Player Matchup

Janus
Janus
Bronze III
ArcKnoss
Janus
Bronze III
Level 35
God Stats
0W - 3L
1,315 SR
Queue Stats
11W - 15L
1,359 MMR
Solo
Thanatos
Thanatos
Silver I
Dopp1erEffect
Thanatos
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver IV
VoiTTaa
Yemoja
Silver IV
Level 143
God Stats
2W - 7L
1,500 SR
Queue Stats
257W - 278L
1,273 MMR
Solo
Tyr
Tyr
Silver III
YKERYUS
Tyr
Silver III
Level 113
God Stats
4W - 6L
1,693 SR
Queue Stats
93W - 88L
1,328 MMR
Solo
Apollo
Apollo
Silver II
laxativemania
Apollo
Silver II
Level 106
God Stats
8W - 10L
1,500 SR
Queue Stats
261W - 266L
1,350 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,502 SR
1,362 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,589 SR
1,358 MMR
Khepri
Khepri
Bronze III
Azwrаth
Khepri
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,374 MMR
Party 1
Scylla
Scylla
Bronze III
DrunkCookiee
Scylla
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver II
FlowPIta
Izanami
Silver II
Level 135
God Stats
17W - 8L
1,947 SR
Queue Stats
136W - 128L
1,271 MMR
Solo
Mercury
Mercury
Gold V
gabi100
Mercury
Gold V
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 55L
1,323 MMR
Solo
Hercules
Hercules
Silver II
smeets1
Hercules
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 184L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArcKnoss
Janus
13
3 / 8 / 2
9,042
452
6,909
12,491
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Dopp1erEffect
Thanatos
13
4 / 7 / 2
8,899
445
5,168
16,902
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
VoiTTaa
Yemoja
14
1 / 3 / 1
9,137
457
8,097
20,306
12,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
15
0 / 4 / 5
9,596
480
11,003
22,818
22,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 1 / 3
9,561
478
11,998
14,885
5,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiDanzaburouPersephoneSetErlang Shen

VS

Bans
NemesisGaneshaAnhurFenrirRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azwrаth
Khepri
15
1 / 2 / 6
9,626
481
8,002
14,748
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
4 / 3 / 7
11,117
556
11,595
10,460
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FlowPIta
Izanami
18
6 / 1 / 3
11,311
566
18,006
11,432
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
gabi100
Mercury
19
10 / 2 / 5
12,018
601
12,607
14,154
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
smeets1
Hercules
16
2 / 2 / 5
10,671
534
13,471
18,298
17,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
23
23
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
ArcKnoss
Janus
3
8
2
0.5
W
Khepri
Azwrаth
Khepri
1
2
6
2
L
Thanatos
Dopp1erEffect
Thanatos
4
7
2
0.71
W
Scylla
4
3
7
2.5
W
Izanami
FlowPIta
Izanami
6
1
3
7.5
L
Yemoja
VoiTTaa
Yemoja
1
3
1
0.5
L
Tyr
0
4
5
0.63
W
Mercury
gabi100
Mercury
10
2
5
6.25
L
2
1
3
3.5
W
Hercules
smeets1
Hercules
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
63,681
87,402
Taken
69,092
53,597
Mitigated
49,235
38,831
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ArcKnoss
Janus
6,909
429
0
746
12,491
5,000
330
3,210
9,281
50,211
0
W
Khepri
Azwrаth
Khepri
8,002
1,262
0
1,491
14,748
15,760
165
3,893
10,855
20,619
0
L
Thanatos
Dopp1erEffect
Thanatos
5,168
1,342
0
10,538
16,902
8,481
0
3,114
13,788
0
44,817
W
Scylla
11,595
1,478
0
2,370
10,460
4,781
1,218
4,090
6,370
78,853
0
W
Izanami
FlowPIta
Izanami
18,006
13,025
0
7,353
11,432
4,965
5,706
2,579
8,853
0
92,300
L
Yemoja
VoiTTaa
Yemoja
8,097
1,067
1,166
8,346
20,306
12,070
493
7,010
13,296
40,083
0
L
Tyr
11,003
870
0
9,673
22,818
22,591
0
1,989
20,829
0
57,299
W
Mercury
gabi100
Mercury
12,607
5,132
0
370
14,154
6,391
0
2,376
11,778
0
101,270
L
11,998
8,981
0
8,362
14,885
5,455
62
4,274
10,611
0
70,837
W
Hercules
smeets1
Hercules
13,471
3,832
0
7,322
18,298
17,338
213
2,068
16,230
0
57,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
54,743
459
Minions Killed
608
0
Camps Cleared
0
1,883,577
Distance Traveled
1,991,737
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,042
452
94
5
0
341,263
3
W
Khepri
9,626
481
16
1
0
389,107
3
L
Thanatos
8,899
445
72
4
0
422,671
1
W
Scylla
11,117
556
164
8
0
378,321
2
W
Izanami
11,311
566
175
9
0
336,897
4
L
Yemoja
9,137
457
51
3
0
350,127
7
L
Tyr
9,596
480
112
6
0
386,259
1
W
Mercury
12,018
601
147
7
0
480,973
6
L
Apollo
9,561
478
130
7
0
383,257
1
W
Hercules
10,671
534
106
5
0
406,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role