
7
0
284,761
3
W
The Morrigan
8,563
476
99
6
0
340,370
5
L
Terra
7,826
435
41
2
0
349,263
4
L
Scylla
8,917
495
149
8
0
361,761
4
W
Apollo
9,723
540
164
9
0
349,941
5
W
Ganesha
8,722
485
20
1
0
345,496
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role