Player Matchup

Nike
Nike
EImo
Nike
Level 89
God Stats
16W - 10L
1,694 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 2
Apollo
Apollo
Inuit
Apollo
Level 129
God Stats
9W - 3L
1,500 SR
Queue Stats
30W - 18L
1,500 Elo+
Party 2
Chang'e
Chang'e
Koelkastlamp
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,500 Elo+
Party 2
Janus
Janus
Spuitsmurf
Janus
Level 142
God Stats
7W - 3L
1,500 SR
Queue Stats
36W - 24L
1,500 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,500 Elo+

VS

Team Averages
Level 130
1,780 SR
1,508 Elo+
Odin
Odin
Devil19
Odin
Level 143
God Stats
0W - 1L
1,729 SR
Queue Stats
11W - 10L
1,575 Elo+
Party 1
Fenrir
Fenrir
DireDiamond
Fenrir
Level 142
God Stats
0W - 2L
1,785 SR
Queue Stats
11W - 9L
1,434 Elo+
Party 1
Scylla
Scylla
THED3MONDARK
Scylla
Level 132
God Stats
4W - 4L
1,876 SR
Queue Stats
12W - 8L
1,690 Elo+
Party 1
Heimdallr
Heimdallr
pecata9811
Heimdallr
Level 101
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 4L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EImo
Nike
19
4 / 2 / 13
13,466
792
13,861
16,003
18,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Inuit
Apollo
20
14 / 3 / 5
14,419
848
17,208
17,990
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Koelkastlamp
Chang'e
19
2 / 2 / 13
13,291
782
15,320
15,950
13,251
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
17
3 / 4 / 8
12,349
726
10,800
10,827
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Devil19
Odin
17
2 / 4 / 4
10,916
642
6,672
19,136
19,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
17
5 / 8 / 1
11,531
678
10,472
19,126
9,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
1 / 4 / 5
12,264
721
11,720
11,949
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
pecata9811
Heimdallr
17
2 / 7 / 4
11,825
696
14,695
15,857
7,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
23
Kills
10
11
Deaths
23
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
Devil19
Odin
2
4
4
1
L
Fenrir
5
8
1
0.69
W
Nike
EImo
Nike
4
2
13
5.25
W
Apollo
Inuit
Apollo
14
3
5
5.5
W
Chang'e
Koelkastlamp
Chang'e
2
2
13
4.25
W
Janus
3
4
8
1.75
L
Scylla
1
4
5
0.88
L
Heimdallr
pecata9811
Heimdallr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,189
Damage
43,559
60,770
Taken
66,068
43,883
Mitigated
41,779
19,149
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Devil19
Odin
6,672
2,529
0
2,145
19,136
19,761
209
7,936
10,666
0
25,888
L
Fenrir
10,472
4,452
0
1,838
19,126
9,335
879
8,902
10,059
0
25,496
W
Nike
EImo
Nike
13,861
830
0
573
16,003
18,573
469
2,841
12,769
8,682
41,267
W
Apollo
Inuit
Apollo
17,208
12,274
0
5,417
17,990
8,421
3,934
4,520
13,309
0
56,809
W
Chang'e
Koelkastlamp
Chang'e
15,320
1,294
5,185
7,192
15,950
13,251
1,368
2,339
13,312
67,782
0
W
Janus
10,800
373
0
782
10,827
3,638
867
2,211
8,371
43,122
0
L
Scylla
11,720
820
0
500
11,949
5,038
861
4,390
7,200
63,062
0
L
Heimdallr
pecata9811
Heimdallr
14,695
8,722
0
2,737
15,857
7,645
0
7,359
8,217
0
54,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
46,536
304
Minions Killed
250
20
Camps Cleared
8
1,522,204
Distance Traveled
1,093,778
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,916
642
33
2
2
297,208
0
L
Fenrir
11,531
678
22
1
2
295,877
0
W
Nike
13,466
792
67
4
5
438,850
1
W
Apollo
14,419
848
52
3
4
340,731
4
W
Chang'e
13,291
782
120
7
8
363,872
0
W
Janus
12,349
726
65
4
3
378,751
4
L
Scylla
12,264
721
122
7
0
274,514
0
L
Heimdallr
11,825
696
73
4
4
226,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role