Player Matchup

Yemoja
Yemoja
Fritsie7
Yemoja
Level 43
God Stats
4W - 5L
1,717 SR
Queue Stats
4W - 5L
1,607 Elo+
Party 1
Izanami
Izanami
Hatsikide
Izanami
Level 91
God Stats
21W - 17L
1,531 SR
Queue Stats
91W - 72L
1,548 Elo+
Party 1
Nox
Nox
Paceblo
Nox
Level 122
God Stats
16W - 14L
1,500 SR
Queue Stats
318W - 237L
1,574 Elo+
Party 1
Team Averages
Level 85
1,583 SR
1,576 Elo+

VS

Team Averages
Level 51
1,752 SR
1,706 Elo+
Cthulhu
Cthulhu
JorgeClapU
Cthulhu
Level 27
God Stats
7W - 5L
1,812 SR
Queue Stats
20W - 8L
1,871 Elo+
Party 2
Anubis
Anubis
Raulcraft007
Anubis
Level 8
God Stats
9W - 1L
1,859 SR
Queue Stats
48W - 55L
1,577 Elo+
Solo
Danzaburou
Danzaburou
THCadictive
Danzaburou
Level 119
God Stats
25W - 14L
1,584 SR
Queue Stats
167W - 164L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fritsie7
Yemoja
17
0 / 2 / 10
13,253
631
12,965
18,265
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Hatsikide
Izanami
15
5 / 8 / 5
13,242
631
14,614
20,344
6,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
17
6 / 3 / 3
12,876
613
24,057
15,521
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JorgeClapU
Cthulhu
16
1 / 4 / 11
13,774
656
12,387
27,101
22,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
16
3 / 5 / 7
13,223
630
12,506
19,887
8,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
THCadictive
Danzaburou
17
8 / 2 / 3
14,639
697
19,948
16,417
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
11
Kills
12
13
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Fritsie7
Yemoja
0
2
10
2.5
L
Izanami
Hatsikide
Izanami
5
8
5
0.94
W
Cthulhu
JorgeClapU
Cthulhu
1
4
11
1.63
L
Nox
6
3
3
2.5
W
Anubis
3
5
7
1.3
W
Danzaburou
THCadictive
Danzaburou
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,636
Damage
44,841
54,130
Taken
63,405
35,938
Mitigated
36,028
14,456
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Fritsie7
Yemoja
12,965
1,397
3,652
5,547
18,265
21,805
0
10,699
7,566
37,650
0
L
Izanami
Hatsikide
Izanami
14,614
9,676
0
1,395
20,344
6,841
43
9,099
11,245
0
68,057
W
Cthulhu
JorgeClapU
Cthulhu
12,387
384
1,954
8,510
27,101
22,191
532
13,659
13,105
45,889
0
L
Nox
24,057
1,655
0
3,862
15,521
7,292
0
5,566
9,955
70,987
0
W
Anubis
12,506
747
688
9,443
19,887
8,603
573
11,936
7,487
81,284
0
W
Danzaburou
THCadictive
Danzaburou
19,948
9,043
1,079
8,004
16,417
5,234
2,254
10,720
5,465
0
68,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
41,636
237
Minions Killed
250
0
Camps Cleared
0
1,017,245
Distance Traveled
1,107,721
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,253
631
32
2
0
341,450
2
L
Izanami
13,242
631
101
5
0
304,667
2
W
Cthulhu
13,774
656
63
3
0
412,562
0
L
Nox
12,876
613
104
5
0
371,128
5
W
Anubis
13,223
630
107
5
0
304,819
4
W
Danzaburou
14,639
697
80
4
0
390,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role