Player Matchup

Cerberus
Cerberus
SHYNURIGY
Cerberus
Level 24
God Stats
6W - 3L
1,757 SR
Queue Stats
30W - 33L
2,002 Elo+
Solo
Da Ji
Da Ji
galladex123
Da Ji
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 152L
1,625 Elo+
Solo
Persephone
Persephone
lyssk77
Persephone
Level 28
God Stats
40W - 58L
1,029 SR
Queue Stats
47W - 68L
1,157 Elo+
Solo
Odin
Odin
swandive19
Odin
Level 24
God Stats
2W - 3L
1,663 SR
Queue Stats
109W - 153L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
xKuFi
Cu Chulainn
Level 29
God Stats
15W - 12L
1,481 SR
Queue Stats
199W - 202L
1,573 Elo+
Solo
Team Averages
Level 27
1,486 SR
1,578 Elo+

VS

Team Averages
Level 23
1,526 SR
1,570 Elo+
Ymir
Ymir
Chris31
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 48L
1,400 Elo+
Solo
Nemesis
Nemesis
HalfBaked-Bread
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,563 Elo+
Solo
Freya
Freya
Mrcotinsky
Freya
Level 15
God Stats
0W - 2L
1,284 SR
Queue Stats
28W - 28L
1,506 Elo+
Solo
He Bo
He Bo
Wasn_tme23
He Bo
Level 27
God Stats
5W - 4L
1,848 SR
Queue Stats
51W - 58L
1,655 Elo+
Solo
Kali
Kali
XxjessyjessouxX
Kali
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SHYNURIGY
Cerberus
20
2 / 5 / 29
14,288
1,099
21,101
28,611
41,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
15 / 4 / 12
14,696
1,130
24,296
19,931
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
lyssk77
Persephone
20
1 / 2 / 21
13,074
1,006
16,588
8,729
3,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 18
12,698
977
17,923
17,958
12,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
xKuFi
Cu Chulainn
20
15 / 2 / 14
14,916
1,147
33,947
15,376
11,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chris31
Ymir
19
0 / 16 / 8
11,894
915
7,416
26,628
13,124
20
5 / 6 / 8
13,695
1,053
19,944
26,863
10,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
19
3 / 5 / 9
12,625
971
18,011
23,147
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
20
11 / 7 / 8
16,188
1,245
28,706
20,508
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 6 / 9
12,807
985
8,789
28,649
10,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
62
40
Kills
20
19
Deaths
40
94
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chris31
Ymir
0
16
8
0.25
L
5
6
8
1.5
L
Freya
3
5
9
1.5
W
Cerberus
SHYNURIGY
Cerberus
2
5
29
3.3
L
He Bo
11
7
8
2.14
L
1
6
9
0.92
W
15
4
12
5.25
W
Persephone
lyssk77
Persephone
1
2
21
5.75
W
7
6
18
2.67
W
Cu Chulainn
xKuFi
Cu Chulainn
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,855
Damage
82,866
90,605
Taken
125,795
79,205
Mitigated
50,978
14,840
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chris31
Ymir
7,416
2,090
0
0
26,628
13,124
0
8,095
18,533
23,326
0
L
19,944
6,831
0
4,930
26,863
10,810
0
9,271
17,592
0
41,339
L
Freya
18,011
5,328
0
3,605
23,147
9,260
0
7,179
15,968
25,838
0
W
Cerberus
SHYNURIGY
Cerberus
21,101
783
0
8,678
28,611
41,411
0
15,631
12,980
44,038
0
L
He Bo
28,706
2,131
0
2,526
20,508
7,062
0
7,802
12,706
54,713
0
L
8,789
3,448
387
4,575
28,649
10,722
0
10,485
18,164
0
29,750
W
24,296
5,453
36
3,613
19,931
10,156
0
12,541
7,390
0
32,445
W
Persephone
lyssk77
Persephone
16,588
1,495
546
1,177
8,729
3,656
0
4,663
4,064
48,971
0
W
17,923
4,270
0
790
17,958
12,157
0
10,864
7,094
0
30,993
W
Cu Chulainn
xKuFi
Cu Chulainn
33,947
10,422
0
0
15,376
11,825
0
10,432
4,944
10,017
45,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,672
Gold Earned
67,209
244
Minions Killed
200
5
Camps Cleared
2
1,189,510
Distance Traveled
1,232,589
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,894
915
39
3
0
174,738
5
L
Nemesis
13,695
1,053
33
3
0
279,587
2
L
Freya
12,625
971
11
1
1
275,515
0
W
Cerberus
14,288
1,099
63
5
0
281,477
1
L
He Bo
16,188
1,245
67
5
1
249,345
0
L
Kali
12,807
985
50
4
0
253,404
0
W
Da Ji
14,696
1,130
14
1
2
231,436
2
W
Persephone
13,074
1,006
90
7
0
230,422
0
W
Odin
12,698
977
30
2
1
203,339
0
W
Cu Chulainn
14,916
1,147
47
4
2
242,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role