Player Matchup

Cthulhu
Cthulhu
BetaDashX
Cthulhu
Level 17
God Stats
9W - 13L
1,545 SR
Queue Stats
696W - 711L
1,398 Elo+
Solo
The Morrigan
The Morrigan
ClemMonster80
The Morrigan
Level 22
God Stats
3W - 6L
1,276 SR
Queue Stats
35W - 41L
1,358 Elo+
Solo
Arachne
Arachne
Homers1993YT
Arachne
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Thor
Thor
Usopp2020
Thor
Level 8
God Stats
1W - 5L
1,246 SR
Queue Stats
23W - 38L
1,175 Elo+
Solo
Loki
Loki
МЭТ7
Loki
Level 8
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 1L
1,641 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,414 Elo+

VS

Team Averages
Level 19
1,479 SR
1,389 Elo+
Chang'e
Chang'e
JuseGenocide
Chang'e
Level 17
God Stats
31W - 25L
1,195 SR
Queue Stats
95W - 116L
1,337 Elo+
Party 1
Neith
Neith
Kadavarcian
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,241 Elo+
Solo
Merlin
Merlin
TH3LUCIF3R
Merlin
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
djtunapt
Baron Samedi
Level 21
God Stats
3W - 2L
1,699 SR
Queue Stats
20W - 15L
1,465 Elo+
Party 1
Bellona
Bellona
dronndar
Bellona
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 36L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BetaDashX
Cthulhu
15
1 / 3 / 2
9,454
945
13,741
13,135
13,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
ClemMonster80
The Morrigan
15
2 / 5 / 1
9,645
965
13,170
9,275
4,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Homers1993YT
Arachne
15
0 / 3 / 2
8,847
885
4,000
8,126
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
14
0 / 4 / 0
8,504
850
3,340
8,794
5,162
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
МЭТ7
Loki
15
0 / 4 / 0
8,922
892
7,718
10,322
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

153

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JuseGenocide
Chang'e
16
0 / 0 / 10
9,557
956
6,083
6,676
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 0 / 10
11,050
1,105
8,786
6,877
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
TH3LUCIF3R
Merlin
17
3 / 1 / 10
10,640
1,064
11,931
9,637
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
djtunapt
Baron Samedi
16
6 / 1 / 9
10,608
1,061
11,723
7,963
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
dronndar
Bellona
16
4 / 1 / 8
10,171
1,017
6,710
14,045
9,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
3
Kills
19
19
Deaths
3
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BetaDashX
Cthulhu
1
3
2
0.67
L
The Morrigan
ClemMonster80
The Morrigan
2
5
1
0.5
L
Arachne
Homers1993YT
Arachne
0
3
2
0.33
W
Chang'e
JuseGenocide
Chang'e
0
0
10
5
W
6
0
10
11
W
Merlin
TH3LUCIF3R
Merlin
3
1
10
8
L
Thor
0
4
0
0
W
Baron Samedi
djtunapt
Baron Samedi
6
1
9
10.5
W
Bellona
dronndar
Bellona
4
1
8
8
L
Loki
МЭТ7
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
45,233
49,652
Taken
45,198
30,625
Mitigated
22,697
2,459
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BetaDashX
Cthulhu
13,741
144
0
434
13,135
13,995
0
7,631
5,504
37,009
0
L
The Morrigan
ClemMonster80
The Morrigan
13,170
1,286
133
0
9,275
4,108
0
5,046
4,229
36,778
0
L
Arachne
Homers1993YT
Arachne
4,000
3,307
0
649
8,126
3,287
0
4,915
3,211
0
7,115
W
Chang'e
JuseGenocide
Chang'e
6,083
413
6,229
2,722
6,676
2,505
0
4,604
1,922
22,579
0
W
8,786
3,971
0
2,474
6,877
2,835
0
4,655
1,997
0
23,147
W
Merlin
TH3LUCIF3R
Merlin
11,931
522
0
444
9,637
3,817
0
5,599
3,838
46,030
0
L
Thor
3,340
389
0
663
8,794
5,162
0
5,685
3,109
0
5,521
W
Baron Samedi
djtunapt
Baron Samedi
11,723
1,620
3,915
2,639
7,963
3,746
0
4,819
3,019
24,201
0
W
Bellona
dronndar
Bellona
6,710
1,146
0
134
14,045
9,794
0
6,384
7,511
0
22,196
L
Loki
МЭТ7
Loki
7,718
690
0
580
10,322
4,073
0
6,460
3,862
0
27,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
52,026
170
Minions Killed
232
3
Camps Cleared
3
958,442
Distance Traveled
981,154
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,454
945
56
6
0
245,597
0
L
The Morrigan
9,645
965
60
6
1
151,241
1
L
Arachne
8,847
885
13
1
1
204,396
0
W
Chang'e
9,557
956
56
6
3
203,251
0
W
Neith
11,050
1,105
40
4
0
174,427
0
W
Merlin
10,640
1,064
75
8
0
188,918
1
L
Thor
8,504
850
5
1
0
151,340
0
W
Baron Samedi
10,608
1,061
25
3
0
208,996
0
W
Bellona
10,171
1,017
36
4
0
205,562
0
L
Loki
8,922
892
36
4
1
205,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role