Player Matchup

Set
Set
FireWolfJ
Set
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 61L
1,523 Elo+
Solo
Ares
Ares
Ticomengo10
Ares
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
carlythoxsup
Heimdallr
Level 3
God Stats
2W - 7L
1,312 SR
Queue Stats
155W - 178L
1,497 Elo+
Solo
Ymir
Ymir
onpanther
Ymir
Level 29
God Stats
17W - 14L
1,605 SR
Queue Stats
190W - 236L
1,504 Elo+
Solo
Ra
Ra
safadox99
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,505 Elo+

VS

Team Averages
Level 19
1,570 SR
1,606 Elo+
Nox
Nox
Felipe-A--
Nox
Level 25
God Stats
5W - 7L
1,276 SR
Queue Stats
35W - 40L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Kaishida
Heimdallr
Level 8
God Stats
4W - 2L
1,749 SR
Queue Stats
147W - 106L
1,868 Elo+
Solo
Bellona
Bellona
Leporelo
Bellona
Level 17
God Stats
4W - 0L
1,732 SR
Queue Stats
76W - 36L
1,579 Elo+
Solo
Ares
Ares
Zuldim
Ares
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,656 Elo+
Solo
Ne Zha
Ne Zha
v_r_oliveira
Ne Zha
Level 27
God Stats
4W - 2L
1,592 SR
Queue Stats
30W - 39L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,974
497
2,257
5,658
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 8 / 2
4,042
404
1,876
7,692
2,768
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
carlythoxsup
Heimdallr
7
2 / 4 / 1
4,849
485
4,590
7,201
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
1 / 0 / 2
5,087
509
3,098
5,181
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 0
4,294
429
1,051
6,832
2,768
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 3
7,062
706
7,683
4,291
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Kaishida
Heimdallr
10
4 / 1 / 3
6,073
607
8,078
8,505
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Leporelo
Bellona
13
3 / 0 / 1
7,395
740
5,698
4,665
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Zuldim
Ares
8
0 / 2 / 3
5,401
540
1,663
5,863
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
10
1 / 0 / 4
5,716
572
1,458
3,806
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
19
20
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
0
2
0
0
W
Heimdallr
Kaishida
Heimdallr
4
1
3
5.5
W
Bellona
Leporelo
Bellona
3
0
1
3.5
L
0
8
2
0.13
W
Ares
Zuldim
Ares
0
2
3
0.75
L
Heimdallr
carlythoxsup
Heimdallr
2
4
1
0.63
L
Ymir
1
0
2
2
L
0
6
0
0
W
Ne Zha
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
24,580
32,564
Taken
27,130
13,069
Mitigated
13,217
6,590
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,683
1,469
0
130
4,291
1,600
406
1,364
2,927
26,661
0
L
2,257
446
0
1,570
5,658
3,537
0
513
5,145
825
24,821
W
Heimdallr
Kaishida
Heimdallr
8,078
4,763
0
4,844
8,505
2,969
521
2,298
6,207
0
36,114
W
Bellona
Leporelo
Bellona
5,698
2,597
0
2,136
4,665
4,407
302
177
4,488
5,538
46,352
L
1,876
262
0
0
7,692
2,768
0
3,197
4,495
6,871
0
W
Ares
Zuldim
Ares
1,663
127
0
608
5,863
3,224
51
1,718
4,145
6,206
0
L
Heimdallr
carlythoxsup
Heimdallr
4,590
2,702
0
2,118
7,201
1,926
0
893
6,303
0
22,996
L
Ymir
3,098
471
0
2,579
5,181
2,070
0
1,290
3,891
10,194
0
L
1,051
609
20
303
6,832
2,768
0
4,065
2,767
11,132
0
W
Ne Zha
1,458
721
0
2,249
3,806
1,017
696
523
3,283
0
23,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
31,647
121
Minions Killed
312
0
Camps Cleared
0
903,334
Distance Traveled
976,738
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,062
706
55
6
0
203,296
1
L
Set
4,974
497
47
5
0
204,370
3
W
Heimdallr
6,073
607
47
5
0
158,758
0
W
Bellona
7,395
740
132
13
0
227,121
2
L
Ares
4,042
404
4
0
0
173,947
0
W
Ares
5,401
540
19
2
0
205,240
0
L
Heimdallr
4,849
485
45
5
0
206,630
3
L
Ymir
5,087
509
9
1
0
180,115
0
L
Ra
4,294
429
16
2
0
138,272
0
W
Ne Zha
5,716
572
59
6
0
182,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role