Player Matchup

Mercury
Mercury
BruhTheBerzerker
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,209 Elo+
Party 3
Horus
Horus
Liaminator2019
Horus
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,386 Elo+
Party 3
Ullr
Ullr
Oka4
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,386 Elo+
Party 3
Sobek
Sobek
donald0101
Sobek
Level 8
God Stats
1W - 3L
1,339 SR
Queue Stats
5W - 7L
1,362 Elo+
Party 3
Discordia
Discordia
radiantpup8115
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,375 Elo+
Party 3
Team Averages
Level 57
1,468 SR
1,343 Elo+

VS

Team Averages
Level 54
1,377 SR
1,429 Elo+
Sol
Sol
June Mesty
Sol
Level 122
God Stats
2W - 4L
1,197 SR
Queue Stats
94W - 84L
1,420 Elo+
Party 2
Neith
Neith
XXXVerlusxxx
Neith
Level 24
God Stats
12W - 7L
1,189 SR
Queue Stats
73W - 57L
1,526 Elo+
Party 2
Cerberus
Cerberus
d7mxe
Cerberus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,206 Elo+
Party 1
Amaterasu
Amaterasu
iMyers
Amaterasu
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 237L
1,492 Elo+
Party 1
Bakasura
Bakasura
nekos98
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,875
430
3,937
10,468
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 1
8,154
510
9,285
8,740
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Oka4
Ullr
10
0 / 6 / 0
6,180
386
5,523
10,256
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
10
0 / 4 / 1
6,583
411
3,438
11,061
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
radiantpup8115
Discordia
15
0 / 0 / 1
8,468
529
6,977
6,098
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,657
541
5,430
8,961
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 0 / 5
9,459
591
12,104
8,121
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
d7mxe
Cerberus
14
0 / 3 / 0
8,141
509
3,254
8,585
2,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
iMyers
Amaterasu
12
2 / 1 / 6
7,475
467
6,545
15,604
11,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
nekos98
Bakasura
15
4 / 0 / 5
8,528
533
5,670
9,966
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
2
0
3
3.5
L
3
1
1
3.5
L
Ullr
Oka4
Ullr
0
6
0
0
W
8
0
5
10.5
W
Cerberus
d7mxe
Cerberus
0
3
0
0
L
Sobek
0
4
1
0.13
W
Amaterasu
iMyers
Amaterasu
2
1
6
5
W
Bakasura
nekos98
Bakasura
4
0
5
6.5
L
Discordia
radiantpup8115
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
33,003
46,623
Taken
51,237
21,396
Mitigated
24,791
13,087
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,937
1,255
0
2,516
10,468
3,222
0
694
9,660
0
40,750
W
5,430
435
0
3,511
8,961
3,000
270
3,650
5,286
53,612
0
L
9,285
4,064
218
3,669
8,740
7,185
47
3,421
4,972
511
34,080
L
Ullr
Oka4
Ullr
5,523
2,877
0
2,428
10,256
2,854
0
265
9,820
0
31,806
W
12,104
5,730
0
3,440
8,121
3,182
64
2,172
5,949
0
56,154
W
Cerberus
d7mxe
Cerberus
3,254
407
0
2,114
8,585
2,994
316
0
8,185
42,282
0
L
Sobek
3,438
579
111
2,627
11,061
6,071
0
1,184
9,613
11,059
0
W
Amaterasu
iMyers
Amaterasu
6,545
2,442
191
5,923
15,604
11,738
21
4,394
11,165
0
35,864
W
Bakasura
nekos98
Bakasura
5,670
4,212
0
3,470
9,966
3,877
326
470
9,471
0
54,767
L
Discordia
radiantpup8115
Discordia
6,977
274
0
1,518
6,098
2,064
0
2,691
3,111
58,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
42,260
349
Minions Killed
505
0
Camps Cleared
0
1,580,355
Distance Traveled
1,684,978
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,875
430
82
5
0
350,340
2
W
Sol
8,657
541
113
7
0
328,074
2
L
Horus
8,154
510
71
4
0
307,813
2
L
Ullr
6,180
386
65
4
0
280,553
1
W
Neith
9,459
591
107
7
0
303,209
5
W
Cerberus
8,141
509
114
7
0
318,220
0
L
Sobek
6,583
411
10
1
0
330,373
2
W
Amaterasu
7,475
467
53
3
0
339,231
0
W
Bakasura
8,528
533
118
7
0
396,244
0
L
Discordia
8,468
529
121
8
0
311,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role